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  1. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Do it up like Vanguard cleric - Do you want to tank, pull, and main heal for your group? SIGN HERE.
  2. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    WoW con and EQ con aren't exactly the same though. The diff would just be that what would be undercons in EQ have a shiny gold border around their name in WoW. I am fine with color coded names or whatever rather than having to hit C. I just don't want the exact level known and instant...
  3. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    haha I usually do it when I am running through new places and like HRM COULD THAT KILL ME and I'll click on it and con it and then realize I just did whatever the hell C does in that new game and that the mob's level is listed on my target box all at once. MAKES ME SAD.
  4. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    They need to allow this as an opt in for the higher tiers. I mean if you are giving alpha access already and I just gave you 1k why wouldn't you let me opt in as a tester?
  5. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would say that the kickstarter isn't really a drop in the bucket in the actual funding. What kickstarter is is a means to show those with real money that you have a market for what you want them to give you millions for. If your kickstarter can pull in 3 million dollars for a non-existent...
  6. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think EQ has a ton of memorable facets that were most definitely design mistakes or at least unintended consequences of intended design over time (cheal). I do think the spirit of the game can be recaptured but the problem is everyone focuses on these mistakes or unintended consequences as...
  7. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Please no. I'm allergic to walnuts.
  8. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Well, while some games were utter shit, a lot of them still had things to offer that were entertaining and aside from a few poor choices (age of conan) I don't really regret buying most of them. I agree that for the whole industry to change we would have to stop buying games. Or at least these...
  9. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Maybe an in between convenience like some sort of system where in major towns you have a big bulletin board type thing where you can post up a message saying you had XYZ for sale or want to buy and let people tear off little pieces of paper with your number on them. Then a bunch of interested...
  10. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In terms of quest "quality" WoW had quite a few even early on (Tirion Fordring line in the Plaguelands) that were awesome and scripted and even interesting to experience. It's just the quest OVERLOAD made the whole experience mind numbing. I loved my first couple of characters to 60 and had...
  11. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I liked the events in GW2 and the public quests in Warhammer Online. Maybe make them a bit less obvious with no big markers on the map or specialized indicators of progress. Just say you show up at some guy's farm and see he's pinned in his house with Orcs beating on the door and you and your...
  12. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    This^ I thought the implementation (staring at a book, later sitting) in EQ was stupid. However having the idea of limited resources and how you choose to manage them was important. Should you burn that mana now to end the fight quicker, or hold on to it just in case some shit jumps off you...
  13. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think the way it worked in EQ was pretty good. Downtime to a degree was a juggling of resources. If you were in an awesome group with an effective class makeup downtime was pretty minimal for everyone but the healer. The sitting for 10 years and then dropping a CHeal thing was just too...
  14. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    To me this is one of the things that set games like EQ, WoW and EQ2 at release apart from all of the others. Essentially just "giving a shit" and really making an effort to include things that aren't necessary but make the game world feel more complete. VG does this to a lesser degree (though...
  15. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Sign me up on this also. I liked the EQ style where you kinda know what level it is in reference to your own but it's kinda common sense. Sure that Sand Giant might con white but I think the fact that it's 10X your size should indicate that it's going to be a bitch for its level. Side note...
  16. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    This is kinda where I had been going with flying mounts as well. There are plenty of ways that make sense within the context of the world to make mounts usable or unusable without simply having a NO MOUNT ZONE. Hitching posts, stables, etc could be required to "check" your mount at the door to...
  17. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I agree wholeheartedly with the majority of this. I think the lack of level reqs and quality items from all levels really made a big difference in the economy and player interaction dynamics in EQ. I honestly don't think the "asshole high level camping all the cool spots" issue is a real...
  18. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would say not to go too crazy on the action/reaction based combat. As I mentioned in another post, for short sessions the nonstop GOGOGOGO combat of WoW is way more fun than Everquest. Yet when it comes to a lazy Sunday 5+ hour game sessions with friends... That shit is just stressful. I...
  19. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    This is really the reality in my opinion as well. If you had a ton of other game designers with a squeakier clean record than Brad, it would be a harder sell but literally this is the only ATTEMPT I have even seen since Vanguard to make this type of game. Hell, I don't think anyone's even...
  20. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah, I get what you're saying. I don't disagree so much in the end result as I do in the implementation because it's just ultra retarded when I think about it haha. Maybe monks being bad ass ninja mofos can do some sweet ninja kick every 30 seconds that breaks a mobs leg and slows it super...
  21. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    lol These are the same people who are currently playing the TESO beta weekend as I type this yelling IT'S BETA as both the excuse for every single flaw in the game and the reason why they should never be mentioned. I would personally be more pleased by them straight up reskinning EQ1 and...
  22. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Seriously. I do not hate twitter, facebook, myspace, google+, whatever gets your dick hard... But I like to keep my gaming habits my dirty little secret and pretend like I don't like shit like this IRL. I am immediately turned off by anything related to any game that forces me to login with...
  23. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'd be happier with that than with FD probably. I'm sure my inability to accept it also reflects on my dislike of the boredom of single pulls. I always found the GIANT CLUSTERFUCK INCOMING GOGO TEAM ENCHANTER pulls to be more entertaining.
  24. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In addition to FD, Complete Heal was a pretty big O FUCK WHY WE DO DAT for EQ. How many expansions worth of content are balanced around this alone?! Really through Kunark/Velious most of these mechanics were tolerable but over time the gap between some of the classes just got wider and...
  25. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Really for most group encounters EQ worked the same way. Clerics definitely healed the best, but 2 druids was usually good enough, or a shaman slowing the mobs, shit I've healed groups with a necro before. Warriors, SKs, Paladins, and even rangers or monks could tank most "group" content in OG...
  26. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Haha this is pretty much 100% of Vanilla WoW pulling (with the classes a little different). Personally I like the actual CC classes thing like Bard/Enchanter in EQ, Crat/Trader in AO, Healer/Mentalist/Bard/Sorcerer/Minstrel in DAoC, etc. more than the each class can CC one mob thing. I feel...
  27. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I hate all that sort of shit. Did you ever try Rubies of Eventide? When you went into combat it was like an FF game or something you were in your own little fight. I honestly just don't get the need to try to combat twinking, power leveling, kiting (where it isn't a super obvious mechanics...
  28. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I have mixed feelings on this really. If I'm going to play for an hour (especially soloing) WoW's combat is about 198723981729837198721X more fun and engaging than EQ's and would be a better spent hour for entertainment. That said, if I decided to dungeon grind in WoW as a warrior after an...
  29. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Oh man that hits on something that drives me insane. In combat vs out of combat differences. I like things being different for change of position or whatever. Like sitting or laying down you regen faster than standing up, and take more damage if something gets the drop on you... Having some...
  30. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I disagree there. I pretty much had conversations with everyone in every group ever in Vanilla WoW. On top of that there were the OOC conversations prior to even getting into the group. In group, conversations were not what they were in EQ but we still chatted it up like mofos. The primary...
  31. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think the thing that gets retarded with pulling is when you start getting into FD pulling. Pulling using some sort of spell or trap or something to separate one NPC from his homies makes sense. You dulled their senses and they didn't notice their buddy run off after someone. With FD it's...
  32. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I REALLY loved some of the classes in VG. Some needed some love, healers were a bit ridiculous, but every class was fairly interesting and unique. EQ, AO, even DAoC (discounting similarities across realms) classes all felt fairly unique. Modern MMOs especially those with sub classes/multi...
  33. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    At no point in my post did I say "OMG THIS GAME WILL SUCK WITHOUT FLIGHT". My point was that everyone dismisses it out of hand as if flight can only exist in the incarnation you find it in WoW. There are plenty of things you can do to make flight not work that way and still have it be cool and...
  34. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I always felt the itemization through Velious in EQ was pretty reasonable. The badass gear felt badass and the normal people gear wasn't complete trash. And a lot if good gear could be purchased or traded for. *shrug*
  35. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I wouldn't completely discount the power of nostalgia. There are several EQ1 emulators with large active communities, EQ (though not the game it was anymore) is still going, and there are lots of posts with lots of feeling in support of "that game" on boards like this all over. While my...
  36. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Launch that shit the first day of tax returns lol.
  37. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    My only reason for mentioning it was all of the instant dismissal of flying as being a horrible thing. It's not. I just look at it like how I felt about swimming playing EQ and taking it for granted and them playing newer games that felt it was a "fluff" feature and either made it not have a z...
  38. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I also agree that after a point having more or less abilities doesn't really have a major effect on "skill" required. Having access to everything is nice for eliminating the annoyances of memming and unmemming spells. I think a major aspect that people miss here with EQ is the actual...
  39. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I almost feel that twinking is REQUIRED to recreate the EQ experience. The fact that items were reusable, resellable, twinkable, etc was integral to the fact that items found at all levels and locations throughout the game maintained value. That maintained value allowed those who weren't in...
  40. J

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I also agree that class diversity is important and fun. I'm sorry you played a ranger and wish you'd played a shadowknight but the solution is not to give rangers plate and lifetaps and give SKs thorns and dual wield. That shit's boring. Bring back EQ necros and chanters.