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  1. T

    Green Monster Games - Curt Schilling

    No no no Fog. The point of PvP is to gank someone fighting a mob and corpse camp them until they have no items left, no money left and are back at level 1. Didn"t you get the memo?
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    Green Monster Games - Curt Schilling

    The key is really not to set out to build a WoW-killer. The key is to set out to make a fun yet challenging, deep yet accessible MMO gaming experience. If the game is worth a damn it will get the subs it deserves.
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    Green Monster Games - Curt Schilling

    I think when people say that they refer to the months and months of beta that had no NDA. Most games keep the NDA in place until the true "open beta" that is nothing more than a trial 2 weeks before launch.
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    Green Monster Games - Curt Schilling

    MMOs generated over $1B in subscription revenue last year. That number is only going to go up. That doesn"t even count box sales and free MMOs or micro-transactions. The genre is here, it"s huge and it"s not going away any time soon.
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    Green Monster Games - Curt Schilling

    An entire Southpark episode. Is Southpark not mainstream? Major car manufacturer commercial. Is Toyota not mainstream? Mr. T. Jean Claude Van Damme. Vern Troyer. William Shatner. Are they not huge household names - i.e. mainsteam? Yeah, as far as video games go WoW is as mainstream as it...
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    Green Monster Games - Curt Schilling

    It was featured in a Toyota commercial for goodness sake. It doesn"t get much more mainstream than that. It"s on par with Halo 3 being on a Burger King cup.
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    Green Monster Games - Curt Schilling

    The same people taking risks after AC2 shut down. After DDO flopped. After Vanguard sunk 40mil on garbage. There will always be someone else to try as long as at least one game is doing well.
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    Green Monster Games - Curt Schilling

    Damage to the genre? It"s a flipping video game. If another fantasy game flops then oh well. If anything it would usher in exactly what you want.. something non fantasy.
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    Green Monster Games - Curt Schilling

    What....?
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    Green Monster Games - Curt Schilling

    I think a lot of them have lost touch with the market, or think they can predict what will be in vogue despite all evidence to the contrary. I also think alot of them focus too much on the technical instead of the esoterical. They make an MMO by numbers.. okay, big world here, dwarfs there, cast...
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    Green Monster Games - Curt Schilling

    Okay, you hate fantasy. We get it. Start another thread about it. Curt is going forward with fantasy. Maybe 38 Studios MMO just isn"t the game for you.
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    Green Monster Games - Curt Schilling

    By the end of beta a game better be fun and innovative in some way. It better run well and be scalable to allow it to run on mediocre hardware while looking good on newer components and it better have content and an established method of rolling out new content in a timely manner (and not 6...
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    Green Monster Games - Curt Schilling

    Just quoting this because it fits. At first I was giving you the benefit of the doubt but that"s gone.
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    Green Monster Games - Curt Schilling

    He just doesn"t want to play a fantasy MMO. Dare I say "maybe Curt"s game isn"t for you"?
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    Green Monster Games - Curt Schilling

    The only difference in an epic sci-fi story and a fantasy one is that one uses cold steel and arrows while the other has a "laser sword" and a blaster. The mechanics for either game can be identical, the only thing that will change is the skin.
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    Green Monster Games - Curt Schilling

    Yeah but it"s easier to type than 38 Studios!
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    Green Monster Games - Curt Schilling

    So is it also your (and Rayne"s) opinion that GMG should just pack it up and not even try? I mean hell, they aren"t Blizzard so why bother? You can"t succeed! You don"t have 20 quality games on your record with an IP that is 20-100 years old! Come back in 2030 and maybe then you can hope to make...
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    Green Monster Games - Curt Schilling

    I guess we have to qualify every post with "as long as the game is fun to play and of high quality". You would think that"s a given by now since that"s the first freaking thing that needs to be done regardless of IP, company, or who worked on it.
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    Green Monster Games - Curt Schilling

    Which is where people like R.A. and Todd come in. Not to mention all the high profile devs, CMs, managers and others that Curt and Co. are hiring. They may not have 10 years of experience as a whole, but the sum of their parts far exceeds that.
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    Green Monster Games - Curt Schilling

    It would be an insignificant amount. The whole "zomg Warcraft and Blizzard owns" crowd joined within the first couple of months. Everything else came from marketting and word of mouth. You don"t need that IP to get initial interest, especially today when the market is so large.. you just need...
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    Green Monster Games - Curt Schilling

    Why do you need to make it more complicated than it is? It"s pretty freaking simple. If you make a good game that is accessible, fun and addictive then it"s going to be a huge seller. The IP is secondary to all of that. It may help your initial offering but gameplay trumps all. That"s the bottom...
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    Green Monster Games - Curt Schilling

    I don"t see how. Fantasy is proven. People are familiar with it. It"s a lot easier to get people to come to a game that"s "like WoW kinda but a whole lot better" than it is to get them to go to a game that isn"t like anything they can understand. Obviously vets and hardcore players won"t be...
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    Green Monster Games - Curt Schilling

    A SC MMO wouldn"t be out for another 3 years at least.. that"s a good 2+ years of SC2 to get people ready for it. By then WoW is going to be 7 years old. People will be leaving anyway. What better than to get people leaving one of your games than to get them to go to another of your games? It...
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    Green Monster Games - Curt Schilling

    Blizzard is already working on another MMO. This is well known. My belief is that is must be Starcraft. Blizzard won"t bet the farm on a new IP in an MMO format. They"ve acknowledged that WoW has too much left to think about WoW 2 at this point. Diablo is too close to WoW. Those would...
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    Green Monster Games - Curt Schilling

    Are you insane? SC is HUGE in Korea. MMOs are HUGE in Korea. It"s a freaking license to print money. You would have to be terribly naive to think their "homework" said a SC MMO wouldn"t be a hit.
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    Green Monster Games - Curt Schilling

    High fantasy will rule the roost until World of Starcraft shows what a well polished Sci-Fi MMO "done right" can really do.
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    Green Monster Games - Curt Schilling

    Repeat after me: It"s a video game.
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    Green Monster Games - Curt Schilling

    I play games to entertain myself, not others. Sure I may be able to work with others to achieve that end but if I am not having fun then I am not playing it. Are you saying that you never see other players in WoW? You never buy an enchant or a gem cut from someone? You never see a crowd at the...
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    Green Monster Games - Curt Schilling

    If you mean a game that had a very poor launch and then claimed a magical patch fixed it all, "come back and see!".. then no. A poor launch usually turns me off of a game for good. If you mean a game I enjoyed and just burned out on or had rl take over or anything like that then I would say...
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    Green Monster Games - Curt Schilling

    That"s what happens when you don"t pop in to give us news, updates and insight!
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    Green Monster Games - Curt Schilling

    Meh, I liked Matrix 3. 2 was okay.. but it was one of those middle movies with no clear beginning and end that some trilogies have. The latest Matrix game was good though, The Path of Neo. It was one of the few that was actually like the damn first movie.
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    Green Monster Games - Curt Schilling

    Well, technically you could compare his company to a new baseball team. Take the Florida Marlins for example.. they played their first game in 1993 and in 1997 they won the world series. Winning the title after just 4 short years of existence in the cutthroat world of professional sports is...
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    Green Monster Games - Curt Schilling

    What if Ripken is using his brother"s infamous "FUCK FACE" bat?
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    Green Monster Games - Curt Schilling

    Being cocky has no real plus sides. If the game is good, you will be heralded either way. If it is bad, then you set yourself up to be Romero, Molyneux, McQuaid... and that"s bad. It"s almost unrecoverable. If you are quiet and fail at least you can be humble about it, claim to have learned from...
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    Green Monster Games - Curt Schilling

    Gandalf is also a demi-god, not your average tankmage scrub.
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    Green Monster Games - Curt Schilling

    It"s one thing to want it to be accessible to midrange hardware, but some of you are being a bit unrealistic. GMG won"t be out until 2010 at the earliest. An old machine of today will be 5+ years old. For comparison"s sake that would be like trying to run WoW on a machine from 1999-2000...
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    Can Plane Take Off

    That"s not entirely correct. In a hypothetical frictionless world it would take very minimal force to keep the plane moving forward no matter how fast the conveyor belt was spinning. The wheels would just spin faster. The only reason why it could possibly increase the force required is by the...
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    Can Plane Take Off

    Let me chime in with my crappy example, a variation of the test they did in the Mythbusters episode. Kids, try this at home. Take a Hot Wheels or Matchbox (if you are poor) car and hold it by the sides in one hand. Now run your other hand across the wheels. The wheels spin but the car doesn"t...
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    Can Plane Take Off

    You think the air a propellor pushes is what generates the lift that allows a plane to take off? A prop plane.. with vertical launch capability? Wow...
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    Can Plane Take Off

    It"s not the ice in the ocean that is the problem, it"s the ice that is landlocked that finds it way to the ocean that would be the issue.