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  1. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Tarren, Tarren Mill. FFS it was an undead town :P
  2. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Regardless if the game will be good or not, this KS is kind of a travesty. They needed something...anything concrete before they went asking for cash to fund it. The stretch goals feel like jokes...We don't know what the core classes are and we're adding even more as stretch goals? Utnayan...
  3. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Aha, I stand corrected. I need some more eyedrops--It's referring to the clothy stuff.
  4. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Lol, from the cleric update. Did they even read this shit? They don full heavy plate armor, and later on in the paragraph... The lack of heavy armor makes them more susceptible to melee and artillery damage Heh.
  5. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Longshot, but your name isn't Morgan is it?
  6. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Painful link. It's like watching dreams be crushed in list format.
  7. Heallun

    Project 1999 - Making Norrath Great Again

    We made an agreement between tmo/ib/fe to fuck the other guilds as much as possible. VP was lols handholding last night. Was great.
  8. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    /r/gaming has the problem of literally the same 5 or so games (pokemon, zelda, CoD, BF4, etc.) being repeated ad infineum in meme format. /r/games is far, far better to get any kind of gaming news. /r/gaming is for lonely people who want to feel that their hobby doesn't make them unusual...
  9. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Reddit upvote/downvote system prevents any kind of minority from being heard and eases a burden of moderation. It's the worst kind of fanboy hype, but good for developers.
  10. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    That particular question was answered in the Q&A #1 Video on the kickstarter. I'm sure they can't answer all of the questions, though.
  11. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Danth Heallun and DarkAkuma. Refugee status confirmed. Also--If we have to hit buttons more than once every 10 seconds Danth may not be able to keep up. Brad pls be considerate :P
  12. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Is this from Tropics the iksar SK? Have not talked to that guy in what, ten years...
  13. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Remember EQ2, though, and the boat fights in classic ? The L30ish boat to zek and the L40ish boat to everfrost were some of the better fights. Quite fun, memorable even now. As long as they're not super tedious (because there's a high probability we'll be doing these on multiple...
  14. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Aw c'mon man, you know you loved that LOTRO ability lock.
  15. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    FP to OOT* But yeah, god it was a long swim when you zoned slower then the boat.
  16. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    EQ2 AA was pretty good. Was a talent tree you earned separately from normal xp. EQ1 AA was grindy and got bloated quickly.
  17. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    :| I liked everything content wise from Vanguard. Classes good, areas good, my flying reinde----okay, maybe they went a little off reservation on the downfall. But the technical aspects absolutely murdered the game. Chunking, falling through world, crashes, low frames.
  18. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    y'know, i've read the monty hall problem explanations for years and I still don't get it. I really try. I just reread it and realized that the game show host opens one of the doors and then asks you to switch. makes more sense now. And yeah, it really was SOE's absolute disdain for the non...
  19. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It was mostly, Tad. And the flagging system really fucking up the amount of content added. Nothing wrong with flat itemization in a group based game, but when you go to raiding (which for many people simply does not happen due to time commitments, skill, etc.) you effectively put a block on...
  20. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In PoP, the rift between raider and casual with the flat item curve became a HUGE problem. Shitty players could barely finish their Povalor trials / BoT keys. Around the release of LoY, they eventually let everyone into everything short of solrotower / elem planes / time. Lots of casual...
  21. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It's not the levels that make the content obsolete. It's the rewards (itemization, namely) being scaled to level. I dare say we camped jboots for as long as it was needed, regardless of the exp and regardless of how hard we could beat drelzna / ancient cyclops' ass. Even items which only had...
  22. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    To all saying AA is horizontal power progression--maybe in EQ2, but definitely not in EQ1. AAs made you more powerful and had no limit. It wasn't a matter of adding more choices for you to use, it was absolutely mandatory shit which was essentially leveling up. Or you can tell me all about...
  23. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I am. It's about smart handling of servers, though, and providing enough interesting content at all levels as well as enough gearing options, even if limited. One non weapon non raid droppable haste item in classic everquest was obviously a huge problem. Same thing with one tank sword (ssoy)...
  24. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Interesting from a mechanical perspective, but being able to alter gamma on a video card level has made making games truly dark on the PC a challenge. Battlefield 2: Special Forces had serious issues with that. Once EQ became a game that could be run in a window rather than fullscreen (and...
  25. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    This was done pretty often in EQ2. I remember one in particular early on in Varsoon's. Frenzy's FBSS was only valuable because there weren't many good alternatives in classic. Yes there's RBB, CoF and Bassoon haste gauntlets but those are all extremely difficult to get in the grand scheme of...
  26. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It's not so much what camping provides as it is what instances take away. Allowing infinite replication of resources via instances destroys economies and almost certainly implies that gear (if it's an itemization based game) will be untradeable. Whereas when you have a server based game with...
  27. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    People roamed these dungeons due to player vs mob power disparity being far less than it was in EQ and downtime being what it was. Also the fact that pulling was an actual thing and simply aggro'ing the wrong mob could mean certain death without fd to reset it (the mob who sits above the pit in...
  28. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Most guilds who got anywhere post PoTactics RZTWL fight pulled at least 60 per raid. More for RC. Then they had to skim it down for instanced PoTime and this made some guilds very unhappy o_O. As for Velious, happened all the time simply due to the crazy hp of some of the mobs (AoW being the...
  29. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    ..too oldschool, but i appreciate the thought.
  30. Heallun

    Project 1999 - Making Norrath Great Again

    Vyemm wasn't perma rooted at launch. Nor Aaryonar or Lenindaria. TOV's an indoor zone and we have probably 15+ donals BPs in every major guild which should remain functional for several months post velious launch. Much depends on how classic Nilbog wants to make this or if he wants to give us...
  31. Heallun

    EQ Classic? Not really.

    Bahaha, I hang my head in shameIt's funny, too, Internode was a cool guy. Awkward that he was also the ranger botb winner. Spose it's no dif than when IB got de leveled to 54. Turns out Loke was cheating and he was also a good friend. Le sigh.
  32. Heallun

    Project 1999 - Making Norrath Great Again

    Agreed, Origin. I got tired of having to play 4 chars just to raid. I'm Heallun and I intend to play Heallun...having to camp him out somewhere for a 30 second fight once or twice a week was bullshit and I'm hoping something could come out of this that would allow me to simply play one...
  33. Heallun

    Project 1999 - Making Norrath Great Again

    What defines raid content though, I wonder. Every mob in ToV depopped? all st key mobs? I'd be interested to see :3
  34. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    ...Are we doing this again? Is this going to be a thing again?
  35. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Argent tournament dailies bro. Never forget. edit: I also know you mean shitty eq pvp turning off attack turning on attack high delay weapons bla blais jokes.
  36. Heallun

    EQ Classic? Not really.

    Even better was the hide / sneak bug for non rogues. It's fixed now so no harm--you could invis, then hide/sneak, then start walking. Hide would break via in game message but wouldnt lose the hide effect as long as the sneak effect was still active. The only way to walk out of VP...
  37. Heallun

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Sign me up for diamond tier.
  38. Heallun

    Red 99 SZ/Team Server

    If you had to wipe every time one of the guilds exploited on p99 I'm pretty sure the server would never last more than a month ~