Recent content by Maxxius_foh

  1. M

    Green Monster Games - Curt Schilling

    Interesting point, when you think about it. Curt, in your development are you considering the potential impact "farming" may have on the game?
  2. M

    Green Monster Games - Curt Schilling

    I dunno. Tad basically asked for "substance." I would like to see more too. Talk is indeed cheap. What Curt has done in the baseball world is irrelevent to the MMO world. I am "hoping" for a good product, but at this moment that is all I can do. Hope. I am still cutting 38S Slack, but I do want...
  3. M

    Green Monster Games - Curt Schilling

    Can"t swear to the accuracy, but heard an analyst say GTA4 has earned over $500 million so far. Not a MMO, but damn that is some serious money.
  4. M

    Green Monster Games - Curt Schilling

    I don"t play these games to play house.
  5. M

    Green Monster Games - Curt Schilling

    WOW at the moment ;p
  6. M

    Green Monster Games - Curt Schilling

    Personally I"m of the view that they should just have two classes, tank and healer with either able to do customized sub-abilities.
  7. M

    Green Monster Games - Curt Schilling

    But as for the whole advent of raiding? I submit that EQ was the genesis for the raid encounter as being the endgame play. Raiding was an afterthought when EQ came. You had 2 world monsters, that was it. And the original intent was to make them basically a serverwide event to kill. Planes and...
  8. M

    Green Monster Games - Curt Schilling

    K scratching my head on that one. Can"t think of another PVE game pre EQ that expanded the whole "raid" scene. P.S., Curt it is ok if you call certain people dumbfucks in this thread, myself included if you wish ;p
  9. M

    Green Monster Games - Curt Schilling

    Pains me to say this, but I kind of agree with Tad ;p It becomes rather tiresome in all these MMOs that you always NEED certain classes to do the good stuff. And that always boils down to tank/healer. I"ve wasted more time looking for either one of those than anything. And I submit what caused...
  10. M

    Green Monster Games - Curt Schilling

    It might be apples to oranges when concerning the degree of the harshness of given games" pvp to each other, but when discussing which has larger market appeal, the answer seems obvious, which is what we were discussing.
  11. M

    Green Monster Games - Curt Schilling

    Watching CNBC now and they just had a segment on MMORPGS. They even mentioned Curt"s name, so Curt you might want to get a replay of it. The analysts were basically arguing how MMORPGS would wipe out the console market heheh.
  12. M

    Green Monster Games - Curt Schilling

    When I got ganked with zero chance of survivability I shrugged. But when you entered a red zone from a safe zone there absolutely was more excitement to it. I had many "fair" fights and they were a hell of a lot of fun. I left the pvp server for the pve one once they started the whole...
  13. M

    Green Monster Games - Curt Schilling

    Wussyboy ;p Tho actually I never liked the harsh pvp ruleset games either. I really do like how WOW set it up where you can go pvp server and fight, or you can go pve server and explore the content and again pvp brought through their BGS and Arenas, except they need to expand those damn maps...
  14. M

    Green Monster Games - Curt Schilling

    No, the vast majority on the pvp servers knew exactly what it was, a pvp server where you can kill each other while playing the game. The people who went PVE wanted to just play the game with out fear of being randomly attacked. The whole point of the game is Horde vs. Alliance, but there was a...