Noodleface
A Mod Real Quick
Almost every game last night the other team went double winston + Lucio to stop us
Yeah this is getting tiring real fast
Yeah this is getting tiring real fast
I did go reaper. It's just a really annoying comp to play againstGo Bastion. Or just a Reaper. Double Winston is really only extremely dangerous at coordinated levels of play where they can overlap their AOE and fixate the same target. At that point Reaper kind of stops working but he can deal with 2 Winstons each mostly individually.
Apparently it had a cast time at one point pre-release and nobody played her. I think making it take more time to charge is the way to go. People rezzing back with 50% health like somebody said here might be the way to do it too. Maybe it rezzes both sides of the team? I dunno.I think a reasonable nerf to mercy's ult would be to add a cast time to it so it's able to be interrupted and/or make it so taking damage pushes back the cast time each time mercy gets hit while trying to cast the ult. This way positioning and timing are more vital to getting a rez off and she couldn't just swoop into a group of enemies and resurrect 3-5 teammates quite so easily like she can now.
A lot of pros run at lower settings because you can hide turrets/bastion in foliage and you can't see that on high settingsSo, apparently I'm an idiot for not doing this sooner, but I just switched to running low graphics and toggled some settings so that I'm getting 144 hz instead of 60. My gsynced framerate went from 60ish to 120-140. Between that and changing to a green reticle my aim has improved 500%.
As mentioned in my post, I really don't think this change is viable at all. 1 Map could last forever almost. Just look how long OT can be stretched already, which is to get just 1%... you could potentially have hour(s) long matches to get it to 100%... Tracer/D'Va rushes would make it hell.KoTH just needs to not go up while contested. It's the most common sense change, I can't believe it hasn't worked like that from the start. Do that and go back to bo3 instead of bo5 if you have to because the rounds get longer, or adjust the time it takes to get to 100%.
This makes the most sense to me. A Tracer tagging the point and then being instagibbed by a full team shouldn't be worth anything.have OT be "charged" by being on the point, instead of a flat timer that starts if someone touches it.