Search results

  1. tad10

    EQ Never

    @Rolx - just remember that it is theoretically possible to recreate EQ3 in EQN/L if they get the scripting stuff done properly. Bird entrails have told me that SOE does plan on releasing a version of the StoryBricks engine for EQN/L. So building + scripting + SB engine = EQ3. So there is hope.
  2. tad10

    EQ Never

  3. tad10

    EQ Never

    What's EQN about? Having a Good Time!
  4. tad10

    EQ Never

    @rolx not really.
  5. tad10

    EQ Never

    Eh. Maybe you're right.
  6. tad10

    The NSA watches you poop.

    http://techcrunch.com/2013/08/08/sil...nt-nsa-spying/ Shuts down before NSA can get to them because "they saw the writing on the wall". Feels good to breath the rotten air of a police state. And a big fuck you to the NSA analyst reading this forum and perusing our email. I hope you die...
  7. tad10

    EQ Never

    Seems reasonable to me, based on what they said.
  8. tad10

    EQ Never

    Nah. Rolx & Etchazz both hate the lack of EQness in EQN. As I've said, I sympathize, but I can also see how EQN could be pretty fun if you just forget about EQ1 for a bit.
  9. tad10

    EQ Never

    Yeah but I prefer TNG and TOS to DS9, tbh. Picard was the best captain. That said, I do need to sit down and rent the entire DS9 series and watch end to end. I missed basically the last 4-5 seasons ;-)
  10. tad10

    EQ Never

    I think Butler can execute on what he wants (this is what Utnayan doesn't get) if they're behind watch SOE suck up 5 or 6 Trion devs to make sure they stay on track. It will get done, and in likely in time for Christmas 2014. I also think money isn't a problem because before the EQN reveal at...
  11. tad10

    EQ Never

    You must spread reputation around before giving it to Quaid again. ;-) Fukin' A.
  12. tad10

    EQ Never

    Trying this again, ah wine, the solution too and cause of all our problems.
  13. tad10

    EQ Never

    Exactly. Blizzard is like WTF? We could have players making our content for us, basically for free? Kotick probably had an seizure when he realized what Smedley was doing.
  14. tad10

    EQ Never

    This game is the "WoW-killer" so oft spoken of, but never seen. Even Blizzard thinks so. Unfortunately, some of the things that make it the WoW killer also make it a less than ideal game for myself (just like WoW ;-) ). WoW of course won't be insta-gibbed, but there are a good 2-3,000,000 WoW...
  15. tad10

    EQ Never

    I suspect the idea is we develop the lore. DE's end up worshiping Innoruuk. Trolls become evil. Etc. This is also directed at @rolx. Again, I think it is genius, sorta.
  16. tad10

    EQ Never

    I agree for the most part and have said similar. I do think there is some possible movement on minimal racial/class restrictions, other than that I can't imagine anything significant change (EVElike PvP?). I more interested in the beta just to see the combat.
  17. tad10

    EQ Never

    Yeah, Butler needs to understand that lore restrictions matter. There need to be some racial abilities. There need to be some class restrictions and some racial restrictions that may be overcome with incredible effort (e.g. Troll Paladin - Holy Shit that guy must have ground Kobolds and/or...
  18. tad10

    EQ Never

    Not as much as old EQ v. new EQN players.
  19. tad10

    EQ Never

    It's going to be an interesting beta. -_-
  20. tad10

    EQ Never

    Eh I'm with lore restrictions on classes and some downtime to switching. Tweet Butler, he's the no-restrictions guy.
  21. tad10

    EQ Never

    What if you've got a main that is hated by the Knights of Truth, might be easier to roll an alt if you need something tradable from the KoT than faction grind. Just theorycrafting. No idea if that is even a possible scenario.
  22. tad10

    EQ Never

    We don't know. The lore is setup to allow everyone to start at Qeynos. They (Butler & co.) haven't announced anything and there was a rumour that they were considering multiple (2? 3?) starting cities. This is a wait until beta thing probably. @Caliane they tried to do a kickstarter which...
  23. tad10

    EQ Never

    Wherever the elementalist with the fireball spell wants it to be.
  24. tad10

    EQ Never

    We can only hope this is the solution.
  25. tad10

    EQ Never

    It is true that I heard the devs were considering multiple starting cities, I just don't see it happening if they want to meet their timetable.
  26. tad10

    EQ Never

    Go back and look at my comments in the past 40 pages. Exactly this. Timmy may be up shit creek in which case SOE is going to have to tone down the combat AI to GW2 levels. OTHO, people on this forum are going to enjoy the hell out of it if Butler decides he doesn't care about Timmy (unlikely).
  27. tad10

    EQ Never

  28. tad10

    EQ Never

    http://www.usgamer.net/articles/-ind...verquest-next- First hint of combat AI, discuss:
  29. tad10

    EQ Never

    Literally every direction. NWSE Up and Down. Though Up might take a little while.
  30. tad10

    EQ Never

    Doesn't bother me for EQN. I'll leave it at that.
  31. tad10

    EQ Never

    Just Elves and Dark Elves. And DE are just a caste of the Elves.
  32. tad10

    EQ Never

    I'm cool with just a couple of threads (EQN Beta/Live, EQN/L Beta/Live) unless EQN is totally choading up MMORPG general. No clue how the rest of you feel of course.
  33. tad10

    EQ Never

    Seems about right. They talked about a Rallying Call where an unknown ancient evil stirs (CT or Inny) which could lead to the DEs going from an elven caste to out-cast(e) and moving to Neriak. I kill myself. -_-
  34. tad10

    EQ Never

    Qeynos is the Mos Eisley of Norrath. That from the mouth of the lore dev.
  35. tad10

    EQ Never

    They are probably just going to pick 4 "known classes" and 4 "cool-sounding" new classes (e.g. Tempest). They want to get the cook kids playing. Would a 15-year old rather play a Warrior or a Tempest?
  36. tad10

    EQ Never

    The lore is designed so we all start from Qeynos and they don't have to build Halas & etc because we build them. It's genius, I guess. But if it means an October 2014 release and a lot of fucking time digging in the earth on the magically generated content then I'm okay with it. @gogojira...
  37. tad10

    EQ Never

    There will be 8 starting class options and it is possible that different races may have different starting options.
  38. tad10

    EQ Never

    They're going to keep EQN locked down in an NDA until the combat is "working-as-intended" is my guess. I can't imagine them going open beta until the combat and majority of classes are set. EQN/L on the other will go open beta as soon as their comfortable, which could be very soon.
  39. tad10

    EQ Never

    I'll agree with this. No Paladin/SK at start as you point out. But I think they have to start out with one CC class. There may be no Trinity, per se. But the classes will be Trinity-ish.
  40. tad10

    EQ Never

    When it goes to open beta we need to either start a new sub-forum or open a couple of threads. Impossible to track all the info.