Anyway the campaign is pretty scattered. The whole story itself isn't awful, but it's kind of badly told. The ending wasn't set up at all that I can tell, instead it's just kind of occurred and the big bad is just new right at the end. Now maybe that's because there's more story to come in future updates do really the entire campaign is just a preamble but who knows.
I did one monolith run it's decent. Overall it's still way better than D4, but there's a bunch of polish and minor tweaks they could do. No idea how balanced stuff is right now but fuck balance, the fact that you can actually make builds and feel like characters play differently.
Yeah, story is a mess. I was shocked they were going 1.0 with an incomplete campaign. it is incomplete. They intend to finish it later.
was it here or somewhere else I was discussing arpg storylines? this is a mess, incomprehensible. it'd be bad even without the timetravel/alt realities. d3 is of course awful as well. poorly written cartoon villains. a plot twist that is so obvious, it make OUR character retarded for going along with it.
PoE actually has a fantastic story acts 1-5. Piety, Malachai, and the beast. the act6-10 retcons however are pretty rough really. the beast, sin, and Innocence are blatant retcons. suddenly now the Oriathians, including the player char templar worship a god who was never even named up to this point.. 6-10 is fine within itself, but it was NOT retroactively added in well at all. They didn't really add dialogue, iconography, or anything to the previous chapters to make it fit. Only the character select changed. and the map storyline retcons over time are even worse. Sirious is stupid. Elder was ok.
Last epoch redid their introduction I want to say 3 times. I forget the very first version. second version each char had their own intro. you started in those hills, as the osprix are raiding.
The World Map depicts all of the geography, regions, and locations in the World of Eterra. The world map window can be accessed through the menu button, the world map hotkey, or by interacting with any Waypoints. The map displays all waypoints accessible to the player and they can be fast...
lastepoch.fandom.com
you'd go up to a small camp, get sent ahead to find/rescue the keepers that are being attacked. small miniboss fight. the female keeper would be wounded. she gives you the epoch shard, where it activates and sends you to the future.
It was much shorter, and better imho. the dialogue heavy/minitown version of now is too slow. no greal in the early versions. I assume they wanted you to meet him earlier, so there is more connection later. Yulia as it is you meet more often. more time with human greal.
Path of Exiles intro is near perfect. which IDK. I get you want to establish your own identity at the start of a game.. but poe twilight strand is perfect.
you load in, but the world is frozen. first off, this creates a FANTASTIC READY SET GO!!! for racing. the map is already loaded in. no trying to handshake at char select and everyone trying to load in at once.
There is a weapon on the ground. and a ! dying exile to talk to. No enemies. there is actually a barrier preventing you from leaving the small cove without talking to the dying exile.
talk to the guy. on no zombie! on killing the zombie, drops a skillgem. barrier doesn't go away till you slot the gem.
(small nitpick, it would be better if instead of invisible magic barrier, there was a destructible log in the way. and you need to use your skill gem to break it.)
moving on, enemies! and shortly a small glowing chest! same deal, theirs a magic wall till you grab and slot the support gem.
brutus fight, and required to place a skillpoint to enter town.
(another small nitpick, the brutus fight will likely drain your mana, and possibly life flasks. this fight should include adds, to demonstrate recharging them on kills.)