Neither does the Switch. The only thing that has been said to require a second device is voice chat.
Both Splatoon 2 and Mario Kart 8 Deluxe for example have both matchmaking, lobby, and party systems within the game.
Sins of Empire by Brian McClellan (a Sanderson protege) - his second series in his Powder Mage universe. Heavily recommend it, but I'd read the first trilogy first - it's got a very unique Magic system just like Sanderson settings.
Amazon.com: Sins of Empire (Gods of Blood and Powder) eBook...
There's a control version with just the Quest and Deathwing basically to end the game. 12/12 and 2 imps every turn. Otherwise it's just a control warlock deck.
Switch has basically sold every console that Nintendo has delivered to stores up to this point. It's supply-constrained, so there isn't really any conclusions you can make from it either way. By this time for the Wii U (6 weeks), it's sales had already started to nosedive because it had no...
I just don't see whose going to buy the Scorpio outside of hardcore Xbox fans. They lost a lot of exclusives this year and the ones they have remaining won't even be truly exclusive going forward - it will all be coming out on PC.
Pretty happy with the hardware itself. The build quality (besides the Dock) is much higher than the 3DS line. The 720p screen looks great - although I personally wish they went with glass over plastic (I know why they didn't, glass doesn't scratch but it will shatter). I've had no scratching...
There's a way you can get bugged Blood Moons (I've heard people seeing them like 5 times in 30 minutes), but in general they should only happen every few hours. I mostly avoided open world combat and only saw maybe 8 Blood Moons in my entire play through.
As for the dungeons/bosses, I agree a...
It's the Blood Moons that cause the scaling. The more overworld creatures you kill, the more Blood Moons you get - every time a Blood Moon happens it respawns the overworld (monsters, plants, ore, etc), and the monsters spawn as a higher level version. For instance, Bokoblins go from orange ->...
Rock Paper Shotgun review:
Ouch.
Gotta remember that this isn't the same Bioware that made the first 3 Mass Effect games. Most of those guys don't even work for Bioware anymore. It's a completely new sub-studio that EA made.
I don't have an issue with his review, but it's kind of obvious he released it a couple days before his weekly video just so he could make a video about it. That's just Sterling's shtick.
Seems like the same 15 heroes in every region getting picked. Centaur, Slardar, Earth/Ember Spirit, Warlock, Rubick, Jugg, Lone Druid, KOTL, Slark, Sven, Invoker.
Ogre Magi seems the highest pick rate though.
Do you know who won a championship while staying on the same team his whole career and had no All-Star team mates the year they won it? Oh and he also only had team mates with 6 All-Star appearances combined his whole career.
Also he scored 30k points. #GhostFaceDrillah
I'm pretty sure the kickstand was just something they threw in the design at the end instead of just a normal cover for the SD slot. The tabletop mode doesn't really jive with the rest of the design (having the dock/power cord at the bottom). It's pretty obvious they started with it sliding in...
Basically, my PS4 will just randomly eject any physical media in it - it's bad enough I don't even bother buying anything but digital. Sometimes in the middle of the night the PS4 will wake up and just start trying to eject a disc that's not even there, all the while doing that annoying beeping...
I mean it's the same as Xbox fans denying RROD was widespread, or the PS4 disc ejection issue (which I've still never been able to fix on mine). People who have invested money into the console are going to defend it within reason.
It's pretty much all cosmetic though.
The only real exclusive that's "better" than in game equivalent is Epona - you can get horses similar to her but she always has Gentle temperament.
Nintendo has had the same 4-button layout since the SNES though, nearly 27 years now.
It does take a few minutes of getting used to when switching between Nintendo and Sony systems in the same day though.
Horizon I liked combat more and graphics are better obviously, Zelda is a better open world.
Horizons doesn't have the physics engine and it's still too Ubisoft-ish (AssCreed/Far Cry), but not bad enough to be turned off of it.
Definitely looking forward to more games in the Horizon...
I don't think you are meant to kill it. You can just sneak around and pick up all the arrows you need. I didn't kill it until later when I had 10+ hearts.
This sounds really corny, but it feels more like an adventure than a game. Like when Skyrim came out, except you literally do and climb anything you can think of. The physics system is amazeballs, it seems like there is 10 solutions to every problem/fight.
I've been playing all day and i've only uncovered about 5% of the map, and I passed by so many things I want to go check out still but am trying to push the main quest along a bit.
I've been to Kakariko Village, but it was raining so heavily it was hard to tell. The few times I've noticed it, it's just not hurting my enjoyment of the game.
Haven't noticed any frame drops while playing docked to be honest, outside of the heavily forested area in the first area when rotating the camera.
I've downloaded both patches before I started to play mind you so they could have fixed it some.