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  1. Randin

    Witcher 3

    Well, there is an interview video on the GI site where they reference Gothic when talking about Witcher 3. It was specifically about not using level scaling, but I wouldn't be surprised if they pulled more from there.
  2. Randin

    Witcher 3

    GameInformer Scans German site, but just hit the 'alle scans' link, and that'll get you the screens. Enjoy
  3. Randin

    Whats rustling your jimmies?

    Oh yeah, while we're on the topic of the bathroom, let's toss in anyone who groans at the urinal; either don't wait that long to take a piss, or see a goddamn urologist.
  4. Randin

    Whats rustling your jimmies?

    -the Internet going down -people going under the speed limit without a compelling reason -also, people goingexactlythe speed limit without a compelling reason (really, you'reallowedto go a couple miles over the speed limit, why would you do anything less?) -when multiple cars are going slower...
  5. Randin

    EQ Never

    I'd say the principle issue isn't so much the existence of a 3rd person view as it is the ability to zoom the camera half a mile out from your character. I'd actually argue that a nice, relatively close-in, 3rd person perspective is actually more realistic in terms of situational awareness...
  6. Randin

    Witcher 3

    Can't believe they're actually going to make the leap to a full open world game; pretty much guarantees a purchase from me. In that case, I guess I need to finally go back and finish the Witcher 1, and then pick up the Witcher 2, and polish that off as well.
  7. Randin

    EQ Never

    It seems, then, that the key to making meaningful changes to the genre is changing what the meaning of "accomplishing something" is in the mind of the majority of the playerbase. As it stands now, the only outlets to get that feeling in MMOs is to gain a level, or get an item with +betterer...
  8. Randin

    New Years Resolutions 2013

    Well, it works for the Catholics...
  9. Randin

    EQ Never

    Looking at the last line, the relevant question, I think, would be: does it have to be? We all look back fondly on EQ1, but one thing that EQ did at I feel could be said to set the industry back, is set the standard of combat and adventuring being the only fully fleshed-out game elements MMO...
  10. Randin

    EQ Never

    Well, he did pretty much say destructible environments are in the game; if that's the case, it's not a huge leap to think that construction is also in the game. It might be a stretch to think it's on the same level as minecraft, but I'm willing to bet there will be some brand of building in the...
  11. Randin

    What European country do you profile as?

    I got Iceland.
  12. Randin

    Guild Wars 2

    https://forum-en.guildwars2.com/foru...anuary-28-2013 The big patch is up. And yep, they did change the mob population of Orr, and make changes to the culling in WvW. Oh, and: Sweet. God. YES.
  13. Randin

    Guild Wars 2

    Yep, I believe that patch drops on Monday. Edit: or, at least, I think the Orr changes are coming on the Monday patch, but maybe I'm misremembering that.
  14. Randin

    Favorite Video Game Streamers

    I'll second this; Robbaz is pretty awesome.
  15. Randin

    EQ Never

    This'll echo some of what Draegan's said, but what the hell... If developers want to bring back the social element to MMOs, they need to remove the barriers that keep players from being social. The greatest barrier, as GW2 had figured out, is the game telling you "you can't interact with...
  16. Randin

    EQ Never

    I've actually been thinking about faction as well, and how to more deeply integrate it into gameplay. In particular, I've been thinking about the various class guilds (the Stormguard, the Academy of Arcane Science, the Lodge of the Dead, etc), and how much bigger a role it could play than just...
  17. Randin

    EQ Never

    I've said it before, but the big thing that's needed to make a pvp system work (at least if they're going to make it part of the core gameplay, and not relegate it to a separate server) is that there needs to be actual consequences for playing the ganker or griefer. Even if you're always...
  18. Randin

    Archeage

    Yeah, from what I've found, it seems to be FFA pvp. However, it does seem like there putting in mechanics to discourage ganking; I've seen something about your character getting sent to jail for murder if you kill someone who's a part of your faction, but I'm not sure on the details of how it...
  19. Randin

    EQ Never

    I believe Smed has said the game will be class-based, so there is that. But God, I really hope they can move past the whole archetype thing it make class design so bloody formulaic. Developers need to learn to move on from having these neat little silos that everyone falls into, and come up...
  20. Randin

    Guild Wars 2

    Guesting is Coming And so is the start of paid transfers. The bullet points. -can guest to up to two other servers in a 24hour period -can't WvW for a guested server, only your home one -can only guest to servers in the same region as your home one (so can't guest to a euro server if...
  21. Randin

    EQ Never

    At minimum, it's simply a game that's unstructured, where you're dropped into the world and told to have at it, rather than the game leading you around. More ambitiously (and more ideally), a sandbox is also a place where you can make sandcastles, or knock them down. It's a place where the...
  22. Randin

    EQ Never

    Or make it just that: a map, with no gps elements, and with a level of detail consistent with what you'd expect from a hand-drawn map.
  23. Randin

    EQ Never

    Ok, there was death penalty talk interspersed in the last page or two, so here's what I was thinking for it: When you die, your gear (or a portion of your gear) is left on your corpse; similar to EQ1, your corpse lasts for x amount of time, then it rots away. Unlike EQ, however, once your...
  24. Randin

    Guild Wars 2

    My understanding is that, while they called this their plans for 2013, this is really more their plans for the first part of the year. I can't imagine an expansion release until at least October, so they'll probably start talking about it sometime in the summer. And yeah, you had to dig...
  25. Randin

    EQ Never

    Christ; barring Smedly actually releasing some new info in the near-ish future, we really need to come up with some new hypothetical game design elements to theorycraft about for a few months. We've been basically having the same two conversations here over and over for the last year: "No...
  26. Randin

    EQ Never

    I'm not a huge fan of the holy trinity; I feel like making it so all classes need to fall neatly into one of three categories is overly limiting on class design, and contributes to the artificial feeling that so many MMOs have. The problem with gw2 is that it goes to far in the other direction...
  27. Randin

    EQ Never

    Eh, the ogres kept enough bulk that their body types never really bugged me (however, those creepy-ass eyes they had in both Luclin and EQ2 did; that shit has to go). As for the trolls, the thing that got me, once they were made thin, was that I couldn't get past the fact that this race of...
  28. Randin

    EQ Never

    I will say, that wasn't a bad choice for a fake pic; it does look a little reminiscent of that EQN concept (or was it a screenshot, I can't recall?) of Freeport.
  29. Randin

    Well, now what?

    Huh, they resurrected Trials of Ascension? Never expected I'd hear about that game again, after they canceled it the first time.
  30. Randin

    EQ Never

    The problem there, I think, is that the games rarely have consequences for being the aggressor. That's fine when the game is just about letting players kill each other, but when the pvp is there to create a more complete world, there needs to be the ability to kill other players, but compelling...
  31. Randin

    EQ Never

    We might not get ai that's that complex, but it'd be nice if we could at least get things like caster mobs trying to keep their distance; making use of crowd control, and the like, rather than every mob having the "run into melee range, start spamming abilities" programming that's so common.
  32. Randin

    New Years Resolutions 2013

    I tend to be something of a picky eater, so my resolution is to expand my palette in terms of what I'll eat.
  33. Randin

    The Hobbit

    I feel like you could make that case for anything vaguely action-oriented in any of the books and movies. Tolkien clearly wasn't all that interested in describing action, he wanted to be describing lore. We're talking about someone who could spend a chapter on the history of Gandalf's sword...
  34. Randin

    Deity selection

    Think I'll have to go with Abrahamic; considering the other choices: Greek: too much risk that you, or someone you love, will be raped by a god in the shape of a giant duck, or something similar. Egyptian:Waytoo much studying to get into that afterlife; the litany of shit you need to...
  35. Randin

    Age of Wushu/Wulin - US Open Beta

    A game with an actual mangina mechanic, and open PvP against them... How is Keg not all over this fucking game?
  36. Randin

    Parents rape son

    You caught the "fat folds" part of that story, right?
  37. Randin

    New Forum Banner Thread

    Just thought I'd toss this out there, but what are people's thoughts on doing a separate banner for each specific board? So we could use the dice banner for the front page of the forums, screenshots gets a banner based on FSR memes, MMO discussion gets something reminiscent of the foh banner...
  38. Randin

    Remakes: What would you like to see?

    Legacy of Kain; start with remakes, then move into actual sequels. I'd also kinda like to see Assassin's Creed 1 remade to integrate all the gameplay additions and changes that have since been added to the series.
  39. Randin

    Funny, Strange, Random Pics

    Since we're on a Cthulhu trend right now; plus, itisthe holiday season:
  40. Randin

    Funny, Strange, Random Pics

    Yep, the first; made obvious by the ironic fact that it's the only one that looks remotely human.