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I joined a random exploration guild, again tons of menus for guild stuff. Seem to be a pretty interesting system, didn't have chance to look into it much. I did a bunch of weeklies.
For some reason I got a bunch of tells last night to go heal people which suited me really since I need my 15 likes for the week for my sect to remain in good standing. I also found how to see who is sick and offer my services which were always accepted. Almost more interaction with other players than most MMO in recent years.
Killed a few bosses at recommended level and it went pretty well, may switch it up to hard next time, although the timing on attack for some of them completely throw me off and I can't parry to save my life, others it's just fine.
There's so much to do it feels overwhelming at times, especially week nights since my play session is much shorter. I didn't really feel it this weekend because I had so much time to play.
I haven't even touched housing yet which is a thing I love to waste time on. It seems pretty deep too.
Oh well, back to work.
For some reason I got a bunch of tells last night to go heal people which suited me really since I need my 15 likes for the week for my sect to remain in good standing. I also found how to see who is sick and offer my services which were always accepted. Almost more interaction with other players than most MMO in recent years.
Killed a few bosses at recommended level and it went pretty well, may switch it up to hard next time, although the timing on attack for some of them completely throw me off and I can't parry to save my life, others it's just fine.
There's so much to do it feels overwhelming at times, especially week nights since my play session is much shorter. I didn't really feel it this weekend because I had so much time to play.
I haven't even touched housing yet which is a thing I love to waste time on. It seems pretty deep too.
Oh well, back to work.
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