Glad I didn't waste much time on spellblade. Nine got that shit nerfed good; not just the Phantasmal Blades skill either, the worst part was getting Clairvoyant set nerfed into the ground. Sad thing is, it wasn't even that great a build compared to any of the druid variants I've tried. It just got tunnel vision-ed because he's one of their testers and had good success with it.
Some other weird changes too. Speed is capped much lower than it used to be. Movement caps at 130% now, other stuff caps at 200%.
I did a bunch of stuff in ultimate last night to test the changes to legendary drops and assess what they did to my Primal Strike druid. TL;DR version: Ultimate difficulty pretty much unchanged. Buffed OA dropped from 3425 to 3250 because of nerfed items and devotions, but PS build is still significantly stronger than before, thanks to buffs to Wendigo Totem, Mogdrogen's Pact, and PS itself. Roguelike dungeon loot still sucks ass, all I got from the end chests was 1 epic each time... fuck that. Nemesis farming even more of a grind than before because Order/Kymon bosses don't spawn 100% of the time anymore.
Overall, some good changes, some pretty dumb changes. The bad stuff is bad enough that I don't much see reason to play until the next major patch though. Guess it's time to jump back into D3 long enough to get the stash tab.