That bad, huh? Shame, it looked kind of good.Neverwinter not being mentioned at all should tell you a lot about the state of the game
It was a total cash grab shell of a game. Every single aspect of it was designed with one goal in mind: get the player to pay extra. It was wrapped in a thin lacquer of shiny first impressions, but it rubbed off after a few hours and revealed a total discount game of half measures and greedy gimmicks. It was also totally pay2win and had no security whatsoever, so the legitimacy and integrity of the gameplay was completely fucked. It was one of the worst MMORPGs I've ever played, but the controls were pretty cool.No one mentioned Neverwinter, how did that turn out? CoH/CoV was one of my best MMO experiences. Really felt like a powerful hero/villain fighting multiple mobs and the grouping was probably the funnest time I've had. It was just so chaotic with powers flying everywhere. Mastermind class was awesome, too. Since the same studio that made CoH/CoV made Neverwinter I'm interested to hear if it was any good.