So uh this came out today. Its a pretty fully fleshed out SRPG on PC I believe only at the moment, less than 20 bucks, on Steam
http://conquistadorthegame.com/
Expeditions: Conquistador is a tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure. Conquistador is set in a rarely visited part of history which is rife with mystery, political intrigue, and good old-fashioned violence.
You will take on the role of a Spanish Conquistador in South America around 1520. Select the members of your expedition and explore campaign maps based on the actual topological maps of Hispaniola and Mexico. Through intricately branching dialogue, you will engage with the characters and situations that you encounter across these uncharted areas, and when it?s time to spill blood, a tactical combat system of great depth and brutality will let you control your individual troops in battle.
Combat is intimate and detailed, and failure has great consequences. Every expedition member has a face, a past, a set of personality traits, and of course a combat role ? their morale will change depending on your decisions, they will chime in when you?re weighing your options, and if they fall in battle, their injuries will carry over to the world map, where they must be treated by your doctors until they?re back on their feet. Should you fail to treat your expedition members, they will die and be gone for good.
Choice and consequence is central to the play experience of Conquistador. As the leader of the expedition, you will face difficult decisions about the use of your troops and your resources, as well as how to engage with the factions of the savage New World. Will you defy history and be a diplomatic envoy of peace? Or will you be a ruthless conqueror determined to lay all of the Aztec Empire at your feet?
Its set in the historical period of the Conquistadors, obviously. You're conquering the poor helpless natives. But there's no magic, no fantasy, that's a nice break from things in this genre. Classes are soldier, hunter, scholar, doctor, scout. Weapons are polearms, swords, arquebuses, bows, daggers, etc.
Some videos
I played through the combat tutorial and got out of the first town, its very much a simulation style game. You have to camp, assign things like scouts, hunters, guards, etc. at night, distribute and manage rations. The complexity and depth looks pretty solid. Apparently it was a kickstarted game, made with a measely 70 grand, but from what I played of it, even if its not too long (no clue on game length looks like it could be a huge game just not sure with only one hour in so not going to try to guesstimate it) it looks pretty slick.
Apparently there's multiplayer too.
So yeah....Just getting the word out there. Looks fun.
http://conquistadorthegame.com/
Expeditions: Conquistador is a tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure. Conquistador is set in a rarely visited part of history which is rife with mystery, political intrigue, and good old-fashioned violence.
You will take on the role of a Spanish Conquistador in South America around 1520. Select the members of your expedition and explore campaign maps based on the actual topological maps of Hispaniola and Mexico. Through intricately branching dialogue, you will engage with the characters and situations that you encounter across these uncharted areas, and when it?s time to spill blood, a tactical combat system of great depth and brutality will let you control your individual troops in battle.
Combat is intimate and detailed, and failure has great consequences. Every expedition member has a face, a past, a set of personality traits, and of course a combat role ? their morale will change depending on your decisions, they will chime in when you?re weighing your options, and if they fall in battle, their injuries will carry over to the world map, where they must be treated by your doctors until they?re back on their feet. Should you fail to treat your expedition members, they will die and be gone for good.
Choice and consequence is central to the play experience of Conquistador. As the leader of the expedition, you will face difficult decisions about the use of your troops and your resources, as well as how to engage with the factions of the savage New World. Will you defy history and be a diplomatic envoy of peace? Or will you be a ruthless conqueror determined to lay all of the Aztec Empire at your feet?
Its set in the historical period of the Conquistadors, obviously. You're conquering the poor helpless natives. But there's no magic, no fantasy, that's a nice break from things in this genre. Classes are soldier, hunter, scholar, doctor, scout. Weapons are polearms, swords, arquebuses, bows, daggers, etc.
Some videos
I played through the combat tutorial and got out of the first town, its very much a simulation style game. You have to camp, assign things like scouts, hunters, guards, etc. at night, distribute and manage rations. The complexity and depth looks pretty solid. Apparently it was a kickstarted game, made with a measely 70 grand, but from what I played of it, even if its not too long (no clue on game length looks like it could be a huge game just not sure with only one hour in so not going to try to guesstimate it) it looks pretty slick.
Apparently there's multiplayer too.
So yeah....Just getting the word out there. Looks fun.