Yes, it was one of the biggest criticisms with the first version.Was that FF14 from the first edition? I have not ran into much in the 2nd edition.
I'd say Daggerfall was one of the "best" offenders though. Very few tilesets reused thousands of times but I never felt for a second I was in the same place twice.A lot of older games with "randomly generated" areas were pretty bad about this. Makes me specifically think about Elder Scrolls: Daggerfall. The vast majority of the dungeons and towns were randomly generated, yet there were very few basic pieces that were randomly pieced together, so most ended up looking pretty similar.
I suppose it was mainly for the NPC being reused...For those saying Everquest, can you elaborate? I don't really remember any maps being reused.
Wat?I don't know if it belongs in this thread but between EQ vanilla and through kunark froglok model was 70% of the endgame enemies
Bullshit. 70% of endgame Enemies? How about Plane of Fear, Plane of Hate, Vox, Nagafen, Trak area in Sebilis, Chardok, Veril Sathir, Veeshan's Peak? Just because you had 2 zones that featured frogs heavily (Lower Guk and Sebilis) doesn't mean 70% of the first 2 expansion's endgame were Frog models.I don't know if it belongs in this thread but between EQ vanilla and through kunark froglok model was 70% of the endgame enemies
Not disagreeing with the overarching premise of the post but... weren't Chardok and HS ghost towns until their revamps?Bullshit. 70% of endgame Enemies? How about Plane of Fear, Plane of Hate, Vox, Nagafen, Trak area in Sebilis, Chardok, Veril Sathir, Veeshan's Peak? Just because you had 2 zones that featured frogs heavily (Lower Guk and Sebilis) doesn't mean 70% of the first 2 expansion's endgame were Frog models.
If you're arguing leveling areas in both original and Kunark, I would argue Solusek B was just as used as Lower Guk, and lots of folks avoided Sebilis and went to Chardok and Howling Stones instead.
I used to do HS groups all the time *shrug*Not disagreeing with the overarching premise of the post but... weren't Chardok and HS ghost towns until their revamps?
Sol B for life. I fucking HATED Lower Guk.Bullshit. 70% of endgame Enemies? How about Plane of Fear, Plane of Hate, Vox, Nagafen, Trak area in Sebilis, Chardok, Veril Sathir, Veeshan's Peak? Just because you had 2 zones that featured frogs heavily (Lower Guk and Sebilis) doesn't mean 70% of the first 2 expansion's endgame were Frog models.
If you're arguing leveling areas in both original and Kunark, I would argue Solusek B was just as used as Lower Guk, and lots of folks avoided Sebilis and went to Chardok and Howling Stones instead.
Well ya. All the fucking plebs just gravitated to Lguk and Seb so there were always groups to be had (see: Swags endgame EQ experience)Sol B for life. I fucking HATED Lower Guk.
HS was great but needed a pre-formed group usually.