World of Warcraft: Forever

Fucker

Log Wizard
17,622
43,580
The amount of QoL missing for whatever reason is pretty annoying. Shit like escorts being slow as fuck, dungeon summoning stones being disabled at low levels, and hunters not being able to use quivers in their reagent slot just a few that come to mind. Shit like flying nonstop on 2-9 minute flights and back and forth between quest npcs 60 second runs each direction is also dogshit. This ain't 2004 and we're not trying to be immersed. We want a smooth, fast, efficient MMO. These hangovers from the olden days need to get fixed and they need to redo the QoL that's arleady there in shit like Classic and Retail.
Well, they wanted it to be like Vanilla, and it somewhat is. The big thing they need to QOL right away is mob tagging. Waiting in line for a mob is ZERO fun. I was in Ashenvale a few hours ago, had to kill 9 mobs. Well, they are stealthed and have fixed spawn points. Every single spawn was camped. 30 minutes for 3 kills. No fucking way I was going to wait to finish.

Then I got Questie because I couldn't see shit for quests. It is a MUST HAVE. It shows all the quests in each zone and level ranges.

I am glad I noticed skills not auto updating on the action bar early on. I wonder how many people are running around with L1 versions of everything. I bet more than a few newbies are running around with unspent talents because the talent icon no longer flashes when you have unspent points.
 

vGrade

Potato del Grande
2,119
3,273
So I degened a little too hard this weekend and got to 30. This coming week should be fun.
Hey im 30 too kaines but gay alliance apparently. I thought I was degening too until a lvl 45 hopped off his mount and saved me out of nowhere when I pulled to much
 

Animosity

Silver Baronet of the Realm
8,453
7,445
The amount of QoL missing for whatever reason is pretty annoying. Shit like escorts being slow as fuck, dungeon summoning stones being disabled at low levels, and hunters not being able to use quivers in their reagent slot just a few that come to mind. Shit like flying nonstop on 2-9 minute flights and back and forth between quest npcs 60 second runs each direction is also dogshit. This ain't 2004 and we're not trying to be immersed. We want a smooth, fast, efficient MMO. These hangovers from the olden days need to get fixed and they need to redo the QoL that's arleady there in shit like Classic and Retail.
Classic clearly isnt for you then. Dunno why you are even playing it. The things you want are why retail is the way it is.
 
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Xevy

Log Wizard
9,825
4,928
Classic clearly isnt for you then. Dunno why you are even playing it. The things you want are why retail is the way it is.
There's an entity called "WoW Classic" where they can do this. WoW Forever should be a smoother, better experience. WoW Classic can be your P99 style memberberries. They're just removing shit they have to make things clunkier because they don't know whether they want a better product or a member berry juicer.
 

Animosity

Silver Baronet of the Realm
8,453
7,445
There's an entity called "WoW Classic" where they can do this. WoW Forever should be a smoother, better experience. WoW Classic can be your P99 style memberberries. They're just removing shit they have to make things clunkier because they don't know whether they want a better product or a member berry juicer.
Why would they make Forever just like retail, defeats the whole purpose of it.
 
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Fucker

Log Wizard
17,622
43,580
There's an entity called "WoW Classic" where they can do this. WoW Forever should be a smoother, better experience. WoW Classic can be your P99 style memberberries. They're just removing shit they have to make things clunkier because they don't know whether they want a better product or a member berry juicer.
They want Forever to go completely off in its own direction.
 

Xevy

Log Wizard
9,825
4,928
Why would they make Forever just like retail, defeats the whole purpose of it.
Adding summoning stones for lower level instances and letting a class use their class items in a useless reagent slot provided is hardly making the game retail. These things are LITERALLY in the GAME right NOW and just DON'T WORK because (????).
 

Kirun

Buzzfeed Editor
22,149
19,737
Adding summoning stones for lower level instances and letting a class use their class items in a useless reagent slot provided is hardly making the game retail. These things are LITERALLY in the GAME right NOW and just DON'T WORK because (????).
And then Warlocks don't have to use inventory slots either too, right? After all, it's a "class item" to need soul shards.

This is how the death of a thousand cuts starts.
 
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mkopec

<Gold Donor>
28,960
45,890
I would love to see quest items not go into your inventory but some other "quest" inventory like other games separate them out. That would help a ton but they will never do it.
 
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mkopec

<Gold Donor>
28,960
45,890
1000 arrows! I can't wait for hunters to start complaining about having to carry around a zallion arrows and *gasp* pay to dps.
Thing that sucks more than anything is the lack of 1 bag space because you have to carry around a quiver or ammo pouch. The cost is trivial even in this super cheap iteration of wow.
 

Xevy

Log Wizard
9,825
4,928
They literally don't realize that Warlocks do, in fact, get to use a reagent bag for their soul shards. They're already doing it. Hunter's just get -1 bagslot. Cost is whatever, moreso annoying when you're hardcore grinding and don't restock ammo because you forgot or didn't hit a big hub, but the loss of a bag slot is an extra swift kick in the dick.
 

Cutlery

Kill All the White People
<Gold Donor>
8,628
28,324
The "autistically following a leveling guide addon" meta sucks anyway.

I don't get it. Why the fuck would you? This like - realistically, the last time you're gonna get a chance for it to be new and fresh. Are all the new quests hits? No. Some of them are dogshit. But this is the last hurrah, boyos. 60 will always be there. In fact, you're gonna spend the vast majority of your time there

Enjoy the ride.

Maybe it's just me, but 100% of my nostalgia around this game was the dungeons, specifically the low level ones. I remember not being impressed by RFC. Mediocre loot, couple of sketchy packs, not great. Then in wailing caverns, I thought "this dungeon would be great if I wasn't running in circles for an hour trying to find the path I missed" and then Shadowfang Keep - what the fuck. Still to this day, I regard SFK as peak dungeon design. Simple, straightforward, cool story, cool mechanics, and a boss that would whoop the shit out of you if you were fucking around on him.

If I'm not running this to enjoy the dungeons, what the fuck am I doing?
 
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