Final Fantasy XIV (Guide in first post)

Cybsled

Naxxramas 1.0 Raider
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Big takeaways

1) New Job: Zephyr. Basically the pink cat girl showed parts of the job last patch. Looked kind of meh to me personally
2) 24 man alliance raids getting chopped into 2 different instances you queue for. They are also redoing how you get rewards for it to avoid situations where you run the raid and nothing you can use drops
3) Adding savage alliance raids - 8 man, will be savage versions of old raids and new raids
4) Gauntlet of Power - randomized boss rush thing that pulls from all dungeon bosses in the game
5) Ways to upgrade gear - a combo of a "battlepass/achievement" style thing along with item gathering. Sounds like it is doing away with tome farming.
6) Gathering/upgrading some gear sets can activate special appearance effects on your weapon (relic-like?)
7) The housing updates will be 8.1 or 8.2, including the ability to float stuff without using glitches/programs (that one might be later)
 

Pyros

<Silver Donator>
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Interesting they will let raid gear get +20 and 3 advanced meld slots each season. Crafting is "involved" in the second +10 but they did not say exactly what place any crafted combat sets would have in the new system.
My guess is crafting sets will be the same as the casual sets for completing the battlepass stuff, but instant unlocks. I assume they might also remove overmelding entirely and instead the whole second upgrade with crafted material will replace the gold making opportunity from crafting sets for every class+selling materias. Interestingly it'd shift the money making opportunity from the even patches to the odd patches.

Some of the changes in gearing look interesting. For example upgrading the "tome gear" equivalent doesn't need savage anymore but can be done via the new mid difficulty.

The daily/weekly changes also look nice, every activity gives a set amount of points and you can do whatever you feel like to get your weekly amount of points. Once maxed, you can also start getting points for the weeks you didn't finish before(Warframe has a similar system for their battlepass thing and it's really neat when you take a break/come back). Currently tomes KINDA work like that but some activities just don't reward shit unless you nolife. Hope they rescale values so even doing other stuff works better.

Overall all these system changes look nice. Being able to pick your order for the MSQ, content scaling to you(which I'm sure they'll keep adding to old systems), only needing one set of gear for every class, easier casual gear with the mid difficulty raids, more relaxed weekly progression without the need for dailies. New job looks like whatever to me but that's ok, with evolved there's going to be a lot of jobs to play anyway. Delayed release is less nice though, I was planning my stuff for january, guess I'll need to find a game to play inbetween.

Excited about seeing job changes but I assume that's going to be in a live letter in a month or two though. They said it's finished though so hopefully they do it soon.
 
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Cybsled

Naxxramas 1.0 Raider
19,127
15,618
During the keynote they mentioned they'll talk more about the upcoming live letters, so I suspect those live letters will showcase all the jobs (they usually do that every xpac - typically to show off new abilities but in this case evolved mode as well) and also reveal the Ultimate raid.