Yeah, it feels like all the builders suffer from the same scaling issue where in the endgame you're still drawing lines of roads and shit.Looks really cool, but I know I'd hate it. I used to love city build/rts combat games but I've grown really bored with super tedious mechanics when it comes to the building/management of territories. I don't mind making big, sweeping decisions about the direction/development of my faction, but when it comes to drilling way down to manage the really nitty gritty stuff I get frustrated and annoyed. I'm the fucking king (or whatever) right? Why am I telling individual workers what they need to do? That's what foremen/mayors/overseers or whatever are for. I need to be able to delegate the minutia and focus on the big stuff.
This game seems like it's focused entirely on all the small stuff I like to delegate. That said, there are lots of people who like the minutia stuff that will probably love the idea of selecting plots of land for individual homes, assigning families different tasks, and paying attention to details like that. THAT said, this honestly looks like another one of those games that's going to release completely broken and unfinished, and if we're lucky, in another 5 years will be playable.
Looks really cool, but I know I'd hate it. I used to love city build/rts combat games but I've grown really bored with super tedious mechanics when it comes to the building/management of territories. I don't mind making big, sweeping decisions about the direction/development of my faction, but when it comes to drilling way down to manage the really nitty gritty stuff I get frustrated and annoyed. I'm the fucking king (or whatever) right? Why am I telling individual workers what they need to do? That's what foremen/mayors/overseers or whatever are for. I need to be able to delegate the minutia and focus on the big stuff.
This game seems like it's focused entirely on all the small stuff I like to delegate. That said, there are lots of people who like the minutia stuff that will probably love the idea of selecting plots of land for individual homes, assigning families different tasks, and paying attention to details like that. THAT said, this honestly looks like another one of those games that's going to release completely broken and unfinished, and if we're lucky, in another 5 years will be playable.
I used to play the living shit out of that game as an 11 year old. I remember my Dad always saying, "How the hell do you figure these games out?!" when I'd play it. It was probably the first video game I was ever "addicted" to.Now Lords of the Realm 2... yes... and that is what this looks very much like but just "way more"
Knights and archers all you needI used to play the living shit out of that game as an 11 year old. I remember my Dad always saying, "How the hell do you figure these games out?!" when I'd play it. It was probably the first video game I was ever "addicted" to.
That same 11 year old self is super excited to hear and see that this game is inspired by Lords of the Realm. I definitely plan on checking it out when it leaves EA.
No handholding at all. Find out, slap your face, restart.So what do you guys think of this game so far? Wondering if I didn't give it enough time.
It just felt like too many details thrown at you all at once in a not fun way.
Note that it is extremely early access. More than 2/3rd of the tech tree isn't there, there is one map, localization is missing all over the place.This looks like a fun game for me to send my brother for birthday - he loves these things, he would play Civ III with WEEKLONG GAMES - as I said, Lords of the Realm and Castles II etc were my speed and level of complexity... once it gets to be too deep and too crazy, I just dont want to play it. Civ3 was the last one that I played as it got a bit too deep and convoluted with some things.
He and his family play board games...and they play the crazy stuff, I am like settlers of cattan is like my top...lol I just do not want to spend that much brain power on rule lawyer stuff... I spend it all on EQ
Note that it is extremely early access. More than 2/3rd of the tech tree isn't there, there is one map, localization is missing all over the place.
But it's extremely fun to walk around in your village, notably when the men just come back from bandit hunting and all head back to work or home...
I don't think I have seen a game, that I wanted to play, last less than a year in EA. Most seem to be around two years or more. It sounds like this game is in mid alpha phase, at best, so I wouldn't be surprised if its still a year+ before it even gets to classic beta status. Playing a buggy incomplete mess of a game can ruin it for the future and why EA mostly sucks.Its not till August, should be a "real" game by then... no rush.