Monsters and Memories (Project_N) - Old School Indie MMO

Kirun

Buzzfeed Editor
20,996
17,909
You know you don't have to argue against a bunch of straw men that you've concocted and just admit that you were wrong about seal causing downtime.
Says the guy who is hyper-fixating on the current micro-tuning (mana cost vs. med tick timing) while ignoring the larger critique: that the entire mechanic creates bad gameplay incentives, feels miserable in practice, and forces classes into roles that contradict their core identity.

The correction proves the critique was valid, no matter how desperately you want to frame it as "gotcha, aKSHualy!! Seal didn't technically cause downtime." The devs clearly saw the real issue and pivoted. That's what matters.
 

Siliconemelons

Naxxramas 1.0 Raider
13,869
22,032
There should be like a wiz that is also melee type
*makes spell blade class*
oh cool


so I want my wiz to use a sword to beat things between casting the big flashy flash

*sigh*
 
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Reactions: 2 users

Kithani

Blackwing Lair Raider
1,882
2,647
There should be like a wiz that is also melee type
*makes spell blade class*
oh cool


so I want my wiz to use a sword to beat things between casting the big flashy flash

*sigh*
Don’t forget popping a squat for 1 second every 6 seconds in between wizarding that was definitely the way Gandalf did it
 
  • 1Worf
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Reactions: 1 users

Daidraco

Avatar of War Slayer
11,008
11,840
Listening to the nerfs to the Lull line, and the healing on Druids and Shamans... I cant help but look at the changes and think that they need to revisit the classes that are most affected by these changes before the nerfs go live. I could give a laundry list of a rant about Druid Spells. But with just one guy handling .. what, 18 classes? I dont think that any significant changes would come anytime soon. Like I think Ashira, Ratmen, Lizardmen, etc. should be considered "Beast" and that would free up a lot of the restrictions that Druids have. Etc. Its just Druids have a lot more "You can do this, but only on certain things, npc's or places" where as the other classes dont have those restrictions, really. So the nerfs without anything in their toolkit being addressed makes it feel like the class is headed right back to the red headed step child that it was in EQ. Second rate healer, second rate buffer, and now even worse - second rate porter. /golfclap

The wizard changes are pretty similar to what . Coth changes.. 30 minutes seems cool I guess. Dying and having a rogue drag your corpse is still likely going to be a thing, though. Where there is a will, people will find a way, etc. I'm not saying to tear down the wall altogether - but I feel like you cant just attack one thing to address the degeneracy of people, and not attack all forms of it that follow the same result at the same time.
 

Quaid

Trump's Staff
12,294
7,745
Listening to the nerfs to the Lull line, and the healing on Druids and Shamans... I cant help but look at the changes and think that they need to revisit the classes that are most affected by these changes before the nerfs go live. I could give a laundry list of a rant about Druid Spells. But with just one guy handling .. what, 18 classes? I dont think that any significant changes would come anytime soon. Like I think Ashira, Ratmen, Lizardmen, etc. should be considered "Beast" and that would free up a lot of the restrictions that Druids have. Etc. Its just Druids have a lot more "You can do this, but only on certain things, npc's or places" where as the other classes dont have those restrictions, really. So the nerfs without anything in their toolkit being addressed makes it feel like the class is headed right back to the red headed step child that it was in EQ. Second rate healer, second rate buffer, and now even worse - second rate porter. /golfclap

The wizard changes are pretty similar to what . Coth changes.. 30 minutes seems cool I guess. Dying and having a rogue drag your corpse is still likely going to be a thing, though. Where there is a will, people will find a way, etc. I'm not saying to tear down the wall altogether - but I feel like you cant just attack one thing to address the degeneracy of people, and not attack all forms of it that follow the same result at the same time.

Ya I’m pretty disappointed with the choices made for the 3 priest classes. Lots of the same old mistakes.

The rest of the classes for the most part seem well planned to me, outside of the obviously unfinished ones.