War Dogs PvPvP 100 Person Tactical Shooter

Hekotat

FoH nuclear response team
13,548
14,141
I have more fun with the starter kits due to this. Easy to go positive and just rack up a big payday, then I die and do a great kit. I just kind of swap between that type of play mode, I just want loadouts to make it less painful to swap.
 

gauze

Molten Core Raider
1,242
489
They need to aggressively lower kit costs. You can buy a Lakota for 7k, about half the cost of a mid kit, and make easy money dropping supplies and groups into the HZ. Maybe get shot down once per game but realistically you can live the whole game if you're a decent pilot. I've made as much as 160k and I am mid skill.

Compare that to dropping 15k on a kit and getting picked off by a sweatlord or hacker 58 seconds into your deployment. It makes zero sense and it is why you see a lot people wanting to run logistics or fobbit the whole game instead of run assault.

I'm the opposite; I think they need to increase vehicle prices aggressively. I personally enjoy the idea that your kits are leaning you into wanting to live longer than 10 seconds but vehicles don't seem to adhere to the same concept.. as the weeks has gone on, it's a little less apparent.. but when people started breaking into T4 and the endgame gear, they were far less risk oriented.. but there was an overtime progression, I never felt that for the attack vehicles minus havoc and tank(not arty). It's pretty funny killing an attack little bird knowing in about 5 minutes he is going to return.. an infantry man is the same, but only if they're in a midtier kit. I rarely see T4/FAL guys return, let alone solo, non-zerg/deathball.. though I had one game where these 6 Ghilli suit guys kept keeping each other alive and/or not giving up because they wanted to keep their ghillie suits... probably got upwards to 20 kills off of them and not counting my duos.

I don't start doing whispy shit til I make atleast half my kit back in profit. I think there will be a rude awakening when the parachute nerf hits.. first few days will be glorious. Also if to be understood as true, water accumulating on heli's(guessing all vehicles?) and T4 helm visors; should be interesting

Brammer also mentioned something regarding streaks, which was specifically regarding driving progression. I wouldn't mind that being something that is applied across the board to alleviate costs. As of now, Driving has a "round trip bonus" but said by S2, it'll be a compounding bonus. If it were the same for Infantry, would be pretty cool. Do job, and get more for doing it consistently.

Also a ton of PKM videoes have started popping up, and it shreds.
 
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