World of Warcraft: Forever

Animosity

Silver Baronet of the Realm
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If anyone wants to come play for free for a few days.
 
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Torrid

Molten Core Raider
996
729
I used to kill grind on my classic warriors wearing greens leveling up instead of doing quests. Warrior never felt bad to me. I've also leveled multiple mages 20 years ago which I rather liked and is why I picked it again in Forever.

When I was level 10 on my mage I ran out of mana attempting to kill a level 11 mob. Literally just OOMed attempting a +1 yellow and died to it. I crafted a wand after that and the mana pool got much larger soon after, but it was noteworthy. (no quests had a wand reward) This is very unlike genuine classic were mages are quite strong at low levels.

Mage in Forever feels like they doubled the mana cost on spells and enlarged the mana pool (after level 10), then you have to drink multiple times to get FM at some levels. It's not merely a matter of 'efficiency' because in dungeons you're forced to sit and drink while your groupmates are already fighting the next pack. Mages end up doing poor overall damage because of it. But even when mana isn't an issue the damage feels weak and our hunter beats me easily on single target, although AoEs are still strong.

I'm partly venting but also warning people who may want to choose mage as a class. Hunter (my fav class) feels even more OP than ever which is probably why I see so many of them.