Monsters and Memories (Project_N) - Old School Indie MMO

Valorath

Vyemm Raider
1,360
2,692
My brother really liked pulling as a rogue. Got caught with his pants down a couple times, though. Casters with root were a problem for him.
 

Muligan

Trakanon Raider
3,294
948
So reading a lot of comments and not playing in a lot of group situations, I’m assuming they’re attempting to bring back the art of pulling? I’m guessing a core group trinity is in MnM as a foundation for maximizing group success?

I’m pretty excited if that’s the case. I played a tank in WoW for several expansions in a raiding guild and one of my frustrations with the design of “pushing keys” or mythics was more about knowing a route and dps than groups roles and necessity. As a tank you were expected to know the perfect route and what you do or do not need to pull. Then it was just about burning it down. I miss the importance of the group make up and the proficiency of the class.
 
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bolok

Trakanon Raider
1,376
769
So reading a lot of comments and not playing in a lot of group situations, I’m assuming they’re attempting to bring back the art of pulling? I’m guessing a core group trinity is in MnM as a foundation for maximizing group success?

I’m pretty excited if that’s the case. I played a tank in WoW for several expansions in a raiding guild and one of my frustrations with the design of “pushing keys” or mythics was more about knowing a route and dps than groups roles and necessity. As a tank you were expected to know the perfect route and what you do or do not need to pull. Then it was just about burning it down. I miss the importance of the group make up and the proficiency of the class.
CC is definitely a valid role in a group, and you'll generally want a class that can break camps by pulling in some fashion. There is barely any AE dmg abilities so burning packs down isn't in the design at all.
 
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Pasteton

Vyemm Raider
3,142
2,333
No game has brought cc into it as intensely as this since honestly eq. You get to the 50+ levels and breaking camps can be serious business . It’s probably my favorite thing about the game
 
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Pasteton

Vyemm Raider
3,142
2,333
The lead dev’s spouse is a surgeon and the guy doesn’t need the income from what I can tell this is not about money for him. I’m sure the rest of his team is looking forward to getting paid
 

moonarchia

The Scientific Shitlord
<Bronze Donator>
29,407
57,118
I’m sure the rest of his team is looking forward to getting paid
Frustrated World Cup GIF
 
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Cybsled

Naxxramas 1.0 Raider
18,341
14,858
No game has brought cc into it as intensely as this since honestly eq. You get to the 50+ levels and breaking camps can be serious business . It’s probably my favorite thing about the game

Beta WoW and early vanilla leaned more heavily into CC in group encounters. In beta, warlock banish worked on any NPC and cost a soul shard to cast. I remember using banish and fear juggling and succubus seduce to CC like 4 things at once in dungeons on my warlock
 

Siliconemelons

Ssraeszha Raider
14,087
22,472
Beta WoW and early vanilla leaned more heavily into CC in group encounters. In beta, warlock banish worked on any NPC and cost a soul shard to cast. I remember using banish and fear juggling and succubus seduce to CC like 4 things at once in dungeons on my warlock

The olden days of yore.... /cry over classic succubus was so fun in PVP