I like both realistic and stylized graphics as long as they are done well. I don't consider myself hard to please when it comes to graphics, EQ1 and DAoC are probably my favorite games of all time, any game that looks as good (which isn't hard to do now) or better is fine as long as gameplay...
Was looking at some comments about a screenshot posted on MassivelyOP and i have come to realization that someone needs to tell John Diasparra that he needs to lay off the lighting effect some, he is starting to become like JJ Abrams. Fuck you lense flare!
Great ideas, however it would take them 3 years with the team the have now, followed by a one week beta (which you would have to preorder to get access to) followed by 6 months of fixing bugs and poor itemization that were ignored from beta.
They weren't Tampa Bay terrible, but they went 93-120-3 from '80-'93, they were actually worse in the '70s. Farve definitely turned it around for us GB fans and Rodgers has kept it going.
I think it's really the fact that so many more QBs are coming out of college pro-ready than 15-20 years ago which has kind of changed the old sit behind a veteran for a few years paradigm.
Marino, Wilson, Roethlisberger (13 games after what's his nuts got hurt?), Newton, Luck, Winston and RG3 had great years as rookie QBs. I don't think there is a right formula, it's luck, coaching, other players, etc.
It's a combination of things for me. If it's a PPR league, i look at receptions followed by targets, yards, TDs. If it's a non-PPR i look at avg yards per game and use TDs and targets/receptions, who's their QB, etc. when deciding between 2 or more even players - i want the guy who will...
It was a warm afternoon when Ron entered the nursery, looking for young computer developers to help him realize his dream of creating a ground breaking video game. Chad and his partner Reeve caught Ron's attention with their original game WarLizard and it's sophmore follow up Warlizard: Part...
I don't believe so. If i remember correctly, they are going to have a interface where you can join community servers, but those will be player controlled and run servers. I may be wrong though.
They have a lore section in their forums but it's mainly old lore i think, from VHalen and his "Lore Four". They built a lore library last year, called the Keeper's Vault (lore from the new dude, was supposed to have concept art, etc. too), but it appears to be DOA.
He had 9 TDs last season, so he can be a TD guy. He was getting extra coverage early in the season when Colston was still playing because, let's be fair, Colston has lost a couple of steps. Once they started playing Willie Snead, his production picked up tremendously - 8 of TD were in the last...
it's a 10 man custom league with a semi shallow bench, so there is always from some minor talent on the waiver wire, but if Michael is going to be the starter, he has tremendous value, but not as much as Jones (at least right now) if he ends up in a committee or behind Rawls. Love the shallow...
Have a dilemma, Christine Michael is available and i have Matt Jones stashed on my bench. I keep seeing conflicting reports, that Michael is only playing cause Rawls isn't ready and others saying Michael has won the starting job.....for now. Drop Jones and grab Michael or stick with Jones? I...
This guy is a powerhouse! What really cracks me up is he goes by "Monty" on their boards, while Monty goes by Montresseur, that's going to confuse some people.
You're probably right, but i certainly hope not. I played with some friends on Victorian Nordock, a NWN server, for a few years and it was a pretty horrible experience when the host was online, it wasn't too bad otherwise.
Their CM laziness hit an all time low. When they announced they were going to stop posting sales and bonus exp weekends on the forums because they were also posting them on twitter was the final proof that they no longer really even care enough to fake trying. I didn't think it could any worse...
Don't disagree, but they are putting forth a lot of effort to keep it from being a total flop, it's like they are actually incrementally trying to turn it into something more than a building game post-launch. Personally i think it's wasted effort.
The problem is they only have developers now and they can't bug/QA the work they do, they also don't have people with enough creative talent to come up with engaging stories and lore.
Doubt it, they will continue to milk it for years to come, they need something to keep showing a profit while they work on H1Z1 and try to fix landmark.
I know you are being mildly hyperbolic, but they had way more than 1,000 people playing during COTF, there are 45 raiding guilds (still listed on elitegamerslounge progression site, not counting the ones that died and dropped off between now and then) that completed that expansion, that's at...
Not even 4 new zones. Plane of Heath is a reskin of windsong sanctuary (VOA zone) and the demiplanes are the same zone reskinned for the most part. At least the broken mirror had more than 7 raids so it was better then the darkened sea for raiders.
Yeah, feel the same way. I can't remember when i have stopped to smell the roses like this in a game instead of blasting through to max level as fast as possible. I have already completed 7 different artifacts (5 different toons) just because i wanted to see the scenarios before i get burned...
SP and Disc have the exact same recommended stat priority: Int > haste > Crtical Strike > Mastery > Versatility. Holy is a little different: Int > Mastery > Critical Strike > Haste > Versatility