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  1. tower

    Final Fantasy XIV (Guide in first post)

    My biggest problem 1-15 was the quest grind. I'm pretty sure the only reason that stopped after 20ish is because it isn't the game yet so I'm not entirely sure it will get better come Phase 4 and release.
  2. tower

    Final Fantasy XIV (Guide in first post)

    Tough decision for 2.1 Daily quests would make me quit out of principle by themselves but PvP might keep me around a bit if it isnt pants on head stupid like FFXI
  3. tower

    Final Fantasy XIV (Guide in first post)

    (Pentathrust) (Yes, Please)
  4. tower

    Final Fantasy XIV (Guide in first post)

    You know how a lot of RPGs from Japan feature characters that rarely say more than "..." ? Welcome to the MMO version! --- I think the PS3 players have some method of typing because I've spoken to a few without the canned messages. They just respond extremely slowly so there must be an...
  5. tower

    Final Fantasy XIV (Guide in first post)

    For HQ versions? Sure, but that's difficult to pull off with the mats required for some of these unless you're 5-10 levels above the requirement. I don't see any reason to bother with it until you're max level. And even then it remains to be seen what the itemization is like end game. If...
  6. tower

    Final Fantasy XIV (Guide in first post)

    I have Armorer at 30 and so far crafting seems utterly pointless. It's not usually my thing anyway but with little else do in the beta I figured I'd give it a try. Just seems like a massive time sink for sidegrades at best. The materia system is a huge pain too. You have to be equal or...
  7. tower

    EQ Never

    I'm opposed to almost anything that is in a cash shop. Even cosmetic items bug me. I'd rather pay $20/month to be on a server with none of that mess than $0 with it. Is cosmetic shit and XP pots (in an older game) a dealbreaker? No, but most games that go F2P suck anyway and I'm already...
  8. tower

    Final Fantasy XIV (Guide in first post)

    I do think there's a subset of Legacy players that may be salvageable once they learn how to play with a battle system that isn't designed by a moron. One of the guys I played with a fair amount on my server had a couple 50s in the original game. Difference being he leveled up a guy from...
  9. tower

    Final Fantasy XIV (Guide in first post)

    I feel the same way about Legacy players as the Japanese felt about NA players in FFXI. fucking spot on
  10. tower

    Final Fantasy XIV (Guide in first post)

    You would think given that they have a large population of people with multiple level 50s that they won't go to release with no end game content but I've seen very little to lead me to believe that isn't exactly what will happen.
  11. tower

    Final Fantasy XIV (Guide in first post)

    dont forget the strategy when any fight has even 1 aoe skill: spam medica (not to be confused with the marauder strategy of spamming overpower any time youre fighting more than 1 mob. and if theres only 1 mob you might want to use it a few times just to be safe) also when the only boss that...
  12. tower

    Final Fantasy XIV (Guide in first post)

    i'm talking about rando's who usually never reach that point. i haven't played wow in a while so I guess there's more of them in the raid scene now with all the ways blizzard tried to make them more accessible. obviously in raids the tanks and healers carry everyone. thats where the 20% I...
  13. tower

    Final Fantasy XIV (Guide in first post)

    yea this too i still cant believe how awful the legacy players i did brayflox with earlier were
  14. tower

    Final Fantasy XIV (Guide in first post)

    you have to remember that a ton of people that play healers usually do it because they suck too much to get groups as other classes or are too lazy to actually pay attention and do good dps i'd guess about 80% of them fall into that group and the rest is split between chicks playing with...
  15. tower

    Final Fantasy XIV (Guide in first post)

    Looks like they took the servers down to mess with Duty Finder some more
  16. tower

    Final Fantasy XIV (Guide in first post)

    yea but you'd think a white mage in AF gear would know how to not die on fucking aiatar, one of the easiest bosses in the game the monk sucked too
  17. tower

    Final Fantasy XIV (Guide in first post)

    So the Legacy players are fucking terrible. Where is the option to not play with them on Duty Finder?
  18. tower

    EQ Never

    BRD was ok. I am glad it existed. I remember farming one of the bosses there to sell the fiery enchant recipe. Same for the Barman Shanker guy. It was an instanced version of an old school dungeon. It had a purpose to be there other than "hallways filled with loot." I have much fonder...
  19. tower

    Final Fantasy XIV (Guide in first post)

    Really just tanks. They can sub in for dps at low level but after 30 the difference started to get more pronounced
  20. tower

    EQ Never

    Leashing should work like you'd expect in life. Some things will chase you forever (the US government). Others give up after 20 feet (fat people).
  21. tower

    Final Fantasy XIV (Guide in first post)

    yea, at 5am EST
  22. tower

    Final Fantasy XIV (Guide in first post)

    From what I remember it wasn't too bad 1-50. You had a big cockblock of a level cap quest at 50 and then lesser cockblocks for the next 5 levels until Maat which was another huge cockblock. The exp was fine, albeit at a more old school pace, from 1-50. It started getting much worse after...
  23. tower

    Final Fantasy XIV (Guide in first post)

    I'm pretty sure it took me longer than 4 days to get to 35 in OG WoW. Been a while, though...
  24. tower

    Final Fantasy XIV (Guide in first post)

    I learned years later that the reason FFXI had like 10 mobs in the entire game was due to PS2 limitations. This one is still limited in a few areas due to the PS3 but it hides it much better.
  25. tower

    Final Fantasy XIV (Guide in first post)

    Probably the best way I can put it is that for years everyone said all an MMO needed to do to be successful was to release with a similar level of polish that WoW released with. Then Rift came out. I got in the beta and played it to 20...and could not stand it. The game had no soul. I...
  26. tower

    Final Fantasy XIV (Guide in first post)

    Yep, and you can only use it on the base classes. The "jobs" have a much more restrictive set of subclass skills. Currently, THM is the only other class who can fill in as a healer - at 35 it takes almost half my MP to cast Protect (scales with level, no ranks) and I don't even have enough to...
  27. tower

    Final Fantasy XIV (Guide in first post)

    Well word is standard end game content will be 8 man but who knows how that will work til we get there. I just know they fucked up in 11 pretty bad by having a million DPS classes. They need to add more healers and probably another tank before they add a "Ranger" or whatever else.
  28. tower

    Final Fantasy XIV (Guide in first post)

    Nah, there's only one healing class and 4 slots per group so there will always be a shortage. If every fight required Lancer for some reason it would be just as bad. Using Malboro with the same search requirements I see 155 Conjurers, 121 Glads, 79 Pugilist (wow), 77 Marauder (wow again), 99...
  29. tower

    Final Fantasy XIV (Guide in first post)

    The best way I've found to do this is to search each class on a few different servers with all the Grand Companies checked off as sorted. Unfortunately, the numbers meant more last weekend since there weren't as many at the cap who had switched to alts, crafting classes, etc. In my anecdotal...
  30. tower

    Final Fantasy XIV (Guide in first post)

    Surnames are terrible. In real life Brazilians can choose to go by one name if they want. Why can't we in an online game in 2013?
  31. tower

    Final Fantasy XIV (Guide in first post)

    I enjoyed playing my Marauder the first two weekends but interestingly the vast majority of people I liked playing with and will be trying to reconnect with on Phase 4/release are other tanks. A couple healers. Where the fuck is all the DPS?
  32. tower

    Final Fantasy XIV (Guide in first post)

    Yea, I didn't abuse this but know a guy who did and has crafting levelled up really high as a result. The only problem with this is that you need a lot of leve allowances for the Grand Company hunting log random mobs
  33. tower

    Final Fantasy XIV (Guide in first post)

    the 25 HQ gear shits on my cavalry armor
  34. tower

    Final Fantasy XIV (Guide in first post)

    yea finding people to help complete the 16-20 log was pretty interesting (read: huge pain in the ass for 99% of the population) but the market will likely fix that in live. possibly by making it a huge money sink but thats crafting for ya.
  35. tower

    Final Fantasy XIV (Guide in first post)

    It's for this reason I really hope they found some massive issue with implementing Duty Finder and will never be able to do it.
  36. tower

    Final Fantasy XIV (Guide in first post)

    Well in 11 it was actually pretty good. I've done a lot of click through on this (they need to add some voice if they can) but I guess the foundation looks ok
  37. tower

    Final Fantasy XIV (Guide in first post)

    I'm pretty much out of things to do at 35. Only one I haven't done is kill Cancer. The last couple rank 2 Grand Company mobs were fun to duo though. Guess I'll mess around on some other classes a bit to see what's up. The crafting I've done seems more interesting than normal crafting but...
  38. tower

    Final Fantasy XIV (Guide in first post)

    Yea, that's the best way to put it. The guy in charge of the game also seems like he gets it. A shame he wasn't in charge from the start instead of having to resurrect one of the biggest steaming piles this industry has ever seen (and this industry has seen a lot).
  39. tower

    Final Fantasy XIV (Guide in first post)

    It has at least a couple months in it. Whether it's worth it beyond that remains to be seen. I'm a bit concerned that they're anywhere near done with the end game.
  40. tower

    Final Fantasy XIV (Guide in first post)

    I have read they removed gear swapping but I would still refer back to my original post: