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  1. Kriptini

    Final Fantasy XIV (Guide in first post)

    On God, I will sink all of your Ex parties.
  2. Kriptini

    Pathfinder: Kingmaker

    Actually with 15 CHA, she'd be good with Dazzling Display, Cornugan Smash, and Brutal Carnage. Not sure why I didn't do that in my playthrough...
  3. Kriptini

    Final Fantasy XIV (Guide in first post)

    I think the only context you need is to do the Crystal Tower story (level 50 24-man raids) and the Warriors of Darkness MSQs (around patch 3.2, I think).
  4. Kriptini

    Final Fantasy XIV (Guide in first post)

    Is there a reason to hoard white gathering scrips, or is that all going towards VIII materia?
  5. Kriptini

    Final Fantasy XIV (Guide in first post)

    This game's community is extremely fucking autistic.
  6. Kriptini

    Pathfinder: Kingmaker

    ...that makes sense. I kept her as a Tower Shield Fighter the whole way through, anyways. On the standard difficulty, she was fine.
  7. Kriptini

    Pathfinder: Kingmaker

    She starts as a level 1 Fighter, right? Just put all her future levels in Paladin and enjoy the bonus feat from her 1 level of Fighter, easy.
  8. Kriptini

    Final Fantasy XIV (Guide in first post)

    Then by complete accident, they happened to be pretty good lol
  9. Kriptini

    Final Fantasy XIV (Guide in first post)

    Merrith linked the 75th percentiles. I cross-referenced that with the 50th percentiles and I think padding isn't as prominent in those areas.
  10. Kriptini

    Final Fantasy XIV (Guide in first post)

    I think DRG is still close enough with MCH, MNK, and SAM to stay in Tier 2, but I think RDM and BRD swapping makes sense. Maybe NIN is on the same tier as DNC? Tier 1: BLM Tier 2: DRG, MNK, SAM, MCH Tier 3: SMN, BRD Tier 4: RDM Tier 5: NIN, DNC Tier 6: WHM, PLD, GNB, DRK, WAR Tier 7: SCH, AST
  11. Kriptini

    Final Fantasy XIV (Guide in first post)

    Nascent Flash, which you get at level 76, is absolutely incredible for big dungeon pulls. It grants a suped-up version of Bloodbath to the entire party. Also great for recovery situations against bosses. Essentially, WAR gives the party Medica II when dealing damage and also reduces incoming...
  12. Kriptini

    Pathfinder: Kingmaker

    Yep, doing a tabletop run of the Emerald Spire right now and we always have wands of cure light on us. Taking average out of combat, it's 275 healing per wand.
  13. Kriptini

    Pathfinder: Kingmaker

    You mean the one where you just flank the caster because Color Spray is a cone-based attack and the AI is too stupid to reposition itself?
  14. Kriptini

    Pathfinder: Kingmaker

    At the risk of asking something obvious, have you tried uninstalling and reinstalling? It sucks that you're having these issues when you're really enjoying the game.
  15. Kriptini

    Pathfinder: Kingmaker

    Crazy, I've never had any of those issues. But the game is held together by paper clips and clear tape so I don't doubt you. ...paper clips and clear tape, just like tabletop Pathfinder!
  16. Kriptini

    Final Fantasy XIV (Guide in first post)

    Make your own parties in PF. Be upfront with group expectations. Unapologetically boot anyone who doesn't perform. Add good people to friends list and start a linkshell with people you know you can rely on. Over time, you'll have a network of decent players to help you bypass PuG shitters.
  17. Kriptini

    Final Fantasy XIV (Guide in first post)

    Yeah, SE is being pants-on-head retarded about this. For most of the day, every day since the expansion launch, character creation has been locked on ALL North American servers. AFAIK, they have yet to address this problem. Meanwhile, this is still up in Times Square: Not to mention the...
  18. Kriptini

    Pathfinder: Kingmaker

    Did you leave your wand of Color Spray in your other backpack?
  19. Kriptini

    Final Fantasy XIV (Guide in first post)

    Meanwhile, the MCH mains are having PTSD flashbacks...
  20. Kriptini

    Final Fantasy XIV (Guide in first post)

    I mostly bought minions and Orchestrion Rolls. I capped again when I had 8 FATEs left and I was saving up for something that cost like 400 so i figured I would just hold until I finished.
  21. Kriptini

    Final Fantasy XIV (Guide in first post)

    I did them all on DRK, and it took me from 70 to 79.5. Just did two dungeon runs after and I was 80.
  22. Kriptini

    Final Fantasy XIV (Guide in first post)

    We did it, lads
  23. Kriptini

    Final Fantasy XIV (Guide in first post)

    For 71-80, if you have rested EXP, dungeons are absolutely the fastest way to level. Doing the dungeon closest to your level can net you around 45% to 50% of your level. If you're with a good group that can do big pulls, that can guarantee you a full level in 45 minutes. Without rested EXP...
  24. Kriptini

    Final Fantasy XIV (Guide in first post)

    Healers are great for queue times right now but I dunno how they are at soloing before they get Glare.
  25. Kriptini

    Final Fantasy XIV (Guide in first post)

    Hopefully they maintain the quality standard for the rest of the story in this expansion. They really started phoning it in with Stormblood after Tsukiyomi.
  26. Kriptini

    Final Fantasy XIV (Guide in first post)

    Probably PLD. I would say DRK, but they don't actually get their god skill until 70.
  27. Kriptini

    Final Fantasy XIV (Guide in first post)

    Maps are already implemented, but the map loot dungeons are not.
  28. Kriptini

    Final Fantasy XIV (Guide in first post)

    Just wait, it gets better!
  29. Kriptini

    Final Fantasy XIV (Guide in first post)

    I think we're in agreement and just saying it differently?
  30. Kriptini

    Final Fantasy XIV (Guide in first post)

    The parts that had to do with character development and character relationships were fantastic. The parts that had to do with the greater plot were par for the course for a JRPG (not good). But it seems like the writers have definitely figured out that focusing on characters is the way to go...
  31. Kriptini

    Final Fantasy XIV (Guide in first post)

    Because the game's pet system is not good and has barely improved over the years.
  32. Kriptini

    Final Fantasy XIV (Guide in first post)

    AFAIK if you bought the base game through Steam, all the expansions need to be bought through Steam. You don't have to pay subscription through Steam though, you can use Mog Station (which is what I do).
  33. Kriptini

    Final Fantasy XIV (Guide in first post)

    Inner Beast lost its damage reduction and Steel Cyclone lost its healing so yes, they are just stepping stone abilities now.
  34. Kriptini

    Final Fantasy XIV (Guide in first post)

    Not entirely a bad thing, SB early access was... not great.
  35. Kriptini

    Final Fantasy XIV (Guide in first post)

    We always had WHM threat issues during O4S, and not just because of the aggro resets. Almaghest hit like a truck. I would routinely have to Smokescreen the WHM or they would just rip aggro.
  36. Kriptini

    Final Fantasy XIV (Guide in first post)

    I'm surprised you don't have non-essential party spell effects turned off yet. As soon as Blizzard IV came out, I shut those off.
  37. Kriptini

    Final Fantasy XIV (Guide in first post)

    That's okay, even people who watch the story are still completely clueless.
  38. Kriptini

    Pathfinder: Kingmaker

    As far as teamwork feats go, Outflank is an absolute no-brainer. Since flanking is dumbed down in Kingmaker, Outflank is stupidly OP. It also makes Back to Back pretty decent since it's easier for enemies to flank you. Shake it Off is also pretty good, that's pretty much a permanent +2/+3 bonus...
  39. Kriptini

    Pathfinder: Kingmaker

    It's still worth playing. Unmodded, I agree with @TJT that it's an 8/10. Very solid game. If you're willing to mod a bit, I think the game jumps up to an 8.5 (mods let you fix a lot of the little QoL problems or absence of certain mechanics like vendor progression but sadly no mods exist to fix...