Fallout 5 - greenlit apparently

Dr.Retarded

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Starfield IMO should have leaned into the multiverse stuff earlier - reduce the scope of MSQ/systems, let the player experience the "base story", then you start jumping to alternate universes that range between "what if?" scenarios to show deviations from the base story to completely off the wall shit. Eventually you have to figure out connections between universes which allows you to access the final nexis point.
That would have actually been pretty neat.
 
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Rajaah

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They will fuck this up more than they will fuck up ES6.

No one at Bethesda has the talent any longer and unless they get off renamed versions of Gamebryo nothing new will come out of the IP that we haven't already seen.

Add Gamepass as an access point to the game and we will see shoveled shitware.

Bethesda is dead.

Pretty much. Can't even get excited at something like this anymore.

Well, at least they're making more FO games instead of diverting all that attention to an MMO like what happened with the ES series. Then again maybe I should appreciate the existence of ES Online because it's probably the only way I will ever actually get to see Valenwood, Elsweyr, Summerset Isles, Black Marsh, and Morrowind 2 (the south half) at this point.

Please no settlements and crafting bullshit. Please.

That's what killed my Fallout 4 platinum run. The one major game ever where I went for 100% and failed to reach it at the end. I got the platinum itself but I ended up at like 91%, with a bunch of Nuka-World content and crafting/settlement bullshit holding me back. I think the Nuka-World content was glitched or something because the objective markers had me going in circles. It was all so annoying that I couldn't deal with it anymore and uninstalled the game. Tried again later and gave up again. Pisses me off because when I set out to platinum something, I platinum it, but FO4 successfully drove me off at the 11th hour. It cured my OCD, at least.

Still have Fallout 2 unplayed from this series and it's one of the 3 things on my retro CRPG list for January. I think I'll just live in the past and be fine with that.
 

Grez

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Pretty much. Can't even get excited at something like this anymore.

Well, at least they're making more FO games instead of diverting all that attention to an MMO like what happened with the ES series. Then again maybe I should appreciate the existence of ES Online because it's probably the only way I will ever actually get to see Valenwood, Elsweyr, Summerset Isles, Black Marsh, and Morrowind 2 (the south half) at this point.



That's what killed my Fallout 4 platinum run. The one major game ever where I went for 100% and failed to reach it at the end. I got the platinum itself but I ended up at like 91%, with a bunch of Nuka-World content and crafting/settlement bullshit holding me back. I think the Nuka-World content was glitched or something because the objective markers had me going in circles. It was all so annoying that I couldn't deal with it anymore and uninstalled the game. Tried again later and gave up again. Pisses me off because when I set out to platinum something, I platinum it, but FO4 successfully drove me off at the 11th hour. It cured my OCD, at least.

Still have Fallout 2 unplayed from this series and it's one of the 3 things on my retro CRPG list for January. I think I'll just live in the past and be fine with that.
Fallout 2 was the best. I miss the nitty-gritty darkness of the early fallout universe, it has since devolved into a cartoon.
 
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Agraza

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bethesda needs to clean house and hire just an entirely fresh batch of internet trolls from 8chan to write it. i don't even trust obsidian or inixile to write it well. bethesda's habit of just having a barely sufficient main quest and window dressing side content is sad. I'd rather let grok go wild with no one from bethesda even validating it.
 

Gavinmad

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Fallout 2 was the best. I miss the nitty-gritty darkness of the early fallout universe, it has since devolved into a cartoon.
Sort of Obsidian's fault for taking things so far in that direction with New Vegas, particularly Old World Blues which was hysterical, but they knew how to balance the silly with the serious. Honest Hearts and Lonesome Road weren't comedy acts in the slightest.

Now Fallout is just a poor imitation of the humor style of Old World Blues.
 
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Tuco

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bethesda needs to clean house and hire just an entirely fresh batch of internet trolls from 8chan to write it. i don't even trust obsidian or inixile to write it well. bethesda's habit of just having a barely sufficient main quest and window dressing side content is sad. I'd rather let grok go wild with no one from bethesda even validating it.
Agreed. But I'd go further and say that Microsoft needs to clean house. Starfield was marred from top to bottom. Literally every part except its budget was sub-par.

Part of me hopes as part of the remastering they're doing with Fallout 3 and hopefully doing with Morrowind makes them completely switch engines to Unreal Engine 5, which would further enable them to clean house from Bethesda Game Studios who have all the Gamebryo experience.
 
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Caliane

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Fallout is weird and in a tough spot. there is a massively split playerbase that want different things.

I LOVE the survival mode, the settlement building. the "open world post apoc life sim", in the same way TES games are "open world fantasy life sims". a big open world to go explore. the main story is barely there. the stories are out in the world to find.
but its clear, reading the reddit, these threads, other people want Witcher3/cyberpunk 77 fallout. a mainstory focus. heavy focus on that story. tighter narrative.

And others insist they want old school fallout1/2, ultima style fallout.. yet those players haven't played wasteland 1-3, encased, underrail, atom rpg, broken roads, or any of the other old school fallout style games..


I can appreciate that Bethesda fallout is not how fallout started. but, as noted, wasteland exists now. I don't need fallout to be that style of game, because that style of game also exists elsewhere.

fout 76 was weird, as it wasn't ANY of those. no one was asking for pvp multiplayer fallout...
 
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Burns

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And others insist they want old school fallout1/2, ultima style fallout.. yet those players haven't played wasteland 1-3, encased, underrail, atom rpg, broken roads, or any of the other old school fallout style games.
I want old school fallout 1/2 and I have played Wasteland 2/3, Underrail, ATOM rpg, Broken Roads, and the other old school Fallout type games that aren't still in EA. I didn't think any of those games were as good as Fallout 1/2, although Wasteland 2 probably came the closest.

As long as Todd/Beth is in charge I don't see anything good coming out of Fallout and I can only hope Microsoft shitcans the whole studio.
 
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Kirun

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I want old school fallout 1/2 and I have played Wasteland 2/3, Underrail, ATOM rpg, Broken Roads, and the other old school Fallout type games that aren't still in EA. I didn't think any of those games were as good as Fallout 1/2, although Wasteland 2 probably came the closest.

As long as Todd/Beth is in charge I don't see anything good coming out of Fallout and I can only hope Microsoft shitcans the whole studio.
This is pretty much my exact scenario as well. I've played all those and they just aren't as good as Fallout 1/2. I also agree that W2 came the closest to those experiences but I lost a lot of hope in inXile after W3 - which I thought was very mediocre and a huge step back.
 
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mkopec

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Youre never going to see return to fallout 1-2 so get that out of your skulls. Bethesda owns that shit now and this is not what they do. So you can wish and dream all you want but it will never happen until that license is moved to somewhere where this can happen which wont happen, lol.
 

Caliane

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I guess for those then. what do you think is the best, and how close does it have to be for you? like would a fanstasy, or cyberpunk, or superhero fallout style game be ok? or does it have to be post apoc for you?

Like, divinity os1?
swordhaven
shadowruns?

Larian itself probably was the closest with Divinity os1 (outside of wasteland2). but went further away from the style with os2.
 

mkopec

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Having never played fallout 1-2 because I tried and that shit was just too dated for me, I played the shit out of Underail and I thought that game was a genuine gem. Second one is coming with ton of updates to systems, engine and everything else.
 

Burns

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I guess for those then. what do you think is the best, and how close does it have to be for you? like would a fanstasy, or cyberpunk, or superhero fallout style game be ok? or does it have to be post apoc for you?

Like, divinity os1?
swordhaven
shadowruns?

Larian itself probably was the closest with Divinity os1 (outside of wasteland2). but went further away from the style with os2.
Post apocalyptic is the genre, other games not in the genre cant really fill that role. It's like Tyranny is kinda one of a kind, as it's a fantasy RPG where the villain already won and the PC is part of the villain's faction (with the option to kinda be the good guy). No one else I know of has tried to use that formula in a serious RPG.

For a modern game, the ideal Fallout 3 would be Owlcat's Pathfinder writers/story team (with a large dose of choice and consequence) with Jagged Alliance 3 combat (with deeper stats/perks system).
 
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Dr.Retarded

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Post apocalyptic is the genre, other games not in the genre cant really fill that role. It's like Tyranny is kinda one of a kind, as it's a fantasy RPG where the villain already won and the PC is part of the villain's faction (with the option to kinda be the good guy). No one else I know of has tried to use that formula in a serious RPG.

For a modern game, the ideal Fallout 3 would be Owlcat's Pathfinder writers/story team (with a large dose of choice and consequence) with Jagged Alliance 3 combat (with deeper stats/perks system).
Tyranny is a great game, and I'm kind of sad there wasn't a follow-up of some sort.

It reminded me though of a fantasy novel that I read back when I was young, Villains by Necessity, except it's the inversion where good had defeated evil in the fantasy land of whatever, and a group of villains have to go on a quest to restore balance.

I just thought of the time it was neat to see something completely flipped on its head, and why the book always stuck with me. Tyranny managed to do that.
 
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Caliane

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does anyone actually think Todd is involved in making Bethesda games at all these days?

Executive producer. he signs the checks. he doesn't even hire people I don't think.

Managing director is Ashley Cheng.
Studio Director is Angela browder.

THESE two almost certainly make all the design and personal decisions.
 
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Agraza

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when your studio is big enough that the guy at the top doesn't make game changing decisions, its too big and your products will be much worse.

not that Todd should be making them, but they have multiple problems.
 
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Kirun

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I guess for those then. what do you think is the best, and how close does it have to be for you? like would a fanstasy, or cyberpunk, or superhero fallout style game be ok? or does it have to be post apoc for you?

Like, divinity os1?
swordhaven
shadowruns?

Larian itself probably was the closest with Divinity os1 (outside of wasteland2). but went further away from the style with os2.
It 100% has to be post apocalyptic, otherwise it isn't Fallout anymore.

I genuinely think Wasteland 2 was veeeerrrrrry close to my "ideal" Fallout game, going forward. It just needed some better, more fleshed out systems and narrative. And a lot of that was just a product of its low budget. A game in that vein with the budget of Bethesda could really be something. Think BG3 but for Fallout 5.

I also wouldn't mind seeing somebody like the XCOM Enemy Unknown team take on another version of Fallout Tactics. I know that game gets a lot of shit but it was my favorite tactical RPG up until the XCom Enemy Unknown games.
 
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Cybsled

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fout 76 was weird, as it wasn't ANY of those. no one was asking for pvp multiplayer fallout...

I loved the BR in FO76 before they got rid of it. Most people sucked at PvP so I would have matches where I killed 50% or more of the lobby lol

They quickly realized the Playerbase was pve and PvP in that game has been effectively extinct for years
 

Caliane

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yeah, I've made the connection myself how conan exiles, Rust, etc are actually very close to Bethesda games. survival, "life sims". so, there is some throughway there. the idea didn't come completely out of nowhere. but, yeah, the pve co-op versus pvp has always been something THEY all struggle with as well. even in those, the PVE playerbase is larger. it should have been blatantly obvious for FO 76, which has history as a single player pve game, that the player base would be even more pve based then conan/rust/etc. And especially so with the more traditional fallout style quests.