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Molten Core Raider
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There's no resting, but doctors patch you up for free. There is one in the ranger citadel for instance (to which you gain access btw after you finish either AG Center OR Highpool, you don't have to finish the whole radio tower story). Skillpoints are tight, I wouldn't waste them on a second combat skill. If you have a brawler in your team have him take care of anyone who charges you.
You can max out skills regardless of your attributes, strength by the way is not really important for melee characters, the whole stat system in general is poorly thought out and balanced. And as for the fight against jackhammer, the beginning is the toughest phase in the game. I almost run out of bullets (and cash) when I tried to finish up AG Center after Highpool but once you clear these two and maybe the Rail Nomads areas you should have plenty of ammo (and better weapons) and it becomes a lot easier.
However, there's a great deal of min/maxing going on so if you're characters are setup badly, you might struggle later on aswell.
You can max out skills regardless of your attributes, strength by the way is not really important for melee characters, the whole stat system in general is poorly thought out and balanced. And as for the fight against jackhammer, the beginning is the toughest phase in the game. I almost run out of bullets (and cash) when I tried to finish up AG Center after Highpool but once you clear these two and maybe the Rail Nomads areas you should have plenty of ammo (and better weapons) and it becomes a lot easier.
However, there's a great deal of min/maxing going on so if you're characters are setup badly, you might struggle later on aswell.