General Gaming News and Discussion

Araxen

Golden Baronet of the Realm
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Jeff explaining Titan sounded like a game that wasn't interesting, and had too much of a massive scope to work(just like Jeff said himself).
 
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Cybsled

Naxxramas 1.0 Raider
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I got a laugh out of seeing this in the comments of that interview

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Kajiimagi

<Aristocrat╭ರ_•́>
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Basically Atari, the then market leader, ended themselves with the ET video game, and buried the cartridges in the desert.


Nintendo revived the US console market by advertising the Famicom as a "entertainment system" (NES), complete with a robot buddy, just to appear to not be a games console:

View attachment 620861

But they had a strict 5 games per year per company limit on NES games. Publishers worked around that by starting shell companies and sub-labels. Konami for example launched "Ultra Games" in the USA, which for example published the first Metal Gear. In Europe it was Palcom Software.

We had one of those shit ET games when I was a kid. It really showed how fast it was developed. Total garbage.





Still beat it!
 
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Cybsled

Naxxramas 1.0 Raider
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My only memory of the ET game was I was at a house as a kid and the kid who lived there asks if I want to play an Atari game, so I look through the small pile of games and say "how about ET?" and he responded "that game is stupid, pick another one". I think he eventually played it to show me how dumb it was and he was right - he fell into a pit as ET then it took forever to get out and he turned off the game lol
 

INTHEMIDSTOFLIONS

Trakanon Raider
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My only memory of the ET game was I was at a house as a kid and the kid who lived there asks if I want to play an Atari game, so I look through the small pile of games and say "how about ET?" and he responded "that game is stupid, pick another one". I think he eventually played it to show me how dumb it was and he was right - he fell into a pit as ET then it took forever to get out and he turned off the game lol
From the elders who were there, was it just bad level design? I know it was a rush job by one developer and it wasn’t received well. But not sure what about it wasn’t fun, I guess.

I do think it’s very hard to make a fun video game in general. We are VERY picky, but I guess that also means we’re easy to please. Just do more of X.
 

Utnayan

F16 - Having fun in Iran
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It was one guy and he created the entire game in 5 weeks. (Howard Scott Warshaw)

To give that some context, he developed one of the more successful games (Yars Revenge) in 9 months.

Atari wanted to get it out quickly to capitalize on the movie. It was actually the 2nd best selling game of all time behind Pac Man at 2.5 million units - but 1.5 million units were manufactured and they all ended up in a landfill.

Basically falling in holes isn't fun, along with players not knowing what to do at all for direction. The bad guys would always get your reeces pieces, and you would ALWAYS fall into pits and most never knew how to get out. So lack of direction and annoying gameplay. But considering ONE guy took 5 weeks to produce a 2nd best seller, that's pretty hilarious.

Also lol



And today - 44 years later - we have this:

 
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