Recent content by your_mum

  1. Y

    Grand Theft Auto VI

    is it confirmed yet if any voice lines drop the hard R or 90's faggot slang? if not, this is a flop and its weird yall defending purple hair development
  2. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    yo Shawn ban this dude for exploiting, bout as bad as picking flowers for 45mins bro ban this guy
  3. Y

    World of Warcraft: Forever

    so this gonna level lock at 60, is that what makes this "forever"? i couldnt tell my friend how it was different than classic besides some qol. wowemu like turtle wow was fun/chill because of that. could start a new char on a 5+ year old lvl 60 server and peeps still playing early content and...
  4. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    troll looks just as fuken stupid as the rest... why are all their arms at their feet/knees... guy is retarded whoever drew those
  5. Y

    Everquest Legends

    where's Zaide been?
  6. Y

    Everquest Legends

    its cool, good job imo for the time put in
  7. Y

    Everquest Legends

    ive already said EQL should have released kunark by now. it can be true that you're a THJ dik sucking tard and also think EQL is too slow at the same time
  8. Y

    Everquest Legends

    too much THJ dik suking... THJ was boring af in classic and kunark. it was all about having a paladin and farming pohate for MONTHS. after that it was either bl/war for proc build, pet cuck, or some rng/sk/wiz combo thj finally understood their game in velious when they introduced custom...
  9. Y

    Everquest Legends

    naw its not the "creator" part of their announcement thats the issue... its the "content" part
  10. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    well data mining client side files (what you've done to generate those maps) is most likely against their TOS so you're cooked anyways if they care... no reason to bring attention to yourself imo... it could be true though that those client side functions double check with server in some way...
  11. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    good stuff but i imagine all someone could do is dll inject, hook into those anti-cheat functions and return values that keep you undetected... btw for packet layouts, are you actually talking about structs of the packets themselves, if so post it or save it somewhere
  12. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    doesn't really matter, because the client must decrypt the memory itself to read (and if they've actually encrypted the memory, or done other tricks to obfuscate pointers) that decryption algorithm, key, obfuscation techniques are are available within the client itself to be decompiled. you can...
  13. Y

    Everquest Legends

    yea they could have shit all over EQEmu with content by simply using what is in EQ... THJ could have had GoD, OoW, and DoN but it woulda been dead after that along with every other EQEmu that has existed they spend all this time revamping low end zones (because yea they want to give players new...
  14. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    i should have said myseq lite (aka npc positions read from client memory), not showeq (npc positions read from packets)... even though again, unity/unreal does not have baked in encryption for network comms, but packet analysis (im imaginging this is UDP) is harder than memory reading
  15. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    yea bravo on the map generation vibe code. another reason why these old school ideas just dont work out in 2026... i said it like 2 years ago in this thread... how easy it will be (and more importantly, the need) to fetch data from the client (i meant live running, but bravo on static client...