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  1. E

    The Elder Scrolls Online

    Seriously, Tuco? That bottom picture isobviouslynot a raid. There are only 12 people there.......
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    The Elder Scrolls Online

    Your definition of a raid: "a lot of people getting together to kill big bad things for very powerful loot." What we know about Trials: 1. Its 12 people. So part one of your definition of raid is met, a lot of people. Especially considering your second paragraph, where you state: "The...
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    The Elder Scrolls Online

    Are people really arguing whether the Trials are raids? Just because he didn't specifically say raids? He didn't specifically call them raids for 2 reasons: 1. Because the PR guys like new words for old things. Remember how Warhammer Online had Scenarios instead of battlegrounds...
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    The Elder Scrolls Online

    Yes, I assumed trials were instanced. I don't know, I actually like the idea of AZs. Its a combination of open world group PvE and instanced group PvE. I like that. Its a nod to the MMO past. Maybe we will a see old school mob camping. Lol
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    The Elder Scrolls Online

    I don't know AZs sound OK. If its a full zone or around the same size and filled with everything a normal zone is, I could have fun with that. I loved grinding elite mobs in the open world in WoW (before they nerfed them) with a group. This sounds like that and more. Grind some mobs, do some...
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    The Elder Scrolls Online

    I worded that poorly. The guild markets are supposed to take the place of the AH. Whether they will or not remains to be seen. I am in a wait and see approach with that. I will probably be more okay with it than some other people. I have played MMOs since DAoC, so I have been in games where...
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    The Elder Scrolls Online

    I think it is. Sure it has problems: 1. Still no word about adventure zones, which worries me. 2. Megaserver seems to be excellent with showing literally hundreds on screen at once, with little lag or framerate issues, but also may be the culprit with all the bugs with quests we have...
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    RIP Dave Brockie a.k.a. Oderus Ungrurus from GWAR

    http://www.blabbermouth.net/news/gwa...ly-dead-at-50/ I have had the pleasure of seeing GWAR a number of times and they always put on a fantastic show. I have also met Dave a couple of times and he was a great guy. Whether you like GWAR or not, you can not deny how amazing they were live...
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    The Elder Scrolls Online

    That and the fact that I think the Greek government has pulled them out of bankruptcy a couple of times. They have few subs but very low development costs and the backing of the government.
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    The Elder Scrolls Online

    Really? I see this all the time. Although, obviously, I have seen the second complaint as well. I see people asking for Arenas exactly like WoWs constantly. Rift initially went with a less quest driven approach and leveling had more to do with the Rifts themselves but people complained that...
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    The Elder Scrolls Online

    That is a good point that I had not thought of, Jackdaddio. Look at the big MMO releases since WoW release. Unlike Warhammer, Age of Conan and Star Wars, ESO owns its IP outright and does not have to pay royalties. But its also not like Rift, Wildstar, Darkfall or Aion because it also has...
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    The Elder Scrolls Online

    Well, that works hand in hand. Developers go with something safer because they see everyonesayingthey want something different but then complaining when it is. So, they develop something that is evolutionary instead of revolutionary. Something that takes the standard formula and then adds a...
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    The Elder Scrolls Online

    That is because everyonesaysthey want something new and different but then spend all their time on forums complaining that whatever MMO is not enough like WoW. Seriously, how many times do you see a MMO try to do something different, only to see it changed because people griped that it was not...
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    The Elder Scrolls Online

    Your key words there are "many of them" and a "segment". They thought, by going with the Elder Scrolls name, that they could get more than a few of them or a segment. They wanted as many as they could get and the easiest way to do it is by setting it in the Elder Scrolls Universe.
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    The Elder Scrolls Online

    I don't know, I think you might be underestimating the size of the Elder Scroll fanbase. Its pretty big. Of this didn't have the Elder Scrolls name and lore attached to it, I think there might be a lot less interest. Development would have probably been much easier but that might be a lot of...
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    The Elder Scrolls Online

    Every game has had broken ass queues. If they are not going to enable it so that the overflow puts you into the queue, maybe they are counting on PvE'ers going overflow and PvP'ers going to the queue? For the first ten levels, its not going to matter where you play. After that, if you are a...
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    The Elder Scrolls Online

    Well fuck I am fucking blind. Maybe that is something they are going to add in before release? That is something they should do. Not doing it seems inefficient at best.
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    The Elder Scrolls Online

    Lol. They all promise. First one to actually accomplish it will be just that. the first one. My plan on the first day is just to get a few characters created for name reservation. That is about all I expect to accomplish. Anything else will be a bonus.
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    The Elder Scrolls Online

    So, there is not an option to go directly from the overflow to the megaserver? I didn't know that. Where did you read it? Not doubting you but I had no idea. If thats the case, seems like there would be a more elegant way to do it for sure. lol
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    The Elder Scrolls Online

    I really haven't defended anything. I just said that I enjoyed the game. I have problems with some of the things Zenimax disabled in the API gutting. I have questions about endgame content. Iknowthere will be problems with the servers on release because every MMO has them. I enjoy the...
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    The Elder Scrolls Online

    Hell, I don't know. Maybe the overflow servers are rented servers? I mean, they expect x number of players on launch day and for a few weeks after launch. After that, some people will play less per day and some people will quit playing at all. Why invest in a ton of servers that they know...
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    The Elder Scrolls Online

    Well, WoW, for all intents and purposes, has a megaserver technology now that they have started clustering server groups. They still have queues at times too. Really, the megaserver is nothing special. Its a fancy marketing term for something a lot of MMOs use already. It will still get...
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    The Elder Scrolls Online

    I think they are just getting ready for the huge hit the server is going to take on release. The megaserver is just one large cluster of servers and those will get hammered just like any other server or servers on release day. They use the overflow as a temporary fix until the amount of people...
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    The Elder Scrolls Online

    I am sure it is but on release, all bets are off. Every major MMO I have ever seen, no matter how many servers they throw at it, has problems on release day. This one will be no different, no matter what server tech they use.
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    The Elder Scrolls Online

    From what I understand, they purposefully introduced a queue to the test going on currently so they could test the overflow system. They are forcing people into the overflow and then letting them trickle into the megaserver to check functionality of the system. This is all from what I gather...
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    The Elder Scrolls Online

    So, the beta servers are up and getting hammered. They are apparently testing the overflow server right now. It hit Reddit and there are tons of people trying to get in. Lmao.
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    The Elder Scrolls Online

    And that is certainly your perogative. I don't mind that they hew close to the ESO style with the UI but they need to include some basic MMO information there too. I completely agree that they went too far with this. They need to bring back the ability to see buffs and de-buffs on your own...
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    The Elder Scrolls Online

    Jesus H. fucking Christ..... Both sides of this are fucking retarded and I am not just talking here, I am talking about every goddamn forum I go on. Its like republicans and democrats arguing about something. They can't compromise on anything. Zenimax took a lot of functionality out of...
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    The Elder Scrolls Online

    Yeah, you can do that with skyshards but skill points from quests require you to do the quest line and any dungeons/areas that coincide with them. Which is more time added on. How much longer, I don't know but it will add to the time needed if you want to not only have a level cap character...
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    The Elder Scrolls Online

    The ones who rush to endcap are going to be in for a world of hurt, especially relative to other MMOs. The need to find skyshards and pickup skill points in quests is going to be a pretty big deal. You might make it to level cap in 2 weeks but I think you are really gimping your character...
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    The Elder Scrolls Online

    I thought players were locked to level 17 on the weekend betas? I always assumed that those that were higher were PTS players not affected by the lock-out? Maybe I misread or misheard.....
  32. E

    The Elder Scrolls Online

    LMAO. I love that movie. They went too far. Like really too far. I can understand the removal of some things. It can be argued that targeting someone and knowing everything about them before combat is too much info gained too easily. I can understand that, though I am not 100% sure I...
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    The Elder Scrolls Online

    Its an interesting way to go for sure. For years we have had the ability to know exactly what the opponent is doing in a MMO. In WoW, I know almost everything about the opponent as soon as I target him. I know his class and his spec, I can get a pretty close idea of how good his gear is by...
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    The Elder Scrolls Online

    The key part there: "Please be aware that if any keys have been distributed to your account we are unable to offer a refund. We apologise for any potential inconvenience but hope you continue to enjoy the service." If they have sent him the key for the early access, they might construe that...
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    The Elder Scrolls Online

    MODs are still allowed. From what I can tell, they disallowed MODs from displaying certain information about incoming abilities and such as well as from displaying some information about enemy targets such as amount of mana and stamina. As far as I know, and I could be wrong, you can still...
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    The Elder Scrolls Online

    I played a lot of GW2. I used it as a frame of reference because it was the last MMO I played extensively. The dynamic eventswerepushed by Arena Net as one of the main focuses of the game. They made a huge deal of them before release. Sure, you could level without using them at all but they...
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    The Elder Scrolls Online

    I know you can make that argument as far as anchors are concerned. But the anchors aren't the main part of ESO as the dynamic events were for GW2. The anchors are a side game. To be fair, I really wanted to like GW2. I could have put up with the dynamic events because theywerewell done. I...
  38. E

    The Elder Scrolls Online

    I am talking about weekend beta. I had problems in the last one on the PvE side of things but the server held up well as far as displaying players, lag and such on the PvP side. Again, I have no idea if the quest bugs were caused by the server or something else. They say it isn't but I am not...
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    The Elder Scrolls Online

    See, I hated PvE in GW2. Itsoundedlike such a good idea when described but the reality of it just killed it for me. I remember a 'dynamic' event (I hate using that word because there is really nothing dynamic about it) where you killed some guys on a bridge, completed that and then went into...