World of Warcraft: Current Year

Runnen

Ahn'Qiraj Raider
2,190
5,541
The "+50 achievement" is "Putting the Finite in Infinite", Wowhead says you need to reach 999 stacks of Unbound Limits on your Artifact AND complete a timed +50 or above M key, but just the key is enough to get it.

I'm currently at 543 stacks / versatility after today's Mythic raids, I should be at 800+ in 10 days.

Achiev.png
 
Last edited:
  • 1Like
Reactions: 1 user

Runnen

Ahn'Qiraj Raider
2,190
5,541
I'm at versatility 850 now, should be at 999 within 4 days. If someone still needs a M+ carry for transmogs / title / achiev, let me know here and we can do that if you want.

I have a +47 key currently, but if you're only interested in a 30+ for transmogs or 40+ for title (The Infernal), it's cool if you have your own lower key too, makes it a bit easier.
 

Serwol

Vyemm Raider
525
1,140
Managed to get a Legion: remix achievement without even touching the remix servers, just logged into my retail character and it popped up.

Untitled.png
 
  • 1Worf
Reactions: 1 user

Penance

Avatar of War Slayer
9,429
16,907
You losers playing polly pocket and barbie dreamhouse yet?

Has anyone tried the new wow with the altered api? Will this API change filter to the various spinoffs.
 

Juvarisx

Florida
5,350
7,008
You losers playing polly pocket and barbie dreamhouse yet?

Has anyone tried the new wow with the altered api? Will this API change filter to the various spinoffs.

I dont have the beta.

The change to remove addons will only effect Midnight so the various classics will have full addon support
 
  • 1Like
Reactions: 1 user

jayrebb

Naxxramas 1.0 Raider
15,721
15,727
Some takeaways from MDI 2025 Globals.

Mage and Warlock both absent. Frost DK still being in the top 5 was disappointing. That's well over a full expansion of S-tier meta for Frost DK.

Hunter and DH being back in the top 5, along with Warrior tank being meta again over DH was cool to see though.
 
  • 1Like
Reactions: 1 user

Neranja

<Bronze Donator>
2,947
4,751
Midnight Beta doesn't look that good, now that they killed the combat addons and you have to rely on the Blizzard UI:

 
  • 2Like
  • 1Worf
Reactions: 2 users

jayrebb

Naxxramas 1.0 Raider
15,721
15,727
Midnight Beta doesn't look that good, now that they killed the combat addons and you have to rely on the Blizzard UI:



Moreover no one is doing any M+ healing without addons. There won't be a queue. Either you know a healer in your friend group or guild, or you don't play.
 
  • 1Like
Reactions: 1 user

Cynical

Canuckistani Terrorist
2,414
5,611
This is modern WoW, they just gonna make 1 button healing a thing too.

I can't find the link, perhaps I read it here, but last I heard all the healing specs had most of their abilities merged. So essentially a couple heals and a cleanse, with talents adding passive flavors.

Tanks are next, but we've seen that many times before already. I tanked as a DK for most of WotLK, shit was easy mode , gearing up properly and knowing the fights was the only challenge.

As someone that used to heal on a druid, up to and including Legion, and never used healbot or anything like that, modern WoW healing seems like an over complicated shitshow, that requires mods and extras to be effective. At least according to streamers ect

Or the population is full of zooomers, that have no idea how to actually heal, setup macros, ect and require an app for that.

I'm with option 2, with a side of Blizz devs being retards and creating this problem themselves with raids/ect with so much BS going on, that people can't properly play/focus their classes without crutches.

If raids/M+/ect is going to continue to be flashy and 16 phases of different DDR bullshit, then simplifying the classes is the only way forward, frankly it's the only way my old ass is going to get back into it. I'd prefer the middleground again, I hate to keep using Legion as a metric, but it was pretty close to a good balance then.

I'm not sold on this expansion yet, but I'm preparing now just in case, fucking around leveling alts is actually fun with remix.

I don't give a flying fuck about a rainbow well, they elves, I expect them to act like faggots, elves have always been faggots long before WoW.
 
  • 2Like
Reactions: 1 users

krismunich

<Silver Donator>
619
401
They designed themselves with their "Esports" "MDI" approach for M+ in a corner. Make that shit way easier so the medium skilled player with some experience of the fights can clear a 10 to 15 and professionell Pros 20 to 25 and be done with it.
 

Daidraco

Avatar of War Slayer
10,984
11,799
So basically what Im gathering from Quasi's video is this. The problems have been around for years, like a lack of defining characteristics, visual cues and more when it comes to telegraphs, interrupts, etc. Addons put a bandaid on that lack of clarity by making the UI tell you thats whats happening. Blizzard finally submitted that in order to play the game effectively, you had to have these addons installed. So they ripped out their functionality. But instead of fixing the original problem, which again, is the lack of visual clarity of things like telegraphs and interrupts - theyre incorporating the bandaids the addons provided into their base UI.

Am I getting that right?

I've definitely come to the conclusion that I dont "hate" WoW. It is fortunately and unfortunately one of the best games on the market. But man does the current dev team give people a lot to complain about.
 
  • 1Like
Reactions: 1 user

Juvarisx

Florida
5,350
7,008
So basically what Im gathering from Quasi's video is this. The problems have been around for years, like a lack of defining characteristics, visual cues and more when it comes to telegraphs, interrupts, etc. Addons put a bandaid on that lack of clarity by making the UI tell you thats whats happening. Blizzard finally submitted that in order to play the game effectively, you had to have these addons installed. So they ripped out their functionality. But instead of fixing the original problem, which again, is the lack of visual clarity of things like telegraphs and interrupts - theyre incorporating the bandaids the addons provided into their base UI.

Am I getting that right?

I've definitely come to the conclusion that I dont "hate" WoW. It is fortunately and unfortunately one of the best games on the market. But man does the current dev team give people a lot to complain about.

I think of it as a puzzle, weather M+ boss / tough trash pull or any raid. You have to do X mechanic, stand in Y place and co-ordinate with 4 or 19 other people to do it all in a dance to defeat an encounter. Over time your playerbase has gotten pretty good at dancing on their own so you create more complicated dances, so complicated in fact the dancers have cheat sheets to see what the next steps are going to be well in advance. So you create more steps and maybe up the tempo or make players do a mechanic with 1 partner or maybe multiple. Well now theres just too much going on for the dancers who have to dance + do damage or heal or tank at the same time. So at this point its easier for us to just have someone to tell us what dance to do and when and how so they can focus on killing the boss.

Its gotten to the point where the dances are just way too complicated for anyone but the best of the best can do them. Mythic Dimensious is a VERY complicated and long fight. ITs visually stunning, has lots of different mechanics and phases and is amazing to look at and I assume participate in but now only 1% of your playerbase can do him. What the point of pouring an entire team of resources into that when 99% of your players could be enjoying something else.

So you kill the cheat sheet. Now you can make it easier, but now you have to do what FF14 did and make it obvious what the dancers are supposed to do. Which is fine, FF14 has incredibly complicated raids with 5-6 phases that the best of the best can do but they also have the normal raids which progress the story that anyone can do or a co-ordinated group can do. That game has a lot of problems, but raiding really isnt one of them. Blizzard is not recreating weakauras or anyhting, they are saying we need to make it very clear what is supposed to be done and thats the direction they are saying they will go

From what I read players are fine with killing addons they just dont trust blizzard to give the tools enjoyed by raiders that are as good. Its a fair complaint. In the long run it will be far better for the game but Midnight will probably suffer in the intern till they get it to where its good.

 
Last edited:
  • 4Like
Reactions: 3 users

Foggy

Bronze Baronet of the Realm
6,459
5,107
Mythic dimensius does not need weakauras or boss mods. There will not be big changes in most raid fights. If anything, it will allow the devs to be more creative because they can now use designs that would have otherwise been instantly solved by computational addons. M+ is a different beast, but a lot of that is because unit frame stacking is really messed up. Even then, you don't need addons to do a +12 (max rewards key level).
 
  • 2Like
Reactions: 1 users

Cynical

Canuckistani Terrorist
2,414
5,611
If anything, it will allow the devs to be more creative because they can now use designs that would have otherwise been instantly solved by computational addons.
There will be things to replace the addons people want/need within the first week of raiding, if not sooner. The devs are naive fools if they believe this, and they do not have the resources or ability to keep up if they try to ban people using 3rd party tools. They can't even really do it now. It's all going to be very entertaining, this is the expansion story I'm looking forward to reading, fuck the quests/lore.

Will they be publicly available, and usable by average joes with basic/little tech knowledge? Who knows, but likely.

I personally don't give a damn, as long as the Blizzard UI works as needed, I keep a visually minimal UI as is. That will be my piss off, Blizz will force me to have shit on screen that I have disabled, or changed. Hell originally I mainly used bar/unit frame mods, because the UI was still the same ugly, poorly laid out crap we had back in closed beta in 2003/4 for well over a decade. The entire layout was based on 4:3, which made it even worse when widescreen became common.

I can't wait til some fucker from India decides to push useless or stupid changes no one asked for, to the UI every week, like M$ does with windows. Count on it.
 

Ashin

Silver Knight of the Realm
209
73
So basically what Im gathering from Quasi's video is this. The problems have been around for years, like a lack of defining characteristics, visual cues and more when it comes to telegraphs, interrupts, etc. Addons put a bandaid on that lack of clarity by making the UI tell you thats whats happening. Blizzard finally submitted that in order to play the game effectively, you had to have these addons installed. So they ripped out their functionality. But instead of fixing the original problem, which again, is the lack of visual clarity of things like telegraphs and interrupts - theyre incorporating the bandaids the addons provided into their base UI.

Am I getting that right?

I've definitely come to the conclusion that I dont "hate" WoW. It is fortunately and unfortunately one of the best games on the market. But man does the current dev team give people a lot to complain about.

Partly right...It's also the fact that the base UI is terrible.

E.g. The cooldown manager doesn't 100% work in letting you track the abilities/CDs you want to track - it's a predefined list set by Blizzard. Nameplates don't stack, jump all over the place as seen in that video.

Then there's also the fact that they said that with addons removed, they could then make M+ where there's less coordination needed (stops rotation etc) - instead, they've added in more casters who chain cast. Which before you could deal with via stop rotations - now you don't know who in your group has any stops left (because of addon limitations).
 
  • 1Worf
Reactions: 1 user

Juvarisx

Florida
5,350
7,008
Mythic dimensius does not need weakauras or boss mods. There will not be big changes in most raid fights. If anything, it will allow the devs to be more creative because they can now use designs that would have otherwise been instantly solved by computational addons. M+ is a different beast, but a lot of that is because unit frame stacking is really messed up. Even then, you don't need addons to do a +12 (max rewards key level).

I'll say this with knowing that I havent done it. Im calling BS on them not being required, even basic boss mod timers. But hey if you have video showing someone beating it on mythic without them im happy to eat crow.