The Big Bad Console Thread - Sway your Station with an Xboner !

fanaskin

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You are absolutely batshit fucking insane if you think anyone will ever launch a console that has multiple SKUs with different hardware other than HDD size. Different RAM amounts? Never, ever going to happen.
the nintendo 64 had a ram slot you could add ram to the system for. I remember buying it for some starwars game, if you didn't have the extra ram less polygons were displayed if i remember right.

personally I think they are crazy to NOT have ram expansion slots in their system, why wouldn't you want more ram? developers would have more flexibility if they knew part of the audience would be willing to buy ram for the system to get a program to run optimally. sony would create another product to sell, official ram expansion pack. and customers would get more options.

I honestly don't see why they don't have expansion slots, I understand why they won't ship with more ram but that's financial reason, but placing all the cost at the customers feet while giving them more options doesn't really hurt them.
 

Falstaff

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I thought certain games were simply unplayable, the most notorious being Majora's Mask (although some people would argue no one wanted to play that game anyways)
 

Coren_sl

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There's probably no need to go above 4gb of RAM, and 8 should be more than enough, if not overkill. On another forum where this discussion came up, someone running Battlefield 3 with 64 players on max settings could barely get the RAM usage above like 3.2gb or so IIRC.

Rumors so far though include the next Xbox having 8gb of DDR3, and PS4 having DDR5 (with conflicting rumors of 4 or 8gb), but whichever amount the PS4 ends up with should suffice.
 

Tuco

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Devs being able to have 16+ GB of ram would be wonderful, but I think 8GB is a good pricepoint. People are so used to low res textures that they just don't understand what playing a game with hires textures is like.
 

Sean_sl

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the nintendo 64 had a ram slot you could add ram to the system for. I remember buying it for some starwars game, if you didn't have the extra ram less polygons were displayed if i remember right.

personally I think they are crazy to NOT have ram expansion slots in their system, why wouldn't you want more ram? developers would have more flexibility if they knew part of the audience would be willing to buy ram for the system to get a program to run optimally. sony would create another product to sell, official ram expansion pack. and customers would get more options.

I honestly don't see why they don't have expansion slots, I understand why they won't ship with more ram but that's financial reason, but placing all the cost at the customers feet while giving them more options doesn't really hurt them.
Developers do *not* want something like this at all. That's just more work for them and more QA to do.

Do you know why the X720 and PS4 are both using X86 architecture and being made as close as possible to PCs this time? So developers can do cross-platform titles a billion times easier and it will drastically cut a lot of costs involved.

The less variables you have the better. They'd love it if everyone was using the exact same specs for every platform.
 

Tuco

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Developers do *not* want something like this at all. That's just more work for them and more QA to do.

Do you know why the X720 and PS4 are both using X86 architecture and being made as close as possible to PCs this time? So developers can do cross-platform titles a billion times easier and it will drastically cut a lot of costs involved.

The less variables you have the better. They'd love it if everyone was using the exact same specs for every platform.
^^^

I really hope ports will be incrementally easier and better this generation.
 

Szlia

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Tech people can answer that but... isn't more ram to store hi-rez textures not enough in itself? Don't you also need bigger bus bandwidth? I guess all these ridiculous high rez patches for PC games only run on ridiculous video cards that have super awesome bus speed or something? Filling an inflatable swimming pool with a water hose is ok, but if you need to fill an olympic pool, the hose is not much help.
 

Tuco

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Tech people can answer that but... isn't more ram to store hi-rez textures not enough in itself? Don't you also need bigger bus bandwidth? I guess all these ridiculous high rez patches for PC games only run on ridiculous video cards that have super awesome bus speed or something? Filling an inflatable swimming pool with a water hose is ok, but if you need to fill an olympic pool, the hose is not much help.
You are correct, there is a processing cost of projecting higher resolution textures. But right now for most systems the bottleneck is memory.
 

Sean_sl

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Yeah, and the X720/PS4 should have like an order of magnitude more bandwidth.

The PS3/X360 currently have about 22 gb/s. The X720 will supposedly have 167 gb/s (with the EDRAM addon boosting that up a lot, its DDR3 alone only has like 100 gb/s). I think the PS4 reportedly should have a bit higher than that, but I can't remember the number that was thrown around.