No. Many of us just understand that a lot of people are just plain bad at game. Not because they're "casual" or "playing their own way" - just bad. No interest whatsoever in optimizing, no curiosity about systems, no desire to improve, no awareness of efficiency. They floated through content half-paying attention, they were allergic to reading tooltips, and somehow were perpetually surprised by mechanics everyone else grasped hours ago.
And many of us were the ones dragging those types players across the finish line and through content. We were the ones explaining the same mechanics for the fifth time. The ones marking targets. The ones cleaning up sloppy pulls. The ones fixing builds that looked like they were assembled blindfolded. The ones carrying dead weight while others were busy "immersing" themselves with autistic shit like "roleplaying", asking questions that could've been answered by simply paying attention, or generally just fucking around.
The reason some of us push back so hard on these "dad vibe, no pressure, no optimization, just discooooover the game maaaan" arguments is because we've lived the reality of being the adult in the room while others treated group content like a sandbox for self-expression. There's a difference between playing casually and refusing to engage with the game on even a fucking basic competency level. You're free to play however you want. But don't act shocked when the people who consistently carried the load aren't particularly eager to protect inefficiency anymore - especially in the internet age where you have zero excuse for being an ignorant dumbass. You could get away with that in '99. Now? You're either lazy, bad, or both.