I remember when forsaken masters got released and the wealthy mod was the only thing that existed that boosted mob drops, and I got a Tora blue pack of 30 all with wealthy mod.
And nothing of value dropped...
Exalts can add mods to rares, but its an expensive so only worth doing if you're rolling in currency. Don't forget to make sure if you have the right prefix/suffix open etc
Depends on the strong box. Diviners/Cartos/Arcanists you'll want to alteration till you get +items or %quantity. It might be worth it to vaal blacksmith/armorer if they're +items/mirrored for 6 links
Orchard does have some barriers but they usually have opens on all 4 sides. It's not enough to make me not want to run it but I'm sure leap slam does help
Don't waste chisels on low tier maps, save them for red maps. Just keep alch and going, you're prolly in a bad rng streak. Alch and go should be able to sustain you into yellows easily, especially as you get a higher completion bonus.
League mechanics usually get added to the base game and then carry over for the rest of poe's existence unless they're shit or need balancing first. Strong boxes, shrines, breaches, abysses, etc, they've all been added through leagues.
Good, torture chamber was aids to clear
Clear speed? Since you'll be blowing through most things anyways, cyclone keeps you moving. Could always swap out to BF if you want more damage for bosses.
Generally RF helms want the 30% elemental mod over conc effect so they don't have to deal with the reduced aoe. Only a rich boy would have both and swap out for bosses.
Skeletons aren't really worth it unless you do something wacky like the skelemage army. I would focus on either spectres or zombies. And dump all energy shield and go full life, hybrid life/es doesn't work often either.
Yeah, just start chain running maps. Your spec/skills are all over the place, I'm assuming you're going for a generic summoner build? There's plenty you can check out on reddit/poe that will help you out.
That's for a specific brand - You'll want to search tri-ply like this. If you wait long enough you can get a good set of tri-ply for under 200
https://www.macys.com/shop/featured/tri~~ply/Special_offers/Special%20Offer
Macy's usually has nice sales on tri clad stainless steel sets, so keep on eye out for one of those. As far as knives, if you want great bang for buck try out victoronix.
It gets better when you can link more supports, but your base skill alone can make a huge difference early game, so try a few different ones and find something you enjoy playing.
Map sustain shouldn't be an issue. With all the currency you'll be getting from delve/incursion you can buy t15/16's. It's possible to sustain making sure you constantly use sextants/etc but that's too much effort for me. I'd rather just alc and go.
For leveling there really is no "trick" as far as DPS, certain skills are just way better than others. For example Blade Vortex will always out perform Ethereal Knives even though they're both phys spells that use similar passives/supports. After that, its just a matter of using as many damage...
Resists cap at 75%. The number over 75% is how much your overcapped. There is no benefit to being overcapped except for curses that lower resistances. When you defeat Kitava you get resistance penalties which just make it harder to get back to 75% cap. There is also gear/auras that can give +...
Ditch all the energy shield nodes, they're worthless unless you go full energy shield. Instead path through the life nodes (Cruel Preperation). Path to it from the Lord of the Dead node and you can reallocate all the int nodes you took from the starting position and gain some passives back. From...
900 life at level 48 is way to low, at least for a newer player. Poe site seems to be down so cant check your char, but get more %life passives and make sure every piece of gear has +life and %resists.
Stash tabs are never in bundles, but bundles usually have points you can use on stash tabs. The tabs themselves usually go on sale every 3rd week if you want to stretch your points out.
I'm not arguing that cleave is better, just not as weak as some are saying. I also don't want to jump on the stat stick train because they're going to nerf it eventually I assume.
Playthrough will take time until you learn the zone lay outs and shortcuts. Even though they're procedurely generated, there's usually a general location of all zone exits, way points, etc. Also, keep at least one quick silver flask on you at all times.
True, but it will only apply the damage from one weapon each swing, unless using a stat stick. Cleave will always use both weapons at 60% each for 120% per attack.
Cleave: When Dual Wielding, Deals 60% Damage from each Weapon combined - So 120% damage.
Reave: Using Reave while dual wielding will alternate the weapon used for attacking
Also, cleave has a 168% multiplier vs reaves 138%.
As far as Ahn's Might - If you dual wield and use pacifism jewle...