Laura
Lord Nagafen Raider
- 582
- 109
I just thought I'd share this with you.
The Fall of the Dungeon Guardians Gameplay Final #2 (Boss with Active Pause) - YouTube
While I enjoyed Legend of Grimrock there's something about the combat I didn't like. Later on you needed to dodge attacks all the time which renders a few classes useless. I'm not a fan of moving in, attack, moving away kind of combat style but I still enjoy this genre. The Fall of the Dungeon Guardians allows you to make tanks that can actually tank and generate hate/aggro/taunt. So far I'm really enjoying the combat and the dungeons; the game feels like an MMORPG (World of Warcraft/EverQuest) where your DPS need to be careful with their aggro and your taunt need to improve their aggro level while your healer heals the group trying to kill monsters with a lot of HP.
I'm a little bit underwhelmed with the leveling system though. The only thing you can do is adding one point to your talent tree which btw feels 100% like one you'd find in World of Warcraft. Despite the lack of other options; I have to admit the choices of the talent tree are mostly interesting and I do get the feeling of "I can't wait to get that talent which opens up that ability".
The Fall of the Dungeon Guardians Gameplay Final #2 (Boss with Active Pause) - YouTube
While I enjoyed Legend of Grimrock there's something about the combat I didn't like. Later on you needed to dodge attacks all the time which renders a few classes useless. I'm not a fan of moving in, attack, moving away kind of combat style but I still enjoy this genre. The Fall of the Dungeon Guardians allows you to make tanks that can actually tank and generate hate/aggro/taunt. So far I'm really enjoying the combat and the dungeons; the game feels like an MMORPG (World of Warcraft/EverQuest) where your DPS need to be careful with their aggro and your taunt need to improve their aggro level while your healer heals the group trying to kill monsters with a lot of HP.
I'm a little bit underwhelmed with the leveling system though. The only thing you can do is adding one point to your talent tree which btw feels 100% like one you'd find in World of Warcraft. Despite the lack of other options; I have to admit the choices of the talent tree are mostly interesting and I do get the feeling of "I can't wait to get that talent which opens up that ability".