World of Warcraft: Forever

Kuro

Bronze Baron of the Realm
11,354
36,754
Was classic just 'vanilla but with all the modern QoL and dumbing down'? Yeah I don't get the appeal of 'give me the original shitty WoW experience but also dont give me any new shit and leave me trapped in it forever'. In fact I don't get the appeal of 'give me the original shitty experience' at all, this year I played EQ for the first time since I quit during GoD and if it had been anything like the actual 2004 EQ experience I would have quit within an hour. I can be a sucker for nostalgia like everyone else but there are limits.
People here love getting tazed in the dick repeatedly, just look at who we vote for.
 
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Rali

Trakanon Raider
265
427
Servers went boom. Queues to get back in, then sitting at character retrieve. Also, forums are experiencing loading issues. It's 2004 again! :)
 

Lenas

Trump's Staff
8,031
2,693
It die? Was about to loot a quest obj after going through all these elite mobs, went to click the barrel, and DC. Now its stuck on retrieving character list. First hiccup at least so far for this launch for me.

Servers coming down shortly to fix something
 

Koushirou

Log Wizard
<Gold Donor>
6,161
16,908
These are all the same questions I have - which is why I'm beginning to wonder if this is just a cash grab to fund retail expansions, which then circles back into a new dungeon for Forever, etc.

It would be colossally stupid for them to just leave all their expansion content totally unused for future development. That's why the whole, "We're not doing TBC" thing has me side-eyeing so hard. I didn't know the devs actually said that. I thought the plan for Forever was essentially to just follow expansion unlocks and continue with the whole, "Same same but different" thing they have going.
The entire premise of Forever is "what if the Dark Portal never reopened and we never went to Outland." They're going to be on just Azeroth itself, including zones and land masses that existed way back in Classic on the map but were never implemented. There's plenty of Classic-style content left they can add in without having to abandon the old world like was done once TBC launched. This is what people were asking for with "Classic+." It also frees them from all the lore and storylines that resulted from the retail chain of expansions.
 
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Burren

Golden Baronet of the Realm
7,858
15,041
People like different things. If this isn't for you, move on. Its not that complicated.
 
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Fucker

Log Wizard
17,631
43,616
Getting kind of fed up. The quests still being shit is annoying after they made so many great changes for classes/dungeons etc.. Layering isnt enough when you have 20 people running around an area with 20 mobs that you need a drop from that has maybe a 50% chance to drop. They unfuck dungeon grinding yet? I'd rather just do that or find a quiet place to farm.
They increased dungeon xp, but it is still very low. It doesn't make them worth doing.

In terms of XP itself, the best way to do it is simply grind mobs. Quests take too fucking long with all that running around. The first 60's in this game mobbed their way to 60.

Kind of hilarious is that they replicated that South Park episode from long ago. The boys were in Elwynn Forest grinding boars for xp.
 

Springbok

Karen
<Gold Donor>
10,567
16,538
I'm fully in on this - but I do think they could have done more to jazz up the leveling process. Not necessarily speed it up, but alternative ways to lvl efficiently beyond questing (that still uses very dated fetch/bear ass mechanics, with hundreds of other players doing same thing). Riverglades for example, is fantastic. Feels fresh, new, interesting etc. The grind to get there is almost 1/1 the classic experience aside from a few new quests and dungeons. I think/hope they're saving a lot of powder for post max level improvements, raids, zones, etc. Ultimately though, the basic core tenants of classic remain - make your own fun, find your own groups, etc. Once I hit 60 I'm sleeping for a week then will spend holidays mucking around at 60, grinding Bg's etc.
 
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mkopec

<Gold Donor>
28,961
45,891
With a good guide questing+mobbing is the way to go, its always been that way until the classic dungeon spam meta won out, and why the nerfed it. No question about it. Unless you pulling some layering magic (non stop spawns) with a full group and aoe. Like the first server 60s did. Ive been playing casual as fuck, maybe 4-5 hrs a day and 22 now not even trying with a guide. And ive been stopping along the way and got fishing up to 120, cooking up to 100, skinning up to 120....

without a guide youre just aimlessly running around and I can see how that shit would be frustrating as hell.
 
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Noodleface

A Mod Real Quick
40,681
20,779
How much can you really stuff into classic before it starts becoming meaningless glut? Part of the "charm" of WoW forever is that leveling is a pretty serious slog so I don't expect people to have a lot of alt 60s so how many people are actually going to see new pre-60 content? Adding more lvl 60 Dungeons is hard because only casuals need the loot (ICC dungeon loot was only a few ilvls higher than Naxx 25) and I remember Magister's Terrace being considered too hard by a lot of casual players so it's a tricky thing to balance. You can't really tack on more raids either or else you run into the same problem that expansion resets were meant to solve in the first place.
My thought is they are going to release expansion, I mean content patches, where they definitely don't make you pay (blizzard is very altruistic) and new races (also don't have to pay) where they keep the level cap but just raise ilvl in these totally worth it paid for content patches. They want an infinitely horizontal progression.

I hope it works out for people that like the game but I still have a hard time believing it myself.
 

Burren

Golden Baronet of the Realm
7,858
15,041
They increased dungeon xp, but it is still very low. It doesn't make them worth doing.

In terms of XP itself, the best way to do it is simply grind mobs. Quests take too fucking long with all that running around. The first 60's in this game mobbed their way to 60.

Kind of hilarious is that they replicated that South Park episode from long ago. The boys were in Elwynn Forest grinding boars for xp.
its 75% of what Classic was. I wouldn't call that "very low".
 

Kaines

Potato Supreme
20,216
57,543
its 75% of what Classic was. I wouldn't call that "very low".
That's not correct math. The initial nerf was 80%. So you start at .2. Then they raised it 20% of the nerfed amount. .2 X 1.2 = .24. THen they raised it 50% of that. .24 X 1.5 = .36. So now you are sitting at 36% of Vanilla.
 
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Kuro

Bronze Baron of the Realm
11,354
36,754
They increased dungeon xp, but it is still very low. It doesn't make them worth doing.

In terms of XP itself, the best way to do it is simply grind mobs. Quests take too fucking long with all that running around. The first 60's in this game mobbed their way to 60.

Kind of hilarious is that they replicated that South Park episode from long ago. The boys were in Elwynn Forest grinding boars for xp.
Yeah only reason I'd run a dungeon multiple times right now is if it drops something that completely changes your next 6-8 levels of your life and you're the only person who can get it if it drops, like the Ravager in scarlet monastery.
 
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Burren

Golden Baronet of the Realm
7,858
15,041
That's not correct math. The initial nerf was 80%. So you start at .2. Then they raised it 20% of the nerfed amount. .2 X 1.2 = .24. THen they raised it 50% of that. .24 X 1.5 = .36. So now you are sitting at 36% of Vanilla.
You sure it was multiplicative, instead of additive?
 

rolien

Golden Knight of the Realm
391
414
Got a bunch of friends into Forever and was playing pretty much non stop.

Great to have people to play with but fuck i got stuck needing to fill the tank role so I'm a pally.

If it weren't for the interaction with others and needing to wait for them when someone is sleeping I'd be a higher level.

Also fucking questing in a full party for collection quests sucks. And still some people manage to fall behind in level