Final Fantasy Tactics - The Ivalice Chronicles

Hateyou

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Is Tactics Ogre the one where every time you play a new class you start at level 1 and have to grind again?
The new one is not like that, it’s basically the same as FFT. Character has a level, farm JP for classes. If you haven’t played it you should really get it, it’s fantastic.

So far I like the TO remake more than FFT remake. I really don’t like these super small parties when you can have so many characters and classes. Much more fun to utilize more people.
 
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Triangle stratigy and sword of convallaria (the story mode, the spiral), both did really cool stuff with the tactic style game
 

Hateyou

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Triangle stratigy and sword of convallaria (the story mode, the spiral), both did really cool stuff with the tactic style game
I looked at TS and it looks cool but both the positive and negative reviews say it’s extremely narrative heavy and battle light. People either love it or hate it for that reason…I already know I wouldn’t like that. I want to play games not scroll through endless dialogue. I’m fine with some like TO and FFT but don’t want it as a main focus.
 
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Needless

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why did these cuck bitches make teleport 3k when it already was nerfed to fail more often anyway lmao oh well, vergil teleports behind you time
 

Rajaah

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The new one is not like that, it’s basically the same as FFT. Character has a level, farm JP for classes. If you haven’t played it you should really get it, it’s fantastic.

So far I like the TO remake more than FFT remake. I really don’t like these super small parties when you can have so many characters and classes. Much more fun to utilize more people.

Seconded that TO is worth playing, and debatably better than FFT.

If looking at the old-school PS1 versions I'd give FFT the edge over TO, but comparing the modern remakes, I'd put TO over FFT by a margin.

Then again, right now FFT is kinda pissing me off. Would it kill this game to not always give the entire enemy roster the first move in every battle?
 

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I looked at TS and it looks cool but both the positive and negative reviews say it’s extremely narrative heavy and battle light. People either love it or hate it for that reason…I already know I wouldn’t like that. I want to play games not scroll through endless dialogue. I’m fine with some like TO and FFT but don’t want it as a main focus.
i actually found the battles to be extremely tactical and a few characters have very innovative/good abilities. like a mounted soldier who moves VERY far, my favorite is maybe a guy who can make ladders and 'push traps' that let you fuck with people on cliff edges. I havne't played it since around when it came out, but i did feel like there was a lot of innovation in the fights. i enjoyed the battles in it quite a bit.

it does have a lot of dialogue at parts though, decisions where you pick A or B and one makes a character unable to join you in favor of another. the big dialogue drag everyone is maybe talking about is that when you get to decisions, often times everyone has to talk a bout it. then everyone votes. in the votes EVERY voter talks. so i could see that feeling like a slow down.

one of the more interesting things about it is that it's like...a branching decision tree style game. like at the start you can go to region 1 or 2. then there you can decide X or Y. which branches the story a few times. ultimately some characters will be your homies and others will be your foes. BUT when you finish the game you can do new game plus where the difficulty is right where the end of the game left off, with your same guys, no matter the story branch. so you can slowly sort of do each branch of the story to see the various unique battles. and in NG+ you can just use whoever. up to and including people who died in the story if i'm not mistaken. so it's got a fair bit of replay value in that respect. pretty well done.
 
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Rajaah

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I should have poached Boco. Only took like an hour for my roster to start filling up with chocobos.

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The merchant has a lot of "my wife and kids left me on Tuesday" energy.
 

Needless

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lmao teleport hasnt worked a single time outside of like going forward 3 flat spaces on my black mage, fuck this nerf
 

Aazrael

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I tried FFT back when I had my PS1 but never got into it really and only finished one battle I think. But I only hear good things about this game.

As I now am old as fuck I lean towards turn based stuff so this coming out now seems like a good match.

Worth the full price I assume?
 
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Rajaah

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lmao teleport hasnt worked a single time outside of like going forward 3 flat spaces on my black mage, fuck this nerf

Why did they have such a hate-boner for Teleport? They made it the most expensive thing in the game by a mile AND nerfed it into near-uselessness. They didn't do that with anything else, and Teleport wasn't even particularly OP before (it failed a lot if you moved further than how far you could move with Move +3 anyway).

If anything needed a nerf, it was probably Auto-Potion. Make it either have a 50% chance of firing (or whatever other counters have), or limit it to only using the initial Potion from the shop.

I tried FFT back when I had my PS1 but never got into it really and only finished one battle I think. But I only hear good things about this game.

As I now am old as fuck I lean towards turn based stuff so this coming out now seems like a good match.

Worth the full price I assume?

I'd say it isn't really worth it for people who have the original FFT already, but it's certainly worth it for someone who doesn't. I'm not getting as much out of it as I got out of the recent Tactics Ogre remake, but it was an excuse to play the game again and put it on my platinum wall.

They always do that, and choco’s are worthless

Is there anything useful I can do with all these chocobos? Like could I bring them into random battles and poach them all while Orlandu solos the enemies?

I doubt that's worth the trouble even if the poaching added up to anything good, probably just gonna fire them all. There's like 40 of them now, no joke.
 
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Hateyou

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I tried FFT back when I had my PS1 but never got into it really and only finished one battle I think. But I only hear good things about this game.

As I now am old as fuck I lean towards turn based stuff so this coming out now seems like a good match.

Worth the full price I assume?
I suggest tactics ogre reborn instead. Cheaper and better overall!
 
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Witless

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The new one is not like that, it’s basically the same as FFT. Character has a level, farm JP for classes. If you haven’t played it you should really get it, it’s fantastic.

So far I like the TO remake more than FFT remake. I really don’t like these super small parties when you can have so many characters and classes. Much more fun to utilize more people.
There is no JP in Tactics Ogre: Reborn. You can get marks that allow you to swap classes and you instantly gain all the skills that class can use Up to your current level. Only one class can share skills and that is a special class (Lord) you get for your main character depending on the ending you chose. The only skill you level are weapon skills that leads you to gain weapon specific finishers as it levels.
 

Hateyou

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There is no JP in Tactics Ogre: Reborn. You can get marks that allow you to swap classes and you instantly gain all the skills that class can use Up to your current level. Only one class can share skills and that is a special class (Lord) you get for your main character depending on the ending you chose. The only skill you level are weapon skills that leads you to gain weapon specific finishers as it levels.
Wtf. It’s only been two years since I played it and I don’t remember that lmao. Must be confusing it with fell seal which I played this year.
 

Phazael

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The OG TO system had some cons to it (mainly in how grindy it was when you changed jobs, snap dragon weapons being massively OP, and the hidden chaos frame faction system), but it had upsides to it as well, like being able to cultivate stat gains on the characters more and a larger fight roster. Balance was all over the place, though. The new one made the 100 level dungeon a lot more interesting and was much more balanced.

It is important to remember that TO proceeded FFT and largely the same Enix design team worked on both games. Which game you think is better is down to personal preference. TO had a branching story with lots of endings and secrets. FFT was much more straightforward and character building was crazy with all the options. And another thing to remember is that named heroes always outclassed the shit out of the generics in both games. But the major difference, in terms of balance, is that in TO gear was the major determining factor on how powerful you were, while in FFT gear takes a backseat mostly to the character build mechanics. Exceptions exist (mostly the endgame swords and stealable items), but really your party strength in FFT comes down to ability synergy while in TO it comes down to what dragon magic and snapdragon level weapons you have.
 

Needless

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Why did they have such a hate-boner for Teleport? They made it the most expensive thing in the game by a mile AND nerfed it into near-uselessness. They didn't do that with anything else, and Teleport wasn't even particularly OP before (it failed a lot if you moved further than how far you could move with Move +3 anyway).

If anything needed a nerf, it was probably Auto-Potion. Make it either have a 50% chance of firing (or whatever other counters have), or limit it to only using the initial Potion from the shop.



I'd say it isn't really worth it for people who have the original FFT already, but it's certainly worth it for someone who doesn't. I'm not getting as much out of it as I got out of the recent Tactics Ogre remake, but it was an excuse to play the game again and put it on my platinum wall.



Is there anything useful I can do with all these chocobos? Like could I bring them into random battles and poach them all while Orlandu solos the enemies?

I doubt that's worth the trouble even if the poaching added up to anything good, probably just gonna fire them all. There's like 40 of them now, no joke.
i feel like theres some kind of bravery modifier to it or something now, i have it on my ramza who is at 95ish brave and it works most often unless i literally try and go across the map.
my black mage is at like 65 or so and it fails almost every time, its really fucking dumb lol, his faith is also pretty low too so i might just need to boost it anyway and see if it helps

pure speculation anyway lol
 

Phazael

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Yeah most of those might not work type things test based on Faith. Teleport is no exception, but Autopotion is the most obviously affected.

As for the Teleport hate, early grind up to a teleporter is one of the main ways to bust the game's more difficult early story fights. Galfgarrion at the wall is completely trivialized if you port Razma to outside the fort and focus on the derps while Galfarrion wanders around the fort interior with his dick in his hand, as one main example. Teleporting a thief from complete safetly to steal Wiegraf's weapon in the first fight with him is another. Bear in mind that you typically also have the Brave boosting ability on Razma by the time you would abuse most of these, so Teleport becomes a lot more reliable. But 3k is pants on head retarded, since you can grind up to Fly for less and mostly accomplish the same thing while grabbing other useful shit along the way.
 

Voyce

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Yeah most of those might not work type things test based on Faith. Teleport is no exception, but Autopotion is the most obviously affected.

As for the Teleport hate, early grind up to a teleporter is one of the main ways to bust the game's more difficult early story fights. Galfgarrion at the wall is completely trivialized if you port Razma to outside the fort and focus on the derps while Galfarrion wanders around the fort interior with his dick in his hand, as one main example. Teleporting a thief from complete safetly to steal Wiegraf's weapon in the first fight with him is another. Bear in mind that you typically also have the Brave boosting ability on Razma by the time you would abuse most of these, so Teleport becomes a lot more reliable. But 3k is pants on head retarded, since you can grind up to Fly for less and mostly accomplish the same thing while grabbing other useful shit along the way.

In the og PS1 Import I think you could unequip him right before his betrayal and he's just fucked, I think they just reequip him now though, I don't recall that battle being hard anyway