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  1. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I wonder if there is additional debugger shit on the test server like there was on aradune during launch. I'm not sure if that can also be remotely enabled in the client. I was on test a bit tonight and didn't really notice it (2080ti), but I was also riding around on a snow bunny so who the...
  2. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Hey, that was my conspiracy about them ruining Star Wars. Think of the sheer amount of autistic mental capital that was freed up by killing off Star Wars!
  3. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Meeko not understand DPS race. Meeko not say "How the mechanic actually works: Any time you cast a DoT on a mob, you get ONE free tick that is counted towards the kill credit that does not display as dmg on your screen. This works for ALL dots. So if you were to cast ebolt and it lands on a mob...
  4. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    My brother in Christ, where did I say anything about how dots work in dps races? I'm just pointing out that the developers in charge of solving the 'dps race' issue don't even know the parameters of their problem. He is responding to a different person.
  5. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Really one week. The patch is 5/17.
  6. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Also, if you're wondering what you're dealing with wrt to DBG's implementation of 'anti-ksing' measures... Meeko didn't know about how ebolt counted towards a dps race in the first place. :oops:
  7. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Spent some time on test tonight and it's implemented worse than I thought. FTE encounters are actually pretty fragile and the mobs seemingly pop out to FFA randomly. This is because social/yell for help aggro only locks them to the encounter as if you feigned, so like 15 seconds. When mobs drop...
  8. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    How do we know it's not bigor!? :lumie:
  9. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Binding accounts makes sense on this server for the legacy bonus, but also in the sense that hitting people and giving them a 'vacation' takes out their entire box group. :oops:
  10. xmod2

    EQ: Classless.

    Made it to the first reincarnation. It's pretty comfy and there is a good amount to play around with / try out. Looking forward to the 'lesser reincarnation' that allows you to swap out the base race/class, only because after the first reincarnation you get kind of locked in. Of course, that's...
  11. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I am really not sure WHAT they are trying to fix. There are just so many problems that the cure is many times worse than the disease. Take AE PL. If they are worried about stopping powerleveling, then they have to make it as painful to the powerlevelers as possible. Most paid PL is done when...
  12. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    This is similar to how EQ does their 'rare' hunting and world bosses. There it just ends up with big zerg piles hitting the bosses and it becomes another meaningless slog unfortunately. I suppose since EQ doesn't scale the loot table to the number of people engaged with the mob, it could have...
  13. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    If your goal is to just relive the exact same meta every single TLP, maybe the alternate ruleset TLPs aren't for you. I don't know that "Yttrium has to rewrite some gina triggers" is a compelling argument.
  14. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Vic's suggestion from discord. I feel like a lot of the incompatibility with FTE and 'classic' eq comes down to aggro management and just mob availability. Mobs are currently too valuable and to the griefing/punishment is too great. We're not talking wow where you are all just picking livestock...
  15. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I'm pretty sure in EQ2 it poofs the mob, but it looks like in EQ it'll just unlock it to be 'normal'. I believe in EQ2 if you target yourself or nobody, it breaks all encounters you are in. If this is the case, then they have done nothing to change PLing, so eat a big pile of shit there mids...
  16. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    The best (worst) part is that this brings WoW style splits to EQ. Imagine when there are actual completive guilds on a server (lol not this one) where you are expected to do alt splits of each DZ and funnel all your drops to your main. Why run PoT once when you can run it 6 times on the same...
  17. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I'm sure it'll be successful in reducing the number of CSR tickets, if only that CSR tickets are related to the total population.
  18. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    The only reason to play on this server is to experience the FTE train wreck. The bonuses are so minor in eras that people actually play the game as to not even exist. Even day one, accidentally tagging a mob in the noobie field that some melee is running towards. Now it's yours no matter what...
  19. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    There is a reason everyone I know that is planning to play on this server is doing so on fresh accounts. :) I think you have a bit of selection bias here. The EQ discord and forums were blowing up with near universal 'wtf' when the announcement went up. This has nothing to do with raiders vs...
  20. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Alright, I'll come clean. I've been logging into every General channel on every TLP since Phinny with 300 boxes. This was done solely to generate content on the FOH boards and was subsidized by an anonymous benefactor who is an ex professional athlete.
  21. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    This is why we need to hear the nuance of the ruleset sooner than later. I'd like to poll most casuals and ask them what happened more often / what was a more salient memory. Being DPS raced, having mobs stolen, worrying about PLers? Or was it running to the EC tunnel with too big a pull and...
  22. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    That's the point, it doesn't have to be a necro anymore. It can be a warrior and his cleric box and they can take 45 minutes auto attacking the king down in front of you while you watch.
  23. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    "Cheaters" can target and engage the mob before it renders on your client. The only difference now is you have 0% chance against a cheater. At least in the past they would be required to keep enough necros to out race you. Now they can just tap it and take as long as they want to kill it while...
  24. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Vaniki was really fun for a while, esp as an enchanter. Crawling around through Ferubi where everything was deep red gave that 'old school' dungeon crawl vibe before everything became 'solved' and lost that feeling of danger. Our guild died from a perfect storm of WotLK + ill timed ban waves +...
  25. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Maybe it was a clerical error and they accidentally swapped the April fools server with the real one in the producer's letter.
  26. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    They want it like 2016 WoW, since even WoW gave up on mob tagging and uses shared credit now. If you tag the mob at all you get credit/loot. Let them add that feature if they want to prevent DPS racing. Another feature they could steal would be the ability to link accounts so that the XP bonus...
  27. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    This post makes me doubt Elderan's pop numbers more than any other on the forum.
  28. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Only the first person to engage with this thread is allowed to change the title.
  29. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Yeah, I couldn't find it there. Also makes it easy for oog monks to clear a path through all the trash for you :)
  30. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    It really depends how it's handled on the code side, and I'm sure knowing EQ it's going to be hilarious. The fact that you can't damage/land spells on things you're not engaged with means any 'aggro leaking' between people not in the encounter can be used to essentially stick mobs on a group...
  31. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    What are the chances that their original plan was the whole EQ2 personal loot shit and they had to pivot last minute so only took shitty EQ2 xp bonuses and encounter tagging?
  32. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Jfc. Where was this posted?
  33. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Aggro management / manipulation is such a core part of the classic "EQ" experience, that this would be a fundamental changing of nature of the game.
  34. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    The amount of griefing you can do to 'normal' players with these rules is out of control. This is the most degenerate server in a long time.
  35. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    As the population ages and dies out, the ones that remain have more access to disposable income. We will just keep spending our retirement on additional laptops to fill in the void of players with boxes. If DB was smart, they'd get get into the commodity hardware business and package boxing...
  36. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Both of these seem to look to shake up the default leveling path. If you're doing TSS start you're probably already avoiding most of the leveling highway of the regular TLP.
  37. xmod2

    World of Warcraft: Current Year

    lmao those Legion / Cataclysm direct rip offs remind me of when that mobile game did a shot for shot rip off of the ff14 trailer.
  38. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Double loot on Vaniki completely spoiled me. Doing epic with dual quest drops was great teaming up with other people from your class vs having to compete with them for spawns.
  39. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I recall bishi/teb leadership saying he would let the GMs know before a guild event since they'd be giving out a bunch of krono. I guess to prevent getting pinched by whatever mechanisms they have in place to detect these things.