World of Warcraft: Current Year

Foggy

Bronze Baronet of the Realm
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I’ve killed it several times. It’s a very scripted and precise fight. It’s just a long dance. You memorize the steps; very few variables change from pull to pull. It is one of the best bosses ever designed in the game’s history.

Everybody is going to have the WA packs and timers but they aren’t doing anything. All positions are set in raid planner and memorized. They are not assigned in real time.
 
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Brodhi

I picked the wrong week to stop sniffing glue.
<Donor>
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I'm not defending blizzard or any of their devs compentency at this point. But all the doom and gloomers acting like they won't be able to raid or do high M+ without 3rd party addons do realize the company who is making the content is also controlling the tools that allow the content to be completed right? It doesn't really matter if their raid frames or nameplates or cooldown trackers all blow, as long as they still design the content to be completed with the tools they give you. If anything this might create more of a skill expression that will allow for more challenging content which you need half a brain to complete instead of relying on helpers to keep track of shit for you.
 
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Brodhi

I picked the wrong week to stop sniffing glue.
<Donor>
1,359
3,603
I’ve killed it several times. It’s a very scripted and precise fight. It’s just a long dance. You memorize the steps; very few variables change from pull to pull. It is one of the best bosses ever designed in the game’s history.

Everybody is going to have the WA packs and timers but they aren’t doing anything. All positions are set in raid planner and memorized. They are not assigned in real time.

Yes, for better or worse it reminds me of FFXIV fights. You move to where you need to move, you do you rotation and mechanics. Mechanics are all easily identifiable and memorized for the sequence of the fight, no addons needed. This is the direction they are moving to with raids. Easier entry level, potentially higher ceiling.
 
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