Goldenmean_sl
shitlord
- 138
- 0
They hit most of the points I wanted out of the raid experience: Stressing the puzzle aspect and needing specific decks to realistically down raids, unique raid mechanics allowing for a wide design space going forward, and giving raid specific loot.I bought in day 2 but wasn't excited until reading this.
I pretty much assumed that would be the case, which is why I went batshit "SHUT UP AND TAKE MY MONEY" insane early on, but it's nice to see it all verified. Now I just need to wait for months to a year to actually get to play it (considering PvE won't be in alpha at all, and only very limited in beta). I know Cory keeps saying maybe by the end of the year, but it's kind of his job to be optimistic, and we haven't seen *any* live PvE content yet, so I'm skeptical.