You can't. If both modes yield the same reward, the solo mode wins because the group progression carries an intrinsic cost that requires it to be "better" than solo unless it dwindles to nothing.
The only thing you can is have both yielding different types of reward. Typically, you'd make group...
Hmm
Sooo, that's why so many pet sales end up for that nonprofit? Do they use that to remove taxes (since you won't be able to make your "donation" tax exempt)?
Drilling in micro-g is surprisingly hard (trying to find a way to wedge you against the reaction to the drill torque). That's why everyone says it can't have been done while on the ISS.
The first books of the series were ok/good, but the series dragged on, and I didn't even finish book 6. Novik pretty much stopped the series after that anyway.
He said that, given the temperatures for re-entry, there won't be any paint on that.
Otherwise, it's a view from the testbed they have in Texas. Trying a 500m launch/landing, then a 5000m one, before going on full testing.
Nope. Minecraft was a guy goofing about voxels in java and showing youtubes about his code, then asking for money for his codebase because it was becoming a full-time job.
Note that you still need to have purchased the outpost unlocks for KT (if Horde) and presumably Zandalar (if Alliance). I dinged 120 on my first horde, and the map unlocked only the last zone I hadn't explored; all the KT outposts remain invisible.
That one didn't work. People very quickly converged on a loot hall: straight, crammed with AOE targets, and so on. There's no real reward to designing "real" dungeons, so there were few of them. And the players liked the loot halls more. Which is why the loot was limited to low currency...
It's kind of hard to find that place.
Death penalties are hard.
We can agree that WoW's death penalty is probably a bit too light. You lose very little. An emissary cache and you've stocked enough for 50 deaths. And at most 2mn lost every time. But it's the only thing that makes the Mythic...
Bleh. Is there a way around the bug where the thread will not show if the OP is someone I have on ignore... The only way to access the thread is to hope it is #1 on the subforum...
Chrome does "trust our cloud with your passwords". Password managers don't; even if you use cloud-based syncs, you're syncing encrypted files. As long as your key/password is not on the cloud service, you can't have your password safe stolen. If you have:
1) Your passwords synced on the cloud...
Aaaand... he's out.
ArianeGroup names new CEO - SpaceNews.com
Doesn't believe in the future? Well, the EU govts who DO pay for your rockets do believe in it...
More like an old memory of Everquest, where there were two alternating teams (making an expansion, then fixing it live while the other team was making the next expansion).
If I remember right.
At this point, there is not a single reason why STR, AGI and INT are still separate stats. Every item that has one has all the others needed for its intended classes. The only ones still having separate "strength" stats are weapons.
You underestimate tracking and datamining. You don't even need anything but a simple "A talked with B", "A grouped with C", "C gave loot to A" type of logs:
1) You can absolutely detect the spambots. They are horribly blatant. The alternative is not to advertise in game, which severely...
If you're selling the run for gold, there WILL be a trace of the gold changing hands. It's when there's no trace of gold being traded between accounts that you can safely conclude RMT was involved.
The thing is, banning people buying the run has little effect. Nobody notices (because Blizzard does not advertise bans), notably not the ones selling it.
It's self-selected. Those who tend to read those tend to like those, and those who like those tend to review them.
I've taken to review and rate every book I read, no matter how bad or good, to avoid the second bias. But I do it on goodreads rather than amazon (since my reviews on amazon.fr...
No, he means ban the 19 accounts of the guys who run the mythic Uldir raid for you. Getting a large enough raid geared for that raid takes a relatively long time, during which you earn no revenue at all. That kills the professional outfits, and puts a chilling effect on the small-scale raiding...
Regarding VR, we still have to solve the problem of movement. Anything where you have to move around (while you're not moving in reality) gives motion sickness to the vast majority of people. The illusion of standing still is the only real antidote so far, which makes racing games, space sims...
Yep. The point is, you want stuff that's fixed and "mappable", but enough stuff that you can move to a different part whenever you're ready for a change.
The point where I would disagree is the need to have world "grow" on a regular basis. If you have procedural generation, you already have the...
Then what? You're back to a World of Warcraft single player game, but bigger.
Besides, you do need an even more massive innovation in procedural generation if you want quests that reach even to the worst quality of WoW quests. You'd need CCN writing your quest text and dialog, and let me tell...
That's... dangerous.
The point about quests is that, basically, they DO transform any multiplayer RPG into a solo game.
Think about it. I have this quest, which requires me to kill 12 Winter Wolves. Ok, so I'm heading to the map with Winter Wolves. I kill 12 Winter Wolves. And then I leave...