Recent content by Laerazi_sl

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    EQ Never

    At some point they've got to just close up shop; only a matter of time
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    EQ Never

    See Landmark.. they are adding in content that was clearly intended for EQNext; monster types, character models (dark elves), props, etc. Not fully sure why they are still developing Landmark at this point, given it's terrible reception (and being what it is), but they are.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yep, EverQuest's combat was strong in requiring situational awareness and crowd control. Where you stood in a normal dungeon actually mattered, since patrols or respawns could get you if you were careless. In newer games that stuff simply doesn't matter, you just run up to a group of enemies and...
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    EQN:Landmark Beta Starts March 26th!

    For a Steam key, it's $9.99; if you bought the founders edition you don't get a Steam key but you can play by just downloading the client through Daybreak
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    E3 2016

    Here's an hour-long Zelda gameplay video, with no commentators:
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    E3 2016

    Don't get me wrong, Skyrim was an amazing game and one of my favorites; but, in terms of physics-based interactions, tool-usage, and navigation I feel like what I've seen from the Zelda demos already eclipses the traps from Skyrim. Just from demos today I've seen: Link burning grasspushing...
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    E3 2016

    Eh, if you need a free-roaming realistic game there are plenty out there. Realistic Zelda would look like shit and be completely off-brand, so I'm glad they are not going that route I will personally be getting this game; even Skyrim, which is arguably the most successful free-roaming game...
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    Problem with every mmorpg

    True that being trained on sucks, but it happened to me many times in EverQuest and it never caused me to quit the game; also people that trained to grief meant they would develop a bad reputation with players. I'm not saying these things are perfect in their existence, but just as examples of...
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    Problem with every mmorpg

    Newer games are far too controlled of an experience these days. Every quest hub, every NPC, every spell, ability, etc. are balanced and doled out in the perfect amounts for players to consume at the developer's rate. In EverQuest, you could charm guards, you could drop all of your gold on the...
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    Kings and Heroes

    Yeah, I logged in late last night and wanted to just give it a quick try so I did a "small", "easy" dungeon. Took about 10m to get to a boss room with a big troll in it. I was playing a mage so I tried distancing myself; got him to 3/4 health before he got in range and destroyed me in a single...
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    EQ Never

    Yeah, but with a buggy/unoptimized client, terrible gameplay, largely pay-to-win, the shittiest marketing imaginable, and gets a lukewarm reception so it's put on life support almost immediately.. just before Daybreak Games goes bankrupt.
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    EQ Never

    Incoming shitty EQ MOBA shooter, to launch 3 years from now
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    Hearthstone

    Snagged one, looks like the rest are taken. Thanks!
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    Chronicles of Elyria - new mmo

    It all sounds interesting, but I'm having a hard time envisioning how they're going to get most of these features in and working, let alone having money/time to iterate and refine
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Brad and Garriott are gonna be on an indie MMO panel at PAX East, for anyone going