Monsters and Memories (Project_N) - Old School Indie MMO

Siliconemelons

Ssraeszha Raider
14,732
23,706
My friend, Shadow Knights have always been monster hunters....

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Sometimes, the monsters are mere men.
 

GuardianX

Perpetually Pessimistic
<Bronze Donator>
8,185
21,416
It’s going to be a shitshow regardless, so it’s nice to see they’re no longer content to just copypaste EQ class designs.

Some of the directions are questionable but man this needed to happen.

Needed to happen several years ago when they were ironing out classes past "Tank and healer".

Laughing at the bard changes though, the bard "has a clear and distinct role"...wat?

Bard has always felt like a directionless mess with "Okay I'll do it" levels of "DIRECTION". So I dunno where they are pulling this "clear and distinct" role statement from.

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On changes and bugs:

Bard "Snare / slow".
- It's AE so I can't do it in tight quarters.
- Doesn't function at all if a mob is immune to snare (all bosses / named)

Melody isn't going to be in and likely won't be in for a while if ever. I'm sorry, "aLoving" and gm_trent, when you read this..I'm going to keyboard macro my bard. That shit is happening and I bet I'm not gunna be alone. Tie that shit to the cantrip system so eventually I can have 3-4 songs passively playing for my group and I can do cool things, FUN things, like killing mobs.
- Sidebar Make people fucking choose between saving a spell via the cantrip system and not having to rebuff a spell for their group. Make the system apply whatever BUFF spell is placed on cantrips as an aura buff to the group that ticks up to 20m and then re-pulses every 6s like a fire. (use common sense, not ALL buffs obviously)

I wanna be able to solo green mobs 20 levels below me without fucking dying or needing 100 miles of run space as I kite in circles. If I have to run in circles for 10 minutes as my 3 dots (doing a MASSIVE 78 damage every 6 seconds or 13 DPS) + Travelers ticks down mobs... I'm gunna macro that.

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I really hope they do a lot with this foundation of changes.
 

Kithani

Vyemm Raider
2,212
3,143
What horrible changes. Why do some prefer to reinvent the wheel? And why does every game have some sort of Bradmads completely obsessed with their game.

I've read enough fantasy books that I could of designed and named what they turned the Shadow Knight into. It's called a "Dragon Hunter"

Dragon hunters in fantasy lore and games are specialized combatants characterized by high burst damage, aerial mobility, trap-setting expertise, and enhanced defensive capabilities against elemental damage. They often wield specialized weaponry, such as longbows or spears, and utilize tools that cripple, bind, or immobilize high-threat aerial targets to gain tactical advantages in battle.
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