X:Rebirth

Denaut

Trump's Staff
2,739
1,279
Overall I found the UI to be better. There is an asset list. It's Menu 2-2.

I am using a controller though.
 

Kalaar kururuc

Grumpy old man
532
456
First X game I've tried, really pissed off I paid 40 for this steamer. Not a clue what to do, following story line and have to buy 8 marines, fair enough except I've got no cash and every single place I go I get swarmed by enemy ships, if I fight back I get even more attacking me. Can't figure out how to get the cash as trying missions is a right pain as I'm already being shot at constantly and the only ones I can find are escort types and the ship I'm chasing gets blown to bits as I'm too busy avoiding shit that's shooting at me, bleh. My so-called homing missiles don't seem to home in on enemy fighters, yet on one occasion they did and I've no idea what I did different, I was still hovering target reticule over the ships. I was looking forward to trying some mining, but the one ship I bought that can mine shit is now MIA since I retuned from Devrie, and that basically has 80% of my cash tied up in it with captain/defence officer etc.
 

Kaosu

Bronze Knight of the Realm
232
2
First X game I've tried, really pissed off I paid 40 for this steamer. Not a clue what to do, following story line and have to buy 8 marines, fair enough except I've got no cash and every single place I go I get swarmed by enemy ships, if I fight back I get even more attacking me. Can't figure out how to get the cash as trying missions is a right pain as I'm already being shot at constantly and the only ones I can find are escort types and the ship I'm chasing gets blown to bits as I'm too busy avoiding shit that's shooting at me, bleh. My so-called homing missiles don't seem to home in on enemy fighters, yet on one occasion they did and I've no idea what I did different, I was still hovering target reticule over the ships. I was looking forward to trying some mining, but the one ship I bought that can mine shit is now MIA since I retuned from Devrie, and that basically has 80% of my cash tied up in it with captain/defence officer etc.
You can use the long range scanner to make some quick cash. You can't hold it too long or too short, but the longer you hold (the r button while in long range mode) the further the 'ping' goes out. You'll see it in a shockwave.

Eitherway, you'll see little circles pop up for a few seconds on the horizon. Fly to those, pop it with a mining laser or something and pickup whatever it may leave behind. X series games have always been fairly unforgiving and new releases tend to be raw for egosoft.

To get to long range mode, hit enter, and you'll see the option for 'mode' I think under 1.
 

Denaut

Trump's Staff
2,739
1,279
After playing this all day I am going to go ahead and say don't buy this until the major bugs, especially the trading AI, are fixed.

I'll make another post if/when they do.
 
558
0
I play inverted mouse, doesnt work for me, so i still havent left spawn point yet. Just watching the video reviews though, most regretsies i probably had for a 50$ game

 

littles

Lord Nagafen Raider
509
93
Saw this on the steam forums, seems like they released this far too early.

If you have problems with X Rebirth 1.12 (or above) please read this :: X Rebirth General Discussions

and here's a transcript if you dont want to click the link.

If you have problems with X Rebirth 1.12 (or above) please read this
First of all let me start by saying that I am vey sorry if you personally experience problems with our new game. We are doing what we can to fix these issues as fast as possible. Below I will try to summarise some tips and inform you about our plans for updates and patches based on the feedback from threads in this forum and the egosoft community (which is unfortunately currently broken under the heavy load).



###### Bugs we are investigating ######

- Broken or missing voice recordings in language other than english

There is an update for german voices today (nov 15th) and another update end of next week. We apologize for these problems. French voices are expected to be added in mid december, russian voices should also follow in december.

- Performance problems on very high end PCs

It seems that some of you experience an unsatisfying framerate even though you have really high end machines. We want to know which systems are affected by this and need to reproduce these problems here. To do this it would help us immensely if you could send your DXDIAG reports and describe the framerates you measure (e.g with the FRAPS tool) in certain situations. Please describe the situation and give different examples (e.g landed on a station, in an empty zone, close to a station, in a highway etc.). Please reas this thread:Performance problems and tips :: X Rebirth General Discussions

- Stuck object on platform: We are sorry that this still happens sometimes and will fix it ASAP, but you should however always be able to simply use ENTER - 5 to get back.

- *UPDATED* We read reports of people who can not save: This is usually caused by running the game on 32bit OS. Note that running X Rebirth on a 32bit Windows version is not supported.

- Crash right at gamestart (but not in or before start menu):

This is very likely memory related. Do not try running the game in 32 bit Windows (this is not officially supported). If you still want to experiment with 32 bit Windows, be aware that it may crash. More importantly it will definitely crash if you do not set your machine to allow more than 2GB of physical memory. There are tricks to achieve this but in general the rule is: Use a 64bit Windows! UPDATE: Patch 1.12 will give you a message at the start if the game has zero chance of running because of "out of memory" and not even start!


- Exiting the super highway (blue) millions of km away from anything

This seems to be a bug several people report. We are trying to reproduce this but it is not easy.
If you end up in a black zone / small black box outside of the rest of the universe do NOT overwrite your savegame!

- After loading cursor vanishes
While running around on platforms the mouse cursor is supposed to disappear. If it happens in normal flight, please check if you have more than one physical monitor and the cursor may just moved off the screen?


- Ship flying through station:

We apologize for this happening. We hoped to have reduced the chance of this happening significantly, but are investigating this.


###### Tricks & Tips ######

- Dont run game in 32bit Windows and make sure you have enough memory free

- Make sure you have latest drivers installed.

- If you have problems with the game, reset all settings in the driver to default

- If you suffer performance problems set the LOD and view distance to low values. The game should still look good but this helps a LOT. Consider turning off shadows, consider medium or low shaders if your GPU is the bottleneck.

- Trading: Some people report problems that trade ships do not work as expected. In most cases this is not a bug with the trade ship AI but the ship did not get the right order through the trade menu. As mentioned above, we definitely want to improve this menu further, but most importantly you have to make sure that when you add a trade order to a ship, you click on NEXT after selecting the order and assigning it to the ship selected at the top of the menu. Then you select the amount and confirm the order. After this you should see that an order was added to the ships order queue. One thing we want to improve is management of this queue and show it more clearly in trade ship info menus.

UPDATE: If the ship still does not execute any trade orders please try to remove it from your squad and add it again (from the interact menu when nearby the ship). Sorry if this helps it is of course a bug and will be fixed.


- There seems to be a bug with menus remaining open sometimes. If you end up with a non working menu, please see if changing the screen resolution or AA settings (ESC - settings - graphic settings) helps to make the menus work again. You can undo those changes after it works again. If this happens repeatedly please email information on how you reproduce this to[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */


###### Feedback about feature requests: ######

- Map and other menu improvement: We have a number of menu and map improvements planned. This includes more control over the map like the zoom that was suggested here and changing the layout of some of the text menus. We are also considering showing the "minimap" on the eventmonitor whenever there is "no signal" at the moment. These are a lot of individual improvements some of which will happen soon.

- Autopilot / SETA: We will add some autopilot support. However it is our goal with X Rebirth that you do not need to run the game semi-automatically for extended periods of time. This is also he reason why we will not support SETA / SINZA time acceleration. There should never be a need to wait 20 minutes for your trade ships once you have multiple ships. You can queue orders and do many things in parallel. Time acceleration as a trick to accelerate trading will not be in X Rebirth.

- Facial animations: We will look into improving facial animations.

- External view / Ability to turn around in cockpit: This was asked for a few times. Yes we will look into this but it will be part of a larger update and take more time than just a few weeks. It will also be combined with support for looking around in the cockpit (e.g with a joystick POV hat) and maybe also support for Oculus Rift style VR. So please be aware that this feature will take some time to add.

- Targeting hotkeys: Another feature that was requested a couple of times. Yes we will do this. Based on your feedback that is for one of the earlier updates even though such "explicit" targets only work in the mouse / keyboard mode. Not with controllers!

- Talking to people on stations: We have a plan for an early patch (early december) which will make the conversations and finding NPCs for jobs a lot easier and more accessible. This has a high priority.

- Skipping conversations: We will look into this, but I can not promise that this is always possible.

- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this.

Looks like they are going to be patching the way you find/interact with npcs to make it easier as well as flesh out the trading so its not so fucked up. Releasing the game in this fashion really makes me wish I would have pirated it first.
 

Tuco

I got Tuco'd!
<Gold Donor>
45,441
73,513
I bet the anuses of the Elite and Star Citizen devs are clinching now. Three big iterations of space sim are being released in a short window and the first one out of the gate is a complete failure.
 
558
0
Saw this on the steam forums, seems like they released this far too early.

If you have problems with X Rebirth 1.12 (or above) please read this :: X Rebirth General Discussions

and here's a transcript if you dont want to click the link.

If you have problems with X Rebirth 1.12 (or above) please read this
First of all let me start by saying that I am vey sorry if you personally experience problems with our new game. We are doing what we can to fix these issues as fast as possible. Below I will try to summarise some tips and inform you about our plans for updates and patches based on the feedback from threads in this forum and the egosoft community (which is unfortunately currently broken under the heavy load).



###### Bugs we are investigating ######

- Broken or missing voice recordings in language other than english

There is an update for german voices today (nov 15th) and another update end of next week. We apologize for these problems. French voices are expected to be added in mid december, russian voices should also follow in december.

- Performance problems on very high end PCs

It seems that some of you experience an unsatisfying framerate even though you have really high end machines. We want to know which systems are affected by this and need to reproduce these problems here. To do this it would help us immensely if you could send your DXDIAG reports and describe the framerates you measure (e.g with the FRAPS tool) in certain situations. Please describe the situation and give different examples (e.g landed on a station, in an empty zone, close to a station, in a highway etc.). Please reas this thread:Performance problems and tips :: X Rebirth General Discussions

- Stuck object on platform: We are sorry that this still happens sometimes and will fix it ASAP, but you should however always be able to simply use ENTER - 5 to get back.

- *UPDATED* We read reports of people who can not save: This is usually caused by running the game on 32bit OS. Note that running X Rebirth on a 32bit Windows version is not supported.

- Crash right at gamestart (but not in or before start menu):

This is very likely memory related. Do not try running the game in 32 bit Windows (this is not officially supported). If you still want to experiment with 32 bit Windows, be aware that it may crash. More importantly it will definitely crash if you do not set your machine to allow more than 2GB of physical memory. There are tricks to achieve this but in general the rule is: Use a 64bit Windows! UPDATE: Patch 1.12 will give you a message at the start if the game has zero chance of running because of "out of memory" and not even start!


- Exiting the super highway (blue) millions of km away from anything

This seems to be a bug several people report. We are trying to reproduce this but it is not easy.
If you end up in a black zone / small black box outside of the rest of the universe do NOT overwrite your savegame!

- After loading cursor vanishes
While running around on platforms the mouse cursor is supposed to disappear. If it happens in normal flight, please check if you have more than one physical monitor and the cursor may just moved off the screen?


- Ship flying through station:

We apologize for this happening. We hoped to have reduced the chance of this happening significantly, but are investigating this.


###### Tricks & Tips ######

- Dont run game in 32bit Windows and make sure you have enough memory free

- Make sure you have latest drivers installed.

- If you have problems with the game, reset all settings in the driver to default

- If you suffer performance problems set the LOD and view distance to low values. The game should still look good but this helps a LOT. Consider turning off shadows, consider medium or low shaders if your GPU is the bottleneck.

- Trading: Some people report problems that trade ships do not work as expected. In most cases this is not a bug with the trade ship AI but the ship did not get the right order through the trade menu. As mentioned above, we definitely want to improve this menu further, but most importantly you have to make sure that when you add a trade order to a ship, you click on NEXT after selecting the order and assigning it to the ship selected at the top of the menu. Then you select the amount and confirm the order. After this you should see that an order was added to the ships order queue. One thing we want to improve is management of this queue and show it more clearly in trade ship info menus.

UPDATE: If the ship still does not execute any trade orders please try to remove it from your squad and add it again (from the interact menu when nearby the ship). Sorry if this helps it is of course a bug and will be fixed.


- There seems to be a bug with menus remaining open sometimes. If you end up with a non working menu, please see if changing the screen resolution or AA settings (ESC - settings - graphic settings) helps to make the menus work again. You can undo those changes after it works again. If this happens repeatedly please email information on how you reproduce this to[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */


###### Feedback about feature requests: ######

- Map and other menu improvement: We have a number of menu and map improvements planned. This includes more control over the map like the zoom that was suggested here and changing the layout of some of the text menus. We are also considering showing the "minimap" on the eventmonitor whenever there is "no signal" at the moment. These are a lot of individual improvements some of which will happen soon.

- Autopilot / SETA: We will add some autopilot support. However it is our goal with X Rebirth that you do not need to run the game semi-automatically for extended periods of time. This is also he reason why we will not support SETA / SINZA time acceleration. There should never be a need to wait 20 minutes for your trade ships once you have multiple ships. You can queue orders and do many things in parallel. Time acceleration as a trick to accelerate trading will not be in X Rebirth.

- Facial animations: We will look into improving facial animations.

- External view / Ability to turn around in cockpit: This was asked for a few times. Yes we will look into this but it will be part of a larger update and take more time than just a few weeks. It will also be combined with support for looking around in the cockpit (e.g with a joystick POV hat) and maybe also support for Oculus Rift style VR. So please be aware that this feature will take some time to add.

- Targeting hotkeys: Another feature that was requested a couple of times. Yes we will do this. Based on your feedback that is for one of the earlier updates even though such "explicit" targets only work in the mouse / keyboard mode. Not with controllers!

- Talking to people on stations: We have a plan for an early patch (early december) which will make the conversations and finding NPCs for jobs a lot easier and more accessible. This has a high priority.

- Skipping conversations: We will look into this, but I can not promise that this is always possible.

- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this.

Looks like they are going to be patching the way you find/interact with npcs to make it easier as well as flesh out the trading so its not so fucked up. Releasing the game in this fashion really makes me wish I would have pirated it first.
Right, this game is the poster child on why checking out the game for free first is allrite.

Bernd just confirmed they will add inverted mouse in the game eventually, no ETA
 

Kaosu

Bronze Knight of the Realm
232
2
Its a game that'll be pretty good like 6 months down the line. Egosoft always release bug ridden messes and everyone bitches at them for a while. Thats the unfortunate part of being a tiny dev studio and really the only guys even trying to do big space sims anymore.
 

bytes

Molten Core Raider
957
638
That 'Worth a buy?' video made me sad. I thought I'd just buy in two months time, get it cheaper then and it would have a bunch of patches out. But this just seems completely awful and probably beyond saving.
 

Alexzander

Golden Knight of the Realm
520
39
I'm definitely not happy with my purchase. It's probably the only thing I've ever bought on steam that I really regret, and I'm basically the target audience for X games.

Seriously, it's a space sandbox game that doesn't support flight sticks. What. The. Hell. Like, I was expecting bugs and shit. I'm ok with crashes to desktop. Hell, corrupt my save a few times too! Fuck it, I'm still learning the game and will no doubt restart a ton anyway. But basically not letting me dog fight with a flight stick due to turret mechanics? No cycle target keys? No target lock? What the hell?
 

Tuco

I got Tuco'd!
<Gold Donor>
45,441
73,513
Its a game that'll be pretty good like 6 months down the line. Egosoft always release bug ridden messes and everyone bitches at them for a while. Thats the unfortunate part of being a tiny dev studio and really the only guys even trying to do big space sims anymore.
From everything Iv'e read the bugs/stability aren't really the problem, the game is flawed at most levels.

A world/galaxy size <10% of X:Albion, no radar, no flight stick, this goofy station interaction system for trading and poor combat controls pretty much damn this game thoroughly.
 

Furry

WoW Office
<Gold Donor>
19,578
24,754
put more time in this game. Reviews are pretty much spot on. The game impresses at first look. It looks good, runs well enough. The problems really start to show when you try to do stuff. Interacting with stations in general is hideous as fuck. I cant overstate enough just how fucking awful the station interaction is. It its quite literally painful. Most of the other parts of the game are workable or decent, but anything involving a station literally has aids. Its so awful, its almost like the devs sat around and asked each other: If the player wants to do something, whats the best way to tell the player fuck you.

These videos really dont do the issues justice. You have a game thats traditionally based around economy, exploring and trading and empire building. I'll give a pass on the combat being meh, it always has been in x-games. That said, they somehow managed to completely fuck up the trading and empire building. You flat out cant do it in this game. The exploring is okay, but due to how incredibly awful the afformentioned stuff is, just exactly what are you going to do with the space you explore. Trying to set up my own little empire on the fringe was always something I enjoyed. It aint happening here.

The game is a clusterfuck atm, and I don't think even modders are going to be able to save this one. Thats hard to imagine, cause theres plenty of x-modders which are hardcore as fuck.
 

Alexzander

Golden Knight of the Realm
520
39
The joystick support is really so bad (read: not there) that I'm actually considering opening a CS ticket for a refund.

I can't say I have any faith in the devs on this one. It seems like they don't understand their fan base at all. Declaring the game a success when your forums are in full on riot mode is how EA interfaces with its customers. Not a good look for an indy dev at all.
 

Obsidian

<Bronze Donator>
749
1,166
I was really looking forward to this game. The Worth a Buy video is spot on. This game is awful.
 

Dyvim

Bronze Knight of the Realm
1,420
195
Not even Joystick support, holy space empire batman.
I think thats what happens if you decide to skip beta and send your alpha 0.1 build to the copy station.