Path of Exile 2

TheBeagle

JunkiesNetwork Donor
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Ya, I hate this stupid fucking Act 1 just as much as every other league. Dodge rolling for literally 10 mins while my level 11 char does zero DPS is amazing gameplay.
 
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mkopec

<Gold Donor>
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If you actually do the quest of the seasonal shit in act 1 you end up in a vault with a whole bunch of chests and shit. I think every 3rd large stone circles you interact with you get a vault?
 
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Yaamean

Trakanon Raider
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Kinda cool I guess
Ya, I hate this stupid fucking Act 1 just as much as every other league. Dodge rolling for literally 10 mins while my level 11 char does zero DPS is amazing gameplay.
Yeah I went EZ Ranger mode just to get through the campaign and I do not like the early game.......just seems way slower than POE1.

Wanted to go Martial Artist because it sounds like fun but am waiting until I see how it ends up. At least at that point I can twink myself to some degree.
 

Kirun

Buzzfeed Editor
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Ya, I hate this stupid fucking Act 1 just as much as every other league. Dodge rolling for literally 10 mins while my level 11 char does zero DPS is amazing gameplay.
Yup.

I've complained about this several times in this thread already, but I genuinely think the early game is a horrible experience regardless of what class, weapon, or skill setup you choose. Some options are certainly better than others and can make the process a bit faster or smoother, but overall the first part of the campaign just doesn't feel good to play.

Things start to improve toward the end of Act 1, around the Geonor/Manor section, and by the middle to late stages of Act 2 the game finally begins to feel more like a normal ARPG progression experience. Assuming of course you aren't playing some super retarded hipster build.

In my view, GGG needs to move away from the whole "Dark Souls, but ARPG!" philosophy they originally marketed. To be clear, I was actually excited by the idea of a slower, more deliberate ARPG. The problem is that the game no longer seems fully committed to that direction. Over time, it feels like development has shifted toward a hybrid bastardization between PoE1 and PoE2, partly in response to players who wanted the faster-paced gameplay that PoE1 is known for.

That's also not necessarily a bad thing, but if they're going to continue moving in that direction, then the early-game design still feels stuck in a different philosophy. The slower, more punishing "Soulslike" elements don't really mesh with the faster, more explosive gameplay the game eventually evolves into.

GGG has already acknowledged that substantial balancing work still needs to be done, so I'm hopeful that by 1.0 much of this will be ironed out. As it stands, though, Act 1 and a good portion of Act 2 still feel unnecessarily frustrating compared to the rest of the game.
 

...

Goonsquad Officer
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i hadn't played the huntress before. i want to tinker with the companion stuff, i've used companions as a side thing the last few leagues i played (uhhh abyss, and the two before that). i got on. looked at some peoples guides, they suggested twister to get through the early levels. I fucked with it, it was real annoying to make work.

while farting around with some of the other options, and i tried fangs of frost with one of those gay little parry shields and immediately i began to beat my chest like a gorrila murdering mobs and bosses with impunity. kind of dull waiting to parry, but weirdly powerful and not really reccomended in the guides heh.
 

Fogel

Mr. Poopybutthole
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Stonefist Facebreakers

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Springbok

Karen
<Gold Donor>
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Some of these zones are still 3x too big and annoying to progress through. Get same feeling as last time I played this - if I end up not liking the class I roll initially, I’m out until next league. The leveling experience is dog