Path of Exile

Xevy

Log Wizard
9,422
4,544
1773356557555.png


100% reflect immune.

99.1 right now and juicing giga breach/beyond/altar Dunes. Just did a 13k mob map. Didn't even think that was possible. Also I use red altars and I got one for 4 Div from the boss, so AFAIK that's new. Nice to see they gave red altars some love now that chaos are near worthless.

Edit: Oh, got mega lucky. The Divine Altar was a cross-over from the voidstone. Didn't even notice that.
 
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Yaamean

Trakanon Raider
1,458
737
Grrr so mad, Kitava A10 was easy and I fucking ended the campaign with ONE death. Oh well - at least I can start on the atlas this weekend. I am certain many more deaths will follow......still the best I've managed to date. Melee Ele-hit was pretty much a cheat code for the acts.
 

Deathwing

<Bronze Donator>
17,707
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Post the PoB. It's *probably* something relatively easy to fix.
I'm a few levels above this, but this is close enough.

 

Khane

Got something right about marriage
21,664
15,568
I'm a few levels above this, but this is close enough.


You can import your character directly in PoB.

I see some things that will immediately, drastically improve your survivability but this isn't your actual char.
 

Deathwing

<Bronze Donator>
17,707
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Yes, I know you can import characters into PoB. I would have bothered if I thought it made a difference.
 

Khane

Got something right about marriage
21,664
15,568
Okay so a few tweaks and this should feel much tankier. You now have a bit less damage but are much tankier and your damage should be fine in red maps. Especially for atlas completion. I left steelskin unchecked but molten shell is probably better now with 35k armour. You might want to swap your anoint for Heart of the Warrior and drop a little more damage to path to Bloodless. Swapped your supports as well for better with this particular setup.


1. Elemental Weakness - this costs way too much intelligence and you are sacrificing your rings to meet the reqs
- I changed this to Assassins Mark + Mark on Hit, Got Rid of EE, took the Elemental Wheel and the invert Mastery. This also allows you to not rely on static strike for power charges.

2. -60% chaos res - This is obviously a problem, I found a couple 5c Amethyst ring on the trade site with open suffixes for more chaos res via craft and a couple other items.

3. Mana Reservation
- Took some Mana Reservation on the tree, got rid of autoexert + ancestral call and gave you +1 non-vaal strike searing exarch glove implicit. This should still feel good and will have full uptime vs partial uptime of ancestral call. Put Precision on Arrogance and upped to level 20, this allows you to drop the accuracy wheel. The extra reservation gives comfortable room for Grace (better than determ in this setup) with plenty of open mana for tincture use.

4. Reworked tree
- Switched some of the nodes around, removed some nodes that weren't high value but were costing a lot of points (attack mastery wheel strike range, discipline of the unyielding wheel)

5. Silver flask
- You already have onslaught from axe wheel, this seems redundant. The crit suffix isnt doing much because of Marylenes less multi. Replaced with Jade Flask with Armour suffix

Replaced gloves with a pair of 5c gloves from trade site and gave them non-vaal strike (lesser eldritch are cheap now), alternatively get a pair with similar stats but open suffix and craft chaos res instead of damage while leeching.

Put endurance charge every 15 seconds and melee hits fortify on chest from eldritch currency implicits

Swapped belt for a 15c chaos res heavy belt with life. Found a 12c helm with much higher armour/evasion

You can harvest swap the resistances to cap cold, I didnt want to do it in pob and cause confusion. You can also bless orb the rings and resist catalyze them.

Taming are cheap now and thats the biggest upgrade you can make next.
 
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Deathwing

<Bronze Donator>
17,707
8,692
Okay so a few tweaks and this should feel much tankier. You now have a bit less damage but are much tankier and your damage should be fine in red maps. Especially for atlas completion. I left steelskin unchecked but molten shell is probably better now with 35k armour. You might want to swap your anoint for Heart of the Warrior and drop a little more damage to path to Bloodless. Swapped your supports as well for better with this particular setup.


1. Elemental Weakness - this costs way too much intelligence and you are sacrificing your rings to meet the reqs
- I changed this to Assassins Mark + Mark on Hit, Got Rid of EE, took the Elemental Wheel and the invert Mastery. This also allows you to not rely on static strike for power charges.

2. -60% chaos res - This is obviously a problem, I found a couple 5c Amethyst ring on the trade site with open suffixes for more chaos res via craft and a couple other items.

3. Mana Reservation
- Took some Mana Reservation on the tree, got rid of autoexert + ancestral call and gave you +1 non-vaal strike searing exarch glove implicit. This should still feel good and will have full uptime vs partial uptime of ancestral call. Put Precision on Arrogance and upped to level 20, this allows you to drop the accuracy wheel. The extra reservation gives comfortable room for Grace (better than determ in this setup) with plenty of open mana for tincture use.

4. Reworked tree
- Switched some of the nodes around, removed some nodes that weren't high value but were costing a lot of points (attack mastery wheel strike range, discipline of the unyielding wheel)

5. Silver flask
- You already have onslaught from axe wheel, this seems redundant. The crit suffix isnt doing much because of Marylenes less multi. Replaced with Jade Flask with Armour suffix

Replaced gloves with a pair of 5c gloves from trade site and gave them non-vaal strike (lesser eldritch are cheap now), alternatively get a pair with similar stats but open suffix and craft chaos res instead of damage while leeching.

Put endurance charge every 15 seconds and melee hits fortify on chest from eldritch currency implicits

Swapped belt for a 15c chaos res heavy belt with life. Found a 12c helm with much higher armour/evasion

You can harvest swap the resistances to cap cold, I didnt want to do it in pob and cause confusion. You can also bless orb the rings and resist catalyze them.

Taming are cheap now and thats the biggest upgrade you can make next.
Thanks for the good feedback. Some of this was already on my next round of upgrades, like the gloves and chest implicits and fixing chaos res. For better or for worse, I try to arbitrarily limit my build's budget for certain progression phases so that they can be compared. How do I know a league start went well because of the build if I paper over weak spots with what happens to be cheap upgrades at the time? Thus, I try to limit my league starters from any eldritch explicits, T3+ uniques, 4 T3 affixes, etc. I wasn't kidding when I meant shoestring budget ;)

6L body armor was a good example of this last league vs this league.

I agree on the elemental weakness. This was my first time trying it with ele hit vs assassin's mark, didn't like the extra button push. It was just a much better dps option vs the mark with this axe.

Silver flask was redundant. I try not to rely on just on kill effect if I don't have to.
 

Aazrael

Naxxramas 1.0 Raider
4,508
17,909
Tried crafting a +wand for the Absolution following Ronarrays guide. It's doable but damn the resonators needed are expensive. Each try cost like 1.5-2div. got unlucky with 5 of them but could sell the unfinished one for 8div so got it all back pretty much.

I am no crafter, the fear of failing and then losing all currency sucks. I rather just farm and buy it.

Got a +1 I made right now with +minion damage snd 3 crafted suffix like trigger and minion cast speed. Will have to do for a long time.

Will focus on trying to gear up for Doryanis even though I do well enough right now. Pretty much immortal in maps but sometimes I insta die from something weird.
 

elidib

Ahn'Qiraj Raider
2,932
6,349
finally got my squire so Arakaali spiders are popping off. just finishing the atlas now and about to get settled in to a farm strat. I know all the rage right now is courtyard multi-atlas bosses, is there anything else that comes even halfway to that?

I want to try the new boss, does it have any surprise mechanics that would absolutely fuck me if I tried to go in blind?
 

Xevy

Log Wizard
9,422
4,544
Hit 100 last night via double unstable breach, double domination, lineage scarabs. Maps were like 5k mobs on the lowest end to 13k on the highest end.

1773438432942.png
 
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Yaamean

Trakanon Raider
1,458
737
Hit 100 last night via double unstable breach, double domination, lineage scarabs. Maps were like 5k mobs on the lowest end to 13k on the highest end.

View attachment 621050
Going to have to try that whenever I finish the atlas / get the funds to upgrade. Every league I can't help but max out the XP so I dont stress over the stupid bar.

That's insanely fast too btw, any extra tips? Usually takes me 3-4 weeks /played, lol.
 

Yaamean

Trakanon Raider
1,458
737
35 atlas points so far in ~2ish hours. Pob says 275k attack damage which I guess is essentially double with the aoe.(not including rage / trinity or any extra settings) Jumps to 400k+ with Paradoxica swap on main hand whenever I can afford it.

Is there any reason to stay dual wielding when I swap to that or claws, or is it similar damage with just a 1-hander + shield? I know I have a node or two that increases dmg if you use two different weapon types, but is that even a factor in late game?

Sorry I know I'm still a newb at this shit even after 2 1/2 leagues, but I'm trying to learn, albeit slowly.