Nioh 3

Kaige

Random Encounter
<WoW Guild Officer>
5,782
13,221
I really wanna like this franchise but the combat and itemization are just aids compared to other Soulsike games or Souls.

It can be a little congested at first. Once you pick what you want to use and stick with it, everything else is just wood for the fire.
 

vegetoeeVegetoee

Trakanon Raider
87
83
It's more so the loot. Theres... nothing unique about it just tons of it. It's not like ER where you get a really badass 2hs, you just get random tiers to drop like Diablo without the unique items. It really turns me off.
 
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Rajaah

Honorable Member
<Gold Donor>
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You can eventually get 99 STA build and a weapon mod that scales A+ with stamina. Leaving you with best armor and insane damage, then you can just face tank as you spin to win. this is a starter version of what that is like in Nioh 2, you can eventually tweak it and do some insane status effects combos as well. Pushing into this type of stuff

That said Axe/Sta will allow you to beat the game with ease, then you can either farm the build to perfection or mess with other weapon types.


I'm building Str right now for that Bandit Axe (and whatever else I find), but I can respec later when I have that weapon mod. Managed to pool High Stance bonuses onto the axe so it's got like an extra +20% damage on it with everything already. I already respeced enough times that the respec costs 100k Gold now, damn.

I need something like that Caelid dragon that gives you like 30 levels, cause at 57 or so I'm still about 50 levels short of having any sort of build I want. Gonna look up some level grinding spots.

What's a good level to beat the main game? I finished ER at around 150 the first time, Bloodborne around 180, all the Souls games around 120.
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,712
45,658
It's more so the loot. Theres... nothing unique about it just tons of it. It's not like ER where you get a really badass 2hs, you just get random tiers to drop like Diablo without the unique items. It really turns me off.
ER is more traditional loot as the item is the item. That's it. One version, you can upgrade its strength and that's it. There are really cool and unique items in ER/Souls games. In Nioh, a huge part of the game is min/maxing for that 'perfect item', much like Diablo and Path of Exile. If that's not your thing, I get it, but that's Nioh's entire point of all the loot. Break the trash down and keep trying to forge a better upgrade at the blacksmith.
 

Vorph

Silver Baronet of the Realm
11,944
5,775
It's more so the loot. Theres... nothing unique about it just tons of it. It's not like ER where you get a really badass 2hs, you just get random tiers to drop like Diablo without the unique items. It really turns me off.
It's definitely annoying, especially early game when none of the stats even really matter at all. It's nice if your weapon is imbued with an element (preferably not fire, since the best early ninja arts--fire shuriken, shrapnel bomb, uncanny flame--can be used to apply burning and ideally you want a second element so that you can confuse bosses for big +dmg), and for armor there's a few affixes that increase the only base stats that matter (hp/def/toughness). Aside from equipment and crucible weapon drop %, all the other affixes are so small a boost that they really don't do anything noticeable.

You can mitigate it by making changes in the settings menu though. First off, turn on auto-pickup so you just walk over the items instead of having to RB them one at a time. Then set everything up to uncommon to be marked as junk whenever you visit a shrine. You can either donate them for amrita, sell them for gold, or disassemble them for crafting mats. Personally I recommend doing about 50/50 donating and disassembling in the demo, at least until you max out the donate titles. After that switch to selling and disassembling, and only donate weapons you've maxed out familiarity with because they give a very large amount of bonus amrita. Later on you unlock a fourth option (soul extraction) that will replace disassembling for the most part. You'll also want to bump the junk filter up a tier to include purple items once you're a bit past the demo too.

Later on, once you start getting item sets that boost the weapons/build you want to play you can make use of soul forging at the blacksmith to improve your drops/crafted stuff and you'll be looking for trash items with specific affixes in order to inherit them onto your good gear, and that's when the loot system finally gets interesting.

Edit: Oh, and while you're messing with the game's settings, do yourself a favor and switch controls to Type B. The default left-stick forward/back + square/triangle input for a whole bunch of arts is pure ass. Type B changes that to LB+square/triangle instead.
 
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