Fallout 4

mkopec

<Gold Donor>
27,057
41,445
I just hope they tighten up their shitty combat and rag doll physics in their engine. Other than that they had me at Fall....
 

Jait

Molten Core Raider
5,035
5,317
I remember nuking that first city in FO3 then spending about 4 hours atop that hotel balcony playing with the rag doll physics.
 

Itzena_sl

shitlord
4,609
6
They're appropriating CoD culture.
BCLgK9p.jpg


?????
 

Denaut

Trump's Staff
2,739
1,279
Meh, F3 was pretty weak (as was Skyrim).

If Obsidian was doing this I'd actually be excited as F:NV was the best Bethesda game ever made. As many people here have said they do desperately need to update their engine. For the record Gamebryo is less and engine and more a framework, and Unity 5 is probably not the answer, it has its own serious limitations (especially with lighting and effects).
 

Vorph

Silver Baronet of the Realm
11,734
5,562
Like I said above, the obvious solution is id Tech 5/6. I find it mind-boggling that they haven't taken advantage of being owned by the same parent company as id.
 

Vorph

Silver Baronet of the Realm
11,734
5,562
Interesting. FO3 would be a much better game in New Vegas' version of the engine, I think.

Being able to freely travel between DC and Nevada seems kind of fruity. I guess you could just not use it though, and only leave for NV after finishing Broken Steel.
 

Derpa

Trakanon Raider
2,013
665
My guess is that Bethesda is going to completely phone it in and crank out what is basically just a reskinned FO3.

Would love to be proven wrong though.
That was the whole vibe I got from the trailer.....which is disappointing.

Yeah I don't see Obsidian ever wanting to work with Bethesda again.
Agreed, having Bethesda dictate everything you do sucks.

Meh, F3 was pretty weak (as was Skyrim).

If Obsidian was doing this I'd actually be excited as F:NV was the best Bethesda game ever made. As many people here have said they do desperately need to update their engine. For the record Gamebryo is less and engine and more a framework, and Unity 5 is probably not the answer, it has its own serious limitations (especially with lighting and effects).
Pretty much my thoughts exactly.
 

Drajakur

Molten Core Raider
571
472
I thought it was funny when some of the videogame outlets were walking through all the "iconic" settings shown in the trailer. Hah hah - iconic, yeah, maybe if you live in fucking Boston. I wouldn't have recognized any of those places. I'm not a 'murican but the Hoover Dam and Las Vegas sign are pretty much in a different category in terms of recognizability.

Still, day -1 purchase. I love me some Fallout.
 

Cybsled

Naxxramas 1.0 Raider
17,445
13,960
I live near there, so I recognized lots of stuff (Paul Revere, the USS Constitution, Fenway Park, wrecked Ts, etc).

Ultimate melee weapon should be "Papi's Bat", 100% chance to knock the head off an enemy ;P
 

DickTrickle

Definitely NOT Furor Planedefiler
13,744
16,111
This fucking thread...
rrr_img_99171.jpg
What does it matter if someone is positive or negative right now? Until the game is here, it's all speculation. If anything, it's probably better to be come in with low expectations and be pleasantly surprised instead of getting all nerd hyped for it.
 

Gavinmad

Mr. Poopybutthole
44,478
54,006
What does it matter if someone is positive or negative right now? Until the game is here, it's all speculation. If anything, it's probably better to be come in with low expectations and be pleasantly surprised instead of getting all nerd hyped for it.
Pretty much this. My extreme enthusiasm for XCom games means that I will probably end up disappointed with XCom 2 unless it's a seminal masterpiece of strategy gaming.
 

Argarth

On the verandah
1,335
1,261
What's to speculate about?

It's Bethesda, a bunch of lazy leeching cunts, still using a decade+ old DX9 engine (LAWL) where the rocks look like plasticine, and the hit-boxes are the size of bee's dicks or houses... take your pick. Too scared, too stingy, and too incompetent to produce anything world class. Hope you like loading screens, clipping, and claymotion faces!! The teaser (roflcakes) trailer looks like shit, and the game is guaranteed to be shit. What a fucking joke.








=P
 

DickTrickle

Definitely NOT Furor Planedefiler
13,744
16,111
I do have to admit that the graphics were very disappointing. Hopefully there'll be some ENB magic or something similar available.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
Like I said above, the obvious solution is id Tech 5/6. I find it mind-boggling that they haven't taken advantage of being owned by the same parent company as id.
The easy answer to that is we got a preview of id Tech 5 (?) with RAGE. It was nothing but long hallways and cramped "outdoor" areas (which were also suspiciously hallway-like). Gamebryo at least allows for truly open, outdoor spaces with no loading outside of fast travels and dungeons.

Beyond that, I'd say it comes down to established tools and ease of development. I think it's a safe assumption that id didn't bother building user-friendly scripting tools alongside their engine (Carmack famously said they're not Epic and have no plans whatsoever to license out their engine to the scale that they would need to hire a customer support team).