I wanted to design video games. Not necessarily program, but design. As a kid growing up in the late 70s and 80s I was big into text adventures, then Sierra graphic adventure games(Kings Quest, Space Quest, Police Quest, etc), and then eventually console RPGs (Dragon Warrior, Final Fantasy, etc) I wanted to design the worlds. I had notebooks full of map designs, monster designs, dungeon designs, etc. Only problem was, I wasn't good at art, so I knew I'd have to go the programming route to get my foot in the door.
Honors student in HS, got all the honors science and math classes I could get, went to a big University and enrolled in Computer Engineering/Comp Sci and 2 years into it I hated life. I hated programming, I hated the math(fuck you Calc 2 & 3), and the thought of sitting in front of a computer screen analyzing endless lines of code made me want to stick a gun in my mouth.
In highschool I had got a part time job at Software Etc/Babbage's (remember those) and I LOVED it. Could talk to people about video games and computer equipment all day. Kept working part time through HS and college and one day I was bitching to my manager about going back to school and how much I hated it, and he offered me a full time assistant manager position on the spot. Spent 9 years(ages 17 to 26) in retail, working my way up to middle management (district manager for Gamestop by 25) before leaving to join my father in the Insurance business(last 12 years, ages 26-38). Make a good living now, I enjoy interacting with people and customers but in a normal 9-5 setting, not shitty retail hours. This year my father is retiring and I'm opening my own agency. I'll be a business owner and I'm really looking forward to it.
Still love games, love building computers, but it's all a hobby. I'd probably hate it if it were my career and something I had to take seriously.