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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    They could release the code to the public, would create some serious goodwill for SOE. Not sure why they would keep sitting on that IP but there may be all sorts of legal issues. There are people out there that could work wonders with that code (not me).
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    EQN:Landmark Beta Starts March 26th!

    No zombies, but this is what some would call the spiritual successor of SWG. They are doing a second (succesful) kickstarter right now and going into alpha soon.https://www.therepopulation.com/ I am thinking of pledging to this one.
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    EQN:Landmark Beta Starts March 26th!

    Does that mean that Soule may rework some of Jay Barbeau's original Everquest songs into a more orchestral form? I guess not since they would need Barbeau's permission for that, but if they would have that then that could be *amazing*. Would probably buy alone for that. Maybe Soe owns the...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    That sounds great. I was kinda wondering how that dungeon took VU a whole weekend, but maybe he was new to Unity also and had to learn the ropes first. Even though I made some cool doom-wads, I am not a programmer by any means so I am wondering: at which point do you need to code stuff yourself...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    /agreed. There is a huge amount of different weapon-upgrade systems out there in all those RPG's, MMO's and even old PS games. Not saying that the weapon system of Dark Cloud (old PS game) would fit in a MMO but my son sure found it a lot of fun.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    With all this talk about Unity, I get an itch to try making something myself. Surely it can't be harder then when I created huge Doom levels with DoomEd and DEU where you connected every vertex with linedefs yourself.....linedefs and wads haunted my dreams in those days. Linking that youtube...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Mmm. maybe. They could avoid the "go AFK untill adapted" thing by linking the adaptation to Combat. So you will only adapt of you fight in the zone. I think stuff like this is directly influenced by other features like how the world is set up. For instance, how instant is travel? If leveling...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes, resistance/climate clothing could be cool, more loot to gather, more inventory-handling, more gameplay at least for the likes of me w love that stuff. Others may find it a nuisance though. However waiting for some buff to come to full stats ("acclimatization") sounds bad. I also like...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The system sounds like a somewhat cumbersome way of buffing. I would have much preferred if they went the route of having to adapt your equipment/clothing, put on a fur coat which has +5 to Frost or some. Maybe not even with the stats, just clothing that is labeled for certain climates. Another...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Ok, so nighttime=daytime. With such a minor difference, why bother at all.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    To be honest, when I read the vagueries on the KS, I do not get a vibe that Pantheon will come really close to EQ in gameplay features. As I said in another post, I think modern EQ still has about 95% of the features that the posters in this thread put on the "required feature list for old...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Read my post above this. I think Brads KS is showing that there is interest, other veteran devs will notice, they will also realize that they need to do a much better KS but that it could well be viable. Brad and his 10 buds are not the only veteran devs out there that would like to make such a...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Actually, I can see this kickstarter becoming an incentive for a few other devs to do their own "back to the old school MMO" kickstarter, but this time done right. It shows that there is interest, and there are probably hundreds of devs out there that would like to try their hand at something...
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    Star Citizen Online - The search for more money

    That is one smooth tool, I just effortlessly made my own Corp-site in 1 minute. Some very nice options and pre-made templates, which you can all adapt to your own likings. Private chatroom, forum, roster, all very professional. I already counted at least 2500 organizations, off course many...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Aeiouy.......eqii.com forums?
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Good advice.Else the AMA could backfire, if the answers are going to be vague.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Well, you could consider an RPG as one big exercise to remove the inconveniences and drawbacks of being a level 1 in a large and dangerous world by going down a path from Rags to Riches. It is all about how you implement ways for a player to overcome certain difficulties. Lots of options is...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In your opinion off course.I find it hard to believe people could not get out of Surefall, just hug the walls untill you hit the zoneline. I have fonder memories of trying to get from Halas, through BB, to the Qeynos Hills. Now that was a scary run in that tunnel from Everfrost to BB and then...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would love to see a Website that does a better job then Kicktraq with their predictions or whatever they call them. I think they do not even factor in the initial high surges at the start and the end of Kickstarters, which is the least they can do. Right now their trend-graph is nothing more...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes! And I like how you describe storyline and quests to be artifical interests. Also probably explains why I (and many others) can't be bothered with them: I'll create my own tales, thank you. Like when I was in East Karana and panicked when I was jumped by an undead Gnoll with my druid, ending...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    That would be a missed chance for making Racial innate abilities count again (Infravision), for having a use for utility spells again (Infravision), for having cool items that give Infravision, for having an incentive to go hunt those Wisps so that you can loot a Greater Lightstone, for having...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Here is random 3D dungeon generator that looks nice:Random Dungeon Generator - YouTubeIt is actually a Unity tool. Not sure how much work actually went into what they show in the vid. At the end you can see him setting some parameters in the tool.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I know Tad pledged......so did I. I still follow it from time to time, I think it is great how this guy keeps trucking along. Btw, he had a working pre-alpha during his KS. (still does)
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Project: Gorgon - An Indie MMORPG by Industry Veterans by EricHeimburg Kickstarter
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It is a bad KS but I can see them reaching the goal, the way it has gone for the last 6 days. It will truck along and will undoubtedly have an end sprint too like pretty much all KS that have this kind of graph (Semi-high initial funding and enough basic interest in what is offered, no matter...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Maybe some 10k-pledger did not feel special anymore after they upped it to 5.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    When you look at a few other MMO kickstarters you will see that the last couple of days are always huge. Has to do with people holding out till last; an extra incentive can be because existing pledge-tiers get added extra rewards, like this update PFO did 3 days before the end:Pathfinder Online...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Very good observations and some excellent advice. I am also missing some physical swag in the rewards though I understand that this can mean a lot of work especially for a small team. However you would be amazed how much people will pay for stuff like Mini's, T-shirts with logo's, Cloth maps...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Actually the 45 dollar pledge already gives you alpha and beta (since beta is in Seekers pledge). The 55 dollar pledge does give you exactly nothing extra compared to the 45 dollar pledge. You may want to look into that.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Strange wording since all tiers following it do include a copy of the game. Or do they mean it does not include the *previous* tiers? Well, it should. Why be stingy with simple beta-acces, people still buy into that stuff. Still no cigar. Also, stand alone tiers and tiers that include every...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It is not exactly a second lifetime sub since it works differently. But you get to basically train up a second character for free, as long as you pay a sub to train the first character (its twin). Subs buy you a maximum amount of monthly xp that you can spend for skillpoints on a single...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Star Citizen Online, KS ran for 33 days. Backers: 34392 Average Pledge Per Backer: $62 Tier that gets you the game + shit: 30 dollar Shroud of the Avatar, ran for 30 days. Backers: 22322 Average Pledge Per Backer: $86 Tier that gets you the game + shit: 25/35 dollar Camelot...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There was someone who said that the high average was an indication that the "fanatics" apparently had chipped in but the masses are not joining in the lower tiers. Not sure if this is true, but it cerrtainly needs a low tier that gets you the digital game + beta. This has always been a very...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    4 days ago.....Pantheon: Rise of the Fallen - Page 259 I want a cookie.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Don't forget "challenging combat"!
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    WoW. I am impressed with your conciseness. In 5 small sentences you word exactly what I have tried to say in at least 4 too-long, rambling posts. I will still be following this KS: maybe Brad can give more specifics over the next 30 days, including some financial back-up plan. Also, he really...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I wish I could get a better idea of the features of this game. A lot of them seem old school all right, which is good, but simply mentioning "Faction is in" is not good enough: there's incredably boring systems like in WoW and then there's EQ's system (and probably many MUDs too) which was cool...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Well, I agree that you could make an interesting factional landscape with just 8 races, I was just thinking the more races, the more interesting affiliations and animosity you could create. But yeah, as long as there are enough factional groups in the gameworld(Class factions, local factions)...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes, the problem is that just putting NPC's on a faction is not nearly enough. There are uninteresting factiongrinds in other games, but they add zero to the world-feel, it is just another type of "token" to grind. The world has to be built to support an interesting faction system, with lots of...