10 man raids are kinda cool. Only thing that sucks is you don't know when you get thrown into one. If you get a shitty group you will fail them. Limited respawns and the last one I did at 40 had no respawns.
Only one game mode right now which is primarily competitive pve with some pvp elements towards the end of of some matches.
Once you complete the story missions which are interspersed with normal missions based on how many you've competed so far, you unlock gauntlet mode which is not actually implemented yet. Takes about 20-25 hours to do this.
Action feels good with several different classes supporting different playstyles.
You get a score at the end of a match that doesn't really mean anything except for bragging rights/ not looking like a slob. Tanking and healing are weighted heavier than damage so most Mvps are Support types.
If the game is continued to be supported with more content I could see it doing well.
Needs crossplay friends lists though.
You can hotswap between mechs and gear options mid fight so team composition is never an issue unless you're a stubborn sob like me.
There are some micro transactions but it's all cosmetic.