So, I knew a bunch about this game but I didn't know the building system went this hard. Damn man. So pumped.
Not 100% sure on this one yet, games that have building typically suck at combat. Usually devolves into ranged kiting.
Not 100% sure on this one yet, games that have building typically suck at combat. Usually devolves into ranged kiting.
Pick any base building survival game.The combat in the game can be difficult, especially starting out when there's not much armor and there is kiting to be had early on. From what I've read this normalizes a bit later on. I've not really found combat to be an issue in many of the games I've played/enjoyed, honestly. Do you have examples?
Enshrouded, Valheim, Icarus, 7 Days to Die, Palworld, Subnautica, Sons of Forest, Soul Mask, Dragonwilds…Pick any base building survival game.
Combat is OK, but efficiency is ranged kiting to all.Enshrouded, Valheim, Icarus, 7 Days to Die, Palworld, Subnautica, Sons of Forest, Soul Mask, Dragonwilds…
you didn’t like the combat in any of those? That’s just so weird to me I guess, I loved it.
Maybe in 7 Days but absolutely not in each of those others.Combat is OK, but efficiency is ranged kiting to all.
Most of the best builds in Conan Exiles were melee builds.Combat is OK, but efficiency is ranged kiting to all.