The Big Bad Console Thread - Sway your Station with an Xboner !

Wombat

Trakanon Raider
2,393
1,099
Not much graphical improvement at all
Eh, there's enough going on there with the muscles and the fur.

But yeah, we are nearly at the point where art budget, not graphical power, is the limiting factor. I'm not sure how any new consoles fix that.
 

hodj

Vox Populi Jihadi
<Silver Donator>
31,673
18,384


Anyone really expect the new version to work that much better?

I don't. I don't trust Microsoft not to basically just repackage the same software with slightly modified hardware and call it a day.
 

Cantatus

Lord Nagafen Raider
1,437
79
Microsoft really have hit the full retard button because they really are at this point basically telling people "Don't buy our new system, buy our old system...or a competitors"
I just like how they think that's a reasonable response and don't seem to realize that their go-to response for these types of questions is just highlighting how many steps backwards they're taking. "Oh, you had the expectation that the new system would be as convenient as the old one? Well, maybe you should just stick with the old system if you're going to be so unreasonable!"
 

spronk

FPS noob
23,853
29,108
This guy has no real clue why people like steam. Its the Microsoft Bubble, everyone there thinks people want to watch TV with their xbox, even though the future is clearly moving towards anything but, and that people really want to switch to their phones or tablets while gaming to do extra shit.

Oh well, Microsoft changed course six months after W8 and put out 8.1 with the start button back, lets see how long until they start backpeddling on xbox one. Probably not until sometime next year when the console sales far, far lag behind PS4 and third parties stop caring about xbox one.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
That dude is a moron. All of his arguments are terrible with massive flaws. They want to be steam but are missing the fact you can be steam without the 24hr check in.
Indeed Step 1 could've been: Do disc based games the old way for $60, do digital with the mentioned baggage for $40.

That idea probably would've blown his mind - not screwing with the options for the consumer and encouraging the consumers to NATURALLY adopt the model you want to do. (You know, like Steam did)
 

DMK_sl

shitlord
1,600
0
If these were the reasons for all of MS's bullshit why the fuck wouldn't they say. We are taking this route because we will be offering games at a cheaper rate etc etc. Oh that's right they didn't say that because that wasn't their reason for doing it. Only now when they realise how badly they fucked up they begin to look for reasons to do this.
 

hodj

Vox Populi Jihadi
<Silver Donator>
31,673
18,384
If anyone thinks games on Xbox live or whatever Microsoft will call it on Xbone are going to be cheaper than their store bought counter parts, I have entire nations worth of infrastructure to sell you, at rock bottom rates.

I'll believe Microsoft willingly charges less than 60 dollars for a brand new digital game on release date than they do the physical copy when I see it.
 

Northerner

N00b
921
9
Microsoft are the pioneers and biggest proponents of market segmentation!

They'll charge you exactly what (they think) maximizes their profits and it sure as hell isn't less than right now. After all, if you are getting hundreds of hours of entertainment for only $80 then *they* are getting ripped off.
 

Joeboo

Molten Core Raider
8,157
140
Not much graphical improvement at all

ibsjECZcZZqVuE.gif
Hey look, it's all lighting and hair movement/physics that makes the biggest difference

smile.png
 

Lithose

Buzzfeed Editor
25,946
113,041
"We suck at telling our story"--That's an understatement. Someone should tell these morons--we get it, you want to be like Steam. You'll probably even offer crazy discounts on games because you can show publishers you'll improve their margins by killing certain markets.

However, one things these assholes don't realize is that STEAM IS FREE. Steam did NOT ask me to invest 500$ in an unproven technology. When steam first came out, no games required it--I could just as easily buy a physical disc and avoid steam. However, steam slowly built it's client base up by offering huge deals and truck loads of little perks (Which the guy mentions). And that's the difference. Steam didn't ask us to trust them with a huge amount of money--rather steam shoveled value at us through big deals, and asked very, very little upfront investment. EVENTUALLY, after years of that, games began to require steamworks, and people began to adopt steam, but only because they built up a stable, user-friendly market.

And that's the difference. Steam went in with the mentality that they were selling a service, NOT a product. Steam is not a product. Steam is free. The way to get people to use a service is to make it easy and most of all, completely strip out any risk. Cable companies have known this for years, that's why most equipment is either free or has a small rental charge--and many of them will offer a couple months free. Because they aren't going to make money off the initial product, they are there to make money from the service. Cell phones are another device like this--you can even get smart phones now for 100$ as long you get the service. (Apple's the exception, but even they put a lot of ground work in to get there, years of it.)

Microsoft though--they are asking for a huge initial investment. So they are still selling a product, but they also REQUIRE a service with it. It's not at all like what steam did, and those idiots should realize that. Xbone should have been very cheap, andrequireda subscription to ru--and said subscription should have come with free games and loads of benefits. And then once the market was saturated, Xbone should have started reaping profits from having a dedicated distribution market. MS is putting the car before the horse.
 

Lithose

Buzzfeed Editor
25,946
113,041
Many, very well paid, analysts give this investment method the nod. Why? Because once upon a time these people (Publishers) wereneededto deliver games to you. Moving physical products without the internet tended to suck, actually. And without message boards, youtube, facebook and everything else, hearing about whether something was good or bad came only from reviews (Which could be bought and were) or from the TV. Frankly, in yesteryear a gamecould blow but if it was marketed right it could still be a success(Especially if it tied itself to things nerds enjoy,like Mountain Dew!) So these "middle men" are pretty entrenched and they operate as the gate keeper between the money and developers.
Post I made a couple weeks ago about a type of marketing that's "pre-internet" but a lot of publishers still attempt to use. It's so obvious that MS is stuck in the fucking stone age, and too insulated to actually change in a direction that's needed for the internet age. They are using all the same tactics and tricks that only worked when they could assert more control over information.
 

Lithose

Buzzfeed Editor
25,946
113,041
lithose, why aren't you working for MS.
Because it's run by a psycho who only hires sycophants for executive positions.



Look up his comments about Google. The guy is so out of touch it's sick, but his asset base prevents his business from being flushed. The game studio is a different division but you can tell it's his pre-internet business ideology (Which worked great to get MS big) that's still driving their philosophy.