Search results

  1. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    My group started Sunken Resort at level 32. We crawled through the dungeon three nights running. I don't think we'd have had the same level of success with a bard as we've had with an enchanter. We needed to recast 1-minute mezzes in the depths of the dungeon, the ethereal corpse and echo of the...
  2. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I want an enchanter in every group if I'm building my group from scratch. That said, we're starting on our alt group tonight and nobody wants to play enchanter, so we've got bard and shaman in the group to cover that stuff. My brother is playing enchanter in our main group but he's not having...
  3. Valorath

    Funny, Strange, Random Pics

    Mentioned your posts to my brother the other day, saying you’d been posting pictures from your trips lately. Didn’t dig them up to share with him at the time, figured you would post another batch, and I wasn’t disappointed! Really fantastic stuff. Would love to get to some of those places, just...
  4. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Basically the same. I guess I like more chat on my screen, hate having to scroll up all the time in town.
  5. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Elementalists and necros have been sitting on this front left pyramid in the complex (from this perspective, front right as you approach from wisp road). This is the only one I've killed, twice now. You can sit on this pyramid without agroing anything else around, so you can just wait for boss...
  6. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    You can do the boot quest Silicone, it turns in to a skeleton down in the bear cave, not tied to wood elf faction. I had an adventure as well last night. Tried to camp one of the named in the maze complex thinking maybe I could solo it like I’ve done other named in the zone. This one can’t be...
  7. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    You can take the boat from Night Harbor to Keeper's Bight and run from there to Evershade Weald and on to Blacktide. You need to avoid hostile harbor guards in NH and at the landing in KB. Can jump off the boat and come up the hill to the right of the second waterfall at the harbor in Keeper's...
  8. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Yea, just killed my first one about an hour ago. Blaze clicky ring that's gonna be super useful for my elementalist buddy. Can't wait to see what else is in here. Using invis to pop in and snipe these guys shouldn't be a thing.
  9. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    The wisps don’t drop coin, but their dust sells well to reagent vendor and the light stones to someone over in Sojourner camp in NH. Beware the casters (both wisp and spectre), they’re all wizards. Iceblast and gate are the only spells they cast worth interrupting, not sure if necro even can...
  10. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Or go to Caves of Irem and live in peace and tranquility. I’m telling ya that place is a gold mine for uncontested mobs. I am bound out there and will port ya home if you regret it Noodle. I’ve been soloing with ease on wizard out there since level 28. Took the static two nights ago and did one...
  11. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I'm mostly self-found, traded something I looted for a pair of int gloves. Level 40 with no earrings, or a second ring. Still wearing tattered cloth boots and collar. Thought about buying jewelry recently, but hit level 40 and buying half my spells reminded me that I'm meat from Ail'Vorith, and...
  12. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Caves of Irem has a wide level range and is very underutilized. I went out there around level 30 and started soloing on the undead highway. There's ghouls, wisps, spectres and skeletons around level 30 out there. I see teen and mid 20's LFG out here. I'm guessing they're doing the bandits and...
  13. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Trem for the majority of us.
  14. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Kharzette has the Sangels correct - on the east wall of Keeper's down by the treehouse. Convinced a group to take a 15 minute swim to Rothold today. Wound up taking 25ish minutes cause I didn't factor in their level 1 swimming skill. Got really good exp there and the place was empty as we knew...
  15. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Here ya go noodle, they need ya on the Trem discord. https://discord.com/channels/1552872630149841018/1557229237465784330/1563021050294444144
  16. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Sounds like you had a perfect spot, four good dark blues/whites that you can lock down and maintain on respawn. Adding another player without adding more mobs (in a zone where people are fighting for every skeleton and beetle) would be dumb. Dunno why people don’t realize this. “oh this guy has...
  17. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I’m kinda saving mats and waiting for human racial, then going to work on crafting. Hopefully by then I’ll have a nice little nest egg of funds.
  18. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Paladins have Mark of the Crusader, negates damage shield on mobs and has a chance to heal the paladin when melee attack the mob. We picked paladin in our static for this spell, basically. That and the change to get res earlier and one tier behind cleric the whole way made it an easy choice for...
  19. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Thoughts and prayers, bro. edit: trent, in my groups' limited interactions with him, seems like an uncompromising dick.
  20. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    That's a shitty thing to get banned over. I'd also lean toward being able to get it overturned, that seems like a really shit thing to get a permanent ban over. Something I never really considered when in beta, because I didn't bother pick pocketing much: pick pocket is a channeled ability that...
  21. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Got in a group briefly this afternoon in Caves of Irem. Hadn’t done anything there so was cool to at least get some cons on things and see where people exp there. Up the big ramp were some ziggurat things with level 28ish ghouls, specters, and wisps around. Supposedly a named wisp and specter...
  22. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Re: NH rep. Buddy of mine did it over the weekend while watching tv apparently. Just tagged another groups mobs at the wererat faction camp up in overreach, then did the same thing at the cultists outside of north gate.
  23. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I see spellblades more now than I ever did in beta, and folks are talking about them in discord and in game more. Perhaps lots was the wrong word.
  24. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    So I think Spellblade players largely are going at it from a perspective of “melee class presses buttons if buttons can be pressed.” From talking to a guy in beta, you can do that and do crazy dps and struggle mana wise all the time, or you can do steady damage and burst when needed. From my...
  25. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I’m pretty sure Zone Experience Modifiers exist. Dungeons generally have better exp than outdoor camps of the same level, in my experience. I remember seeing something posted in the discord where a guy said Ancient Crypt, Blacktide Bay, and Grain Cellar all had documented ZEMs (I didn’t look...
  26. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Yep, cracked staves are the primo vendor loot item throughout the game. Plate and chain visors, gorgets, belts and bracers are also good weight/coin value if you’re trying to maximize what you come back with.
  27. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I know DE wiz and enchanter can start in Underdocks. I think it’s anything that overlaps with a deep gnome class can start there, if you choose the right deity. Like the Envy one is only AV, but the others are either AV/UD. Launch was fairly smooth on Trem in AV. They had to reset the zone a...
  28. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    They’ve said it’s over cap, so at 60 Assling will be 315/300. Human gets +5 to all three weapon types and I think wood elf or one of its options can get +5 to something as well. Looking forward to the chaos on Trem. Cleric change is nice and adds some punch, the wizard changes look like...
  29. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Right now it seems Deep Elf and Deep Gnome have Ultravision, Wood Elf has Infravison, and Gnomes can get infra if they choose Gnome of the Forest. Everyone else has no vision trait. They also said Infravision will be activated and have some “other effects like heat signatures” or something...
  30. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I'm playing rogue and was set on Deep Elf despite the weak martial stats and the faction. Hard to pass on Halfling with +15 piercing though. I know if I don't go halfling it will always be in the back of my mind. So, I guess I'm blind, and short.
  31. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Reagents for Druid were 3 silver each. For Druid, group regen does not cost a reagent, while group skin does. For enchanter, both group enlightenment and group int/wis/cha (one spell) cost a regent. No group strength or swiftness right now. Can’t speak for the other classes.
  32. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    You can always lurk around the Night Harbor/Underdocks zone line for the ooc and auctions, have a buddy buy your spells if there's not a trainer in UD, or use the shared bank to get your abilities. I'm also a little hesitant to start somewhere other than NH/Faelindril, but I think I'm gonna go...
  33. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Something absolutely needed to be done about charm. My brother and I were able to duo virtually everything we wanted throughout the game with a Druid enchanter combo. While we were exploring and leveling up, our static six would find a new spot and camp some new named. We’d come back and duo the...
  34. Valorath

    Your Own Photography

    This is from the Current River in the Ozarks. This was the first overnight canoe trip for a few of us, so learned some things for sure. Had a blast and can't wait to go back. There's a killer campsite outside the cave that we took the panorama in, may try to get there early enough in the day to...
  35. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Human (no vision) / Deep Elf Ultravision at 100% Gamma Same at 0% Gamma
  36. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    We found a place where we needed our trainee candles to see in the deep elf starter area. A cave up on a ledge surrounding the area, has some level 4-5 myconids. No apparent light source, was total darkness and had to use the candle even with ultra. Curious what the “unnaturally dark” areas like...
  37. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    I watched a bit and what he said is they set up a way to break night harbor into two sections when certain population thresholds are met, and then demonstrated that ooc is connected in both zones. Looked like the break was around Saltbreeze park area but I wasn’t watching when he actually zoned...
  38. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    We’ve got six so we’re just gonna roll with it and hope they adjust group exp values. My brother and I will have a duo druid enchanter on the side that’ll probably wind up outpacing the static.
  39. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Edited for clarity but yea, they have kick and grip. They’re losing kick, so with a two-hander their only option will be grip, and that’s janky because you have to move away from them to grip them. I suspect they’ll get something to compensate in the rework.
  40. Valorath

    Monsters and Memories (Project_N) - Old School Indie MMO

    Paladin and Inquisitor both have something to use for interrupt with a two-hander (stun, silence, choke). Not saying it’s ideal, but can make it work with those, especially if you’re in a party with other interrupters. SK’s only “stop” currently (other than kick) is grip, right? That’s janky...